syncthing/lib/api/tokenmanager.go
Jakob Borg aa901790b9
lib/api: Save session & CSRF tokens to database, add option to stay logged in (fixes #9151) (#9284)
This adds a "token manager" which handles storing and checking expired
tokens, used for both sessions and CSRF tokens. It removes the old,
corresponding functionality for CSRFs which saved things in a file. The
result is less crap in the state directory, and active login sessions
now survive a Syncthing restart (this really annoyed me).

It also adds a boolean on login to create a longer-lived session cookie,
which is now possible and useful. Thus we can remain logged in over
browser restarts, which was also annoying... :)

<img width="1001" alt="Screenshot 2023-12-12 at 09 56 34"
src="https://github.com/syncthing/syncthing/assets/125426/55cb20c8-78fc-453e-825d-655b94c8623b">

Best viewed with whitespace-insensitive diff, as a bunch of the auth
functions became methods instead of closures which changed indentation.
2024-01-04 10:07:12 +00:00

138 lines
3.2 KiB
Go

// Copyright (C) 2024 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package api
import (
"time"
"github.com/syncthing/syncthing/lib/db"
"github.com/syncthing/syncthing/lib/rand"
"github.com/syncthing/syncthing/lib/sync"
"golang.org/x/exp/slices"
)
type tokenManager struct {
key string
miscDB *db.NamespacedKV
lifetime time.Duration
maxItems int
timeNow func() time.Time // can be overridden for testing
mut sync.Mutex
tokens *TokenSet
saveTimer *time.Timer
}
func newTokenManager(key string, miscDB *db.NamespacedKV, lifetime time.Duration, maxItems int) *tokenManager {
tokens := &TokenSet{
Tokens: make(map[string]int64),
}
if bs, ok, _ := miscDB.Bytes(key); ok {
_ = tokens.Unmarshal(bs) // best effort
}
return &tokenManager{
key: key,
miscDB: miscDB,
lifetime: lifetime,
maxItems: maxItems,
timeNow: time.Now,
mut: sync.NewMutex(),
tokens: tokens,
}
}
// Check returns true if the token is valid, and updates the token's expiry
// time. The token is removed if it is expired.
func (m *tokenManager) Check(token string) bool {
m.mut.Lock()
defer m.mut.Unlock()
expires, ok := m.tokens.Tokens[token]
if ok {
if expires < m.timeNow().UnixNano() {
// The token is expired.
m.saveLocked() // removes expired tokens
return false
}
// Give the token further life.
m.tokens.Tokens[token] = m.timeNow().Add(m.lifetime).UnixNano()
m.saveLocked()
}
return ok
}
// New creates a new token and returns it.
func (m *tokenManager) New() string {
token := rand.String(randomTokenLength)
m.mut.Lock()
defer m.mut.Unlock()
m.tokens.Tokens[token] = m.timeNow().Add(m.lifetime).UnixNano()
m.saveLocked()
return token
}
// Delete removes a token.
func (m *tokenManager) Delete(token string) {
m.mut.Lock()
defer m.mut.Unlock()
delete(m.tokens.Tokens, token)
m.saveLocked()
}
func (m *tokenManager) saveLocked() {
// Remove expired tokens.
now := m.timeNow().UnixNano()
for token, expiry := range m.tokens.Tokens {
if expiry < now {
delete(m.tokens.Tokens, token)
}
}
// If we have a limit on the number of tokens, remove the oldest ones.
if m.maxItems > 0 && len(m.tokens.Tokens) > m.maxItems {
// Sort the tokens by expiry time, oldest first.
type tokenExpiry struct {
token string
expiry int64
}
var tokens []tokenExpiry
for token, expiry := range m.tokens.Tokens {
tokens = append(tokens, tokenExpiry{token, expiry})
}
slices.SortFunc(tokens, func(i, j tokenExpiry) int {
return int(i.expiry - j.expiry)
})
// Remove the oldest tokens.
for _, token := range tokens[:len(tokens)-m.maxItems] {
delete(m.tokens.Tokens, token.token)
}
}
// Postpone saving until one second of inactivity.
if m.saveTimer == nil {
m.saveTimer = time.AfterFunc(time.Second, m.scheduledSave)
} else {
m.saveTimer.Reset(time.Second)
}
}
func (m *tokenManager) scheduledSave() {
m.mut.Lock()
defer m.mut.Unlock()
m.saveTimer = nil
bs, _ := m.tokens.Marshal() // can't fail
_ = m.miscDB.PutBytes(m.key, bs) // can fail, but what are we going to do?
}