mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-08 22:31:04 +00:00
6a840a040b
This adds metadata updates to the same write batch as the underlying file change. The odds of a metadata update going missing is greatly reduced. Bonus change: actually commit the transaction in recalcMeta.
205 lines
5.9 KiB
Go
205 lines
5.9 KiB
Go
// Copyright (C) 2019 The Syncthing Authors.
|
|
//
|
|
// This Source Code Form is subject to the terms of the Mozilla Public
|
|
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
|
// You can obtain one at https://mozilla.org/MPL/2.0/.
|
|
|
|
package backend
|
|
|
|
import (
|
|
"sync"
|
|
)
|
|
|
|
// The Reader interface specifies the read-only operations available on the
|
|
// main database and on read-only transactions (snapshots). Note that when
|
|
// called directly on the database handle these operations may take implicit
|
|
// transactions and performance may suffer.
|
|
type Reader interface {
|
|
Get(key []byte) ([]byte, error)
|
|
NewPrefixIterator(prefix []byte) (Iterator, error)
|
|
NewRangeIterator(first, last []byte) (Iterator, error)
|
|
}
|
|
|
|
// The Writer interface specifies the mutating operations available on the
|
|
// main database and on writable transactions. Note that when called
|
|
// directly on the database handle these operations may take implicit
|
|
// transactions and performance may suffer.
|
|
type Writer interface {
|
|
Put(key, val []byte) error
|
|
Delete(key []byte) error
|
|
}
|
|
|
|
// The ReadTransaction interface specifies the operations on read-only
|
|
// transactions. Every ReadTransaction must be released when no longer
|
|
// required.
|
|
type ReadTransaction interface {
|
|
Reader
|
|
Release()
|
|
}
|
|
|
|
// The WriteTransaction interface specifies the operations on writable
|
|
// transactions. Every WriteTransaction must be either committed or released
|
|
// (i.e., discarded) when no longer required. No further operations must be
|
|
// performed after release or commit (regardless of whether commit succeeded),
|
|
// with one exception -- it's fine to release an already committed or released
|
|
// transaction.
|
|
//
|
|
// A Checkpoint is a potential partial commit of the transaction so far, for
|
|
// purposes of saving memory when transactions are in-RAM. Note that
|
|
// transactions may be checkpointed *anyway* even if this is not called, due to
|
|
// resource constraints, but this gives you a chance to decide when.
|
|
//
|
|
// Functions can be passed to Checkpoint. These are run if and only if the
|
|
// checkpoint will result in a flush, and will run before the flush. The
|
|
// transaction can be accessed via a closure. If an error is returned from
|
|
// these functions the flush will be aborted and the error bubbled.
|
|
type WriteTransaction interface {
|
|
ReadTransaction
|
|
Writer
|
|
Checkpoint(...func() error) error
|
|
Commit() error
|
|
}
|
|
|
|
// The Iterator interface specifies the operations available on iterators
|
|
// returned by NewPrefixIterator and NewRangeIterator. The iterator pattern
|
|
// is to loop while Next returns true, then check Error after the loop. Next
|
|
// will return false when iteration is complete (Error() == nil) or when
|
|
// there is an error preventing iteration, which is then returned by
|
|
// Error(). For example:
|
|
//
|
|
// it, err := db.NewPrefixIterator(nil)
|
|
// if err != nil {
|
|
// // problem preventing iteration
|
|
// }
|
|
// defer it.Release()
|
|
// for it.Next() {
|
|
// // ...
|
|
// }
|
|
// if err := it.Error(); err != nil {
|
|
// // there was a database problem while iterating
|
|
// }
|
|
//
|
|
// An iterator must be Released when no longer required. The Error method
|
|
// can be called either before or after Release with the same results. If an
|
|
// iterator was created in a transaction (whether read-only or write) it
|
|
// must be released before the transaction is released (or committed).
|
|
type Iterator interface {
|
|
Next() bool
|
|
Key() []byte
|
|
Value() []byte
|
|
Error() error
|
|
Release()
|
|
}
|
|
|
|
// The Backend interface represents the main database handle. It supports
|
|
// both read/write operations and opening read-only or writable
|
|
// transactions. Depending on the actual implementation, individual
|
|
// read/write operations may be implicitly wrapped in transactions, making
|
|
// them perform quite badly when used repeatedly. For bulk operations,
|
|
// consider always using a transaction of the appropriate type. The
|
|
// transaction isolation level is "read committed" - there are no dirty
|
|
// reads.
|
|
type Backend interface {
|
|
Reader
|
|
Writer
|
|
NewReadTransaction() (ReadTransaction, error)
|
|
NewWriteTransaction() (WriteTransaction, error)
|
|
Close() error
|
|
Compact() error
|
|
}
|
|
|
|
type Tuning int
|
|
|
|
const (
|
|
// N.b. these constants must match those in lib/config.Tuning!
|
|
TuningAuto Tuning = iota
|
|
TuningSmall
|
|
TuningLarge
|
|
)
|
|
|
|
func Open(path string, tuning Tuning) (Backend, error) {
|
|
return OpenLevelDB(path, tuning)
|
|
}
|
|
|
|
func OpenMemory() Backend {
|
|
return OpenLevelDBMemory()
|
|
}
|
|
|
|
type errClosed struct{}
|
|
|
|
func (errClosed) Error() string { return "database is closed" }
|
|
|
|
type errNotFound struct{}
|
|
|
|
func (errNotFound) Error() string { return "key not found" }
|
|
|
|
func IsClosed(err error) bool {
|
|
if _, ok := err.(errClosed); ok {
|
|
return true
|
|
}
|
|
if _, ok := err.(*errClosed); ok {
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
func IsNotFound(err error) bool {
|
|
if _, ok := err.(errNotFound); ok {
|
|
return true
|
|
}
|
|
if _, ok := err.(*errNotFound); ok {
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
// releaser manages counting on top of a waitgroup
|
|
type releaser struct {
|
|
wg *closeWaitGroup
|
|
once *sync.Once
|
|
}
|
|
|
|
func newReleaser(wg *closeWaitGroup) (*releaser, error) {
|
|
if err := wg.Add(1); err != nil {
|
|
return nil, err
|
|
}
|
|
return &releaser{
|
|
wg: wg,
|
|
once: new(sync.Once),
|
|
}, nil
|
|
}
|
|
|
|
func (r releaser) Release() {
|
|
// We use the Once because we may get called multiple times from
|
|
// Commit() and deferred Release().
|
|
r.once.Do(func() {
|
|
r.wg.Done()
|
|
})
|
|
}
|
|
|
|
// closeWaitGroup behaves just like a sync.WaitGroup, but does not require
|
|
// a single routine to do the Add and Wait calls. If Add is called after
|
|
// CloseWait, it will return an error, and both are safe to be used concurrently.
|
|
type closeWaitGroup struct {
|
|
sync.WaitGroup
|
|
closed bool
|
|
closeMut sync.RWMutex
|
|
}
|
|
|
|
func (cg *closeWaitGroup) Add(i int) error {
|
|
cg.closeMut.RLock()
|
|
defer cg.closeMut.RUnlock()
|
|
if cg.closed {
|
|
return errClosed{}
|
|
}
|
|
cg.WaitGroup.Add(i)
|
|
return nil
|
|
}
|
|
|
|
func (cg *closeWaitGroup) CloseWait() {
|
|
cg.closeMut.Lock()
|
|
cg.closed = true
|
|
cg.closeMut.Unlock()
|
|
cg.WaitGroup.Wait()
|
|
}
|