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https://github.com/octoleo/syncthing.git
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73 lines
970 B
Go
73 lines
970 B
Go
package ast
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type Node struct {
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Parent *Node
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Children []*Node
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Value interface{}
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Kind Kind
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}
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func NewNode(k Kind, v interface{}, ch ...*Node) *Node {
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n := &Node{
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Kind: k,
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Value: v,
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}
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for _, c := range ch {
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Insert(n, c)
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}
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return n
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}
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func (a *Node) Equal(b *Node) bool {
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if a.Kind != b.Kind {
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return false
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}
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if a.Value != b.Value {
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return false
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}
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if len(a.Children) != len(b.Children) {
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return false
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}
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for i, c := range a.Children {
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if !c.Equal(b.Children[i]) {
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return false
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}
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}
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return true
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}
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func Insert(parent *Node, children ...*Node) {
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parent.Children = append(parent.Children, children...)
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for _, ch := range children {
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ch.Parent = parent
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}
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}
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type List struct {
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Not bool
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Chars string
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}
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type Range struct {
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Not bool
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Lo, Hi rune
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}
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type Text struct {
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Text string
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}
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type Kind int
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const (
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KindNothing Kind = iota
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KindPattern
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KindList
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KindRange
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KindText
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KindAny
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KindSuper
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KindSingle
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KindAnyOf
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)
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