syncthing/vendor/github.com/minio/minio-go/pkg/set/stringset.go
Jakob Borg 916ec63af6 cmd/stdiscosrv: New discovery server (fixes #4618)
This is a new revision of the discovery server. Relevant changes and
non-changes:

- Protocol towards clients is unchanged.

- Recommended large scale design is still to be deployed nehind nginx (I
  tested, and it's still a lot faster at terminating TLS).

- Database backend is leveldb again, only. It scales enough, is easy to
  setup, and we don't need any backend to take care of.

- Server supports replication. This is a simple TCP channel - protect it
  with a firewall when deploying over the internet. (We deploy this within
  the same datacenter, and with firewall.) Any incoming client announces
  are sent over the replication channel(s) to other peer discosrvs.
  Incoming replication changes are applied to the database as if they came
  from clients, but without the TLS/certificate overhead.

- Metrics are exposed using the prometheus library, when enabled.

- The database values and replication protocol is protobuf, because JSON
  was quite CPU intensive when I tried that and benchmarked it.

- The "Retry-After" value for failed lookups gets slowly increased from
  a default of 120 seconds, by 5 seconds for each failed lookup,
  independently by each discosrv. This lowers the query load over time for
  clients that are never seen. The Retry-After maxes out at 3600 after a
  couple of weeks of this increase. The number of failed lookups is
  stored in the database, now and then (avoiding making each lookup a
  database put).

All in all this means clients can be pointed towards a cluster using
just multiple A / AAAA records to gain both load sharing and redundancy
(if one is down, clients will talk to the remaining ones).

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4648
2018-01-14 08:52:31 +00:00

198 lines
4.8 KiB
Go

/*
* Minio Go Library for Amazon S3 Compatible Cloud Storage
* Copyright 2015-2017 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package set
import (
"encoding/json"
"fmt"
"sort"
)
// StringSet - uses map as set of strings.
type StringSet map[string]struct{}
// ToSlice - returns StringSet as string slice.
func (set StringSet) ToSlice() []string {
keys := make([]string, 0, len(set))
for k := range set {
keys = append(keys, k)
}
sort.Strings(keys)
return keys
}
// IsEmpty - returns whether the set is empty or not.
func (set StringSet) IsEmpty() bool {
return len(set) == 0
}
// Add - adds string to the set.
func (set StringSet) Add(s string) {
set[s] = struct{}{}
}
// Remove - removes string in the set. It does nothing if string does not exist in the set.
func (set StringSet) Remove(s string) {
delete(set, s)
}
// Contains - checks if string is in the set.
func (set StringSet) Contains(s string) bool {
_, ok := set[s]
return ok
}
// FuncMatch - returns new set containing each value who passes match function.
// A 'matchFn' should accept element in a set as first argument and
// 'matchString' as second argument. The function can do any logic to
// compare both the arguments and should return true to accept element in
// a set to include in output set else the element is ignored.
func (set StringSet) FuncMatch(matchFn func(string, string) bool, matchString string) StringSet {
nset := NewStringSet()
for k := range set {
if matchFn(k, matchString) {
nset.Add(k)
}
}
return nset
}
// ApplyFunc - returns new set containing each value processed by 'applyFn'.
// A 'applyFn' should accept element in a set as a argument and return
// a processed string. The function can do any logic to return a processed
// string.
func (set StringSet) ApplyFunc(applyFn func(string) string) StringSet {
nset := NewStringSet()
for k := range set {
nset.Add(applyFn(k))
}
return nset
}
// Equals - checks whether given set is equal to current set or not.
func (set StringSet) Equals(sset StringSet) bool {
// If length of set is not equal to length of given set, the
// set is not equal to given set.
if len(set) != len(sset) {
return false
}
// As both sets are equal in length, check each elements are equal.
for k := range set {
if _, ok := sset[k]; !ok {
return false
}
}
return true
}
// Intersection - returns the intersection with given set as new set.
func (set StringSet) Intersection(sset StringSet) StringSet {
nset := NewStringSet()
for k := range set {
if _, ok := sset[k]; ok {
nset.Add(k)
}
}
return nset
}
// Difference - returns the difference with given set as new set.
func (set StringSet) Difference(sset StringSet) StringSet {
nset := NewStringSet()
for k := range set {
if _, ok := sset[k]; !ok {
nset.Add(k)
}
}
return nset
}
// Union - returns the union with given set as new set.
func (set StringSet) Union(sset StringSet) StringSet {
nset := NewStringSet()
for k := range set {
nset.Add(k)
}
for k := range sset {
nset.Add(k)
}
return nset
}
// MarshalJSON - converts to JSON data.
func (set StringSet) MarshalJSON() ([]byte, error) {
return json.Marshal(set.ToSlice())
}
// UnmarshalJSON - parses JSON data and creates new set with it.
// If 'data' contains JSON string array, the set contains each string.
// If 'data' contains JSON string, the set contains the string as one element.
// If 'data' contains Other JSON types, JSON parse error is returned.
func (set *StringSet) UnmarshalJSON(data []byte) error {
sl := []string{}
var err error
if err = json.Unmarshal(data, &sl); err == nil {
*set = make(StringSet)
for _, s := range sl {
set.Add(s)
}
} else {
var s string
if err = json.Unmarshal(data, &s); err == nil {
*set = make(StringSet)
set.Add(s)
}
}
return err
}
// String - returns printable string of the set.
func (set StringSet) String() string {
return fmt.Sprintf("%s", set.ToSlice())
}
// NewStringSet - creates new string set.
func NewStringSet() StringSet {
return make(StringSet)
}
// CreateStringSet - creates new string set with given string values.
func CreateStringSet(sl ...string) StringSet {
set := make(StringSet)
for _, k := range sl {
set.Add(k)
}
return set
}
// CopyStringSet - returns copy of given set.
func CopyStringSet(set StringSet) StringSet {
nset := NewStringSet()
for k, v := range set {
nset[k] = v
}
return nset
}