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76af9ba53d
This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
273 lines
7.8 KiB
Go
273 lines
7.8 KiB
Go
// Copyright (C) 2014 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at http://mozilla.org/MPL/2.0/.
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package model
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import (
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"io"
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"os"
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"path/filepath"
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"github.com/syncthing/syncthing/lib/db"
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"github.com/syncthing/syncthing/lib/protocol"
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"github.com/syncthing/syncthing/lib/sync"
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)
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// A sharedPullerState is kept for each file that is being synced and is kept
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// updated along the way.
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type sharedPullerState struct {
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// Immutable, does not require locking
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file protocol.FileInfo // The new file (desired end state)
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folder string
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tempName string
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realName string
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reused int // Number of blocks reused from temporary file
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ignorePerms bool
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version protocol.Vector // The current (old) version
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// Mutable, must be locked for access
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err error // The first error we hit
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fd *os.File // The fd of the temp file
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copyTotal int // Total number of copy actions for the whole job
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pullTotal int // Total number of pull actions for the whole job
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copyOrigin int // Number of blocks copied from the original file
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copyNeeded int // Number of copy actions still pending
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pullNeeded int // Number of block pulls still pending
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closed bool // True if the file has been finalClosed.
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mut sync.Mutex // Protects the above
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}
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// A momentary state representing the progress of the puller
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type pullerProgress struct {
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Total int `json:"total"`
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Reused int `json:"reused"`
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CopiedFromOrigin int `json:"copiedFromOrigin"`
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CopiedFromElsewhere int `json:"copiedFromElsewhere"`
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Pulled int `json:"pulled"`
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Pulling int `json:"pulling"`
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BytesDone int64 `json:"bytesDone"`
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BytesTotal int64 `json:"bytesTotal"`
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}
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// A lockedWriterAt synchronizes WriteAt calls with an external mutex.
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// WriteAt() is goroutine safe by itself, but not against for example Close().
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type lockedWriterAt struct {
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mut *sync.Mutex
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wr io.WriterAt
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}
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func (w lockedWriterAt) WriteAt(p []byte, off int64) (n int, err error) {
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(*w.mut).Lock()
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defer (*w.mut).Unlock()
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return w.wr.WriteAt(p, off)
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}
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// tempFile returns the fd for the temporary file, reusing an open fd
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// or creating the file as necessary.
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func (s *sharedPullerState) tempFile() (io.WriterAt, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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// If we've already hit an error, return early
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if s.err != nil {
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return nil, s.err
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}
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// If the temp file is already open, return the file descriptor
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if s.fd != nil {
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return lockedWriterAt{&s.mut, s.fd}, nil
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}
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// Ensure that the parent directory is writable. This is
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// osutil.InWritableDir except we need to do more stuff so we duplicate it
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// here.
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dir := filepath.Dir(s.tempName)
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if info, err := os.Stat(dir); err != nil {
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if os.IsNotExist(err) {
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// XXX: This works around a bug elsewhere, a race condition when
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// things are deleted while being synced. However that happens, we
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// end up with a directory for "foo" with the delete bit, but a
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// file "foo/bar" that we want to sync. We never create the
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// directory, and hence fail to create the file and end up looping
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// forever on it. This breaks that by creating the directory; on
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// next scan it'll be found and the delete bit on it is removed.
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// The user can then clean up as they like...
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l.Infoln("Resurrecting directory", dir)
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if err := os.MkdirAll(dir, 0755); err != nil {
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s.failLocked("resurrect dir", err)
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return nil, err
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}
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} else {
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s.failLocked("dst stat dir", err)
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return nil, err
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}
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} else if info.Mode()&0200 == 0 {
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err := os.Chmod(dir, 0755)
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if !s.ignorePerms && err == nil {
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defer func() {
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err := os.Chmod(dir, info.Mode().Perm())
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if err != nil {
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panic(err)
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}
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}()
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}
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}
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// Attempt to create the temp file
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flags := os.O_WRONLY
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if s.reused == 0 {
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flags |= os.O_CREATE | os.O_EXCL
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} else {
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// With sufficiently bad luck when exiting or crashing, we may have
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// had time to chmod the temp file to read only state but not yet
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// moved it to it's final name. This leaves us with a read only temp
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// file that we're going to try to reuse. To handle that, we need to
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// make sure we have write permissions on the file before opening it.
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err := os.Chmod(s.tempName, 0644)
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if !s.ignorePerms && err != nil {
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s.failLocked("dst create chmod", err)
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return nil, err
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}
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}
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fd, err := os.OpenFile(s.tempName, flags, 0666)
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if err != nil {
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s.failLocked("dst create", err)
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return nil, err
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}
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// Same fd will be used by all writers
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s.fd = fd
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return lockedWriterAt{&s.mut, s.fd}, nil
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}
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// sourceFile opens the existing source file for reading
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func (s *sharedPullerState) sourceFile() (*os.File, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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// If we've already hit an error, return early
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if s.err != nil {
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return nil, s.err
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}
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// Attempt to open the existing file
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fd, err := os.Open(s.realName)
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if err != nil {
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s.failLocked("src open", err)
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return nil, err
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}
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return fd, nil
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}
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// earlyClose prints a warning message composed of the context and
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// error, and marks the sharedPullerState as failed. Is a no-op when called on
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// an already failed state.
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func (s *sharedPullerState) fail(context string, err error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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s.failLocked(context, err)
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}
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func (s *sharedPullerState) failLocked(context string, err error) {
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if s.err != nil {
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return
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}
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l.Infof("Puller (folder %q, file %q): %s: %v", s.folder, s.file.Name, context, err)
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s.err = err
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}
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func (s *sharedPullerState) failed() error {
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s.mut.Lock()
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defer s.mut.Unlock()
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return s.err
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}
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func (s *sharedPullerState) copyDone() {
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s.mut.Lock()
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s.copyNeeded--
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l.Debugln("sharedPullerState", s.folder, s.file.Name, "copyNeeded ->", s.copyNeeded)
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s.mut.Unlock()
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}
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func (s *sharedPullerState) copiedFromOrigin() {
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s.mut.Lock()
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s.copyOrigin++
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s.mut.Unlock()
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}
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func (s *sharedPullerState) pullStarted() {
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s.mut.Lock()
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s.copyTotal--
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s.copyNeeded--
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s.pullTotal++
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s.pullNeeded++
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l.Debugln("sharedPullerState", s.folder, s.file.Name, "pullNeeded start ->", s.pullNeeded)
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s.mut.Unlock()
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}
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func (s *sharedPullerState) pullDone() {
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s.mut.Lock()
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s.pullNeeded--
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l.Debugln("sharedPullerState", s.folder, s.file.Name, "pullNeeded done ->", s.pullNeeded)
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s.mut.Unlock()
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}
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// finalClose atomically closes and returns closed status of a file. A true
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// first return value means the file was closed and should be finished, with
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// the error indicating the success or failure of the close. A false first
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// return value indicates the file is not ready to be closed, or is already
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// closed and should in either case not be finished off now.
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func (s *sharedPullerState) finalClose() (bool, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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if s.closed {
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// Already closed
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return false, nil
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}
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if s.pullNeeded+s.copyNeeded != 0 && s.err == nil {
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// Not done yet, and not errored
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return false, nil
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}
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if s.fd != nil {
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if closeErr := s.fd.Close(); closeErr != nil && s.err == nil {
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// This is our error if we weren't errored before. Otherwise we
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// keep the earlier error.
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s.err = closeErr
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}
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s.fd = nil
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}
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s.closed = true
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return true, s.err
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}
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// Returns the momentarily progress for the puller
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func (s *sharedPullerState) Progress() *pullerProgress {
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s.mut.Lock()
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defer s.mut.Unlock()
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total := s.reused + s.copyTotal + s.pullTotal
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done := total - s.copyNeeded - s.pullNeeded
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return &pullerProgress{
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Total: total,
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Reused: s.reused,
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CopiedFromOrigin: s.copyOrigin,
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CopiedFromElsewhere: s.copyTotal - s.copyNeeded - s.copyOrigin,
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Pulled: s.pullTotal - s.pullNeeded,
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Pulling: s.pullNeeded,
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BytesTotal: db.BlocksToSize(total),
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BytesDone: db.BlocksToSize(done),
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}
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}
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