syncthing/vendor/github.com/onsi/gomega/gexec/session.go
Jakob Borg 65aaa607ab Use Go 1.5 vendoring instead of Godeps
Change made by:

- running "gvt fetch" on each of the packages mentioned in
  Godeps/Godeps.json
- `rm -rf Godeps`
- tweaking the build scripts to not mention Godeps
- tweaking the build scripts to test `./lib/...`, `./cmd/...` explicitly
  (to avoid testing vendor)
- tweaking the build scripts to not juggle GOPATH for Godeps and instead
  set GO15VENDOREXPERIMENT.

This also results in some updated packages at the same time I bet.

Building with Go 1.3 and 1.4 still *works* but won't use our vendored
dependencies - the user needs to have the actual packages in their
GOPATH then, which they'll get with a normal "go get". Building with Go
1.6+ will get our vendored dependencies by default even when not using
our build script, which is nice.

By doing this we gain some freedom in that we can pick and choose
manually what to include in vendor, as it's not based on just dependency
analysis of our own code. This is also a risk as we might pick up
dependencies we are unaware of, as the build may work locally with those
packages present in GOPATH. On the other hand the build server will
detect this as it has no packages in it's GOPATH beyond what is included
in the repo.

Recommended tool to manage dependencies is github.com/FiloSottile/gvt.
2016-03-05 21:21:24 +01:00

215 lines
5.9 KiB
Go

/*
Package gexec provides support for testing external processes.
*/
package gexec
import (
"io"
"os"
"os/exec"
"reflect"
"sync"
"syscall"
. "github.com/onsi/gomega"
"github.com/onsi/gomega/gbytes"
)
const INVALID_EXIT_CODE = 254
type Session struct {
//The wrapped command
Command *exec.Cmd
//A *gbytes.Buffer connected to the command's stdout
Out *gbytes.Buffer
//A *gbytes.Buffer connected to the command's stderr
Err *gbytes.Buffer
//A channel that will close when the command exits
Exited <-chan struct{}
lock *sync.Mutex
exitCode int
}
/*
Start starts the passed-in *exec.Cmd command. It wraps the command in a *gexec.Session.
The session pipes the command's stdout and stderr to two *gbytes.Buffers available as properties on the session: session.Out and session.Err.
These buffers can be used with the gbytes.Say matcher to match against unread output:
Ω(session.Out).Should(gbytes.Say("foo-out"))
Ω(session.Err).Should(gbytes.Say("foo-err"))
In addition, Session satisfies the gbytes.BufferProvider interface and provides the stdout *gbytes.Buffer. This allows you to replace the first line, above, with:
Ω(session).Should(gbytes.Say("foo-out"))
When outWriter and/or errWriter are non-nil, the session will pipe stdout and/or stderr output both into the session *gybtes.Buffers and to the passed-in outWriter/errWriter.
This is useful for capturing the process's output or logging it to screen. In particular, when using Ginkgo it can be convenient to direct output to the GinkgoWriter:
session, err := Start(command, GinkgoWriter, GinkgoWriter)
This will log output when running tests in verbose mode, but - otherwise - will only log output when a test fails.
The session wrapper is responsible for waiting on the *exec.Cmd command. You *should not* call command.Wait() yourself.
Instead, to assert that the command has exited you can use the gexec.Exit matcher:
Ω(session).Should(gexec.Exit())
When the session exits it closes the stdout and stderr gbytes buffers. This will short circuit any
Eventuallys waiting fo the buffers to Say something.
*/
func Start(command *exec.Cmd, outWriter io.Writer, errWriter io.Writer) (*Session, error) {
exited := make(chan struct{})
session := &Session{
Command: command,
Out: gbytes.NewBuffer(),
Err: gbytes.NewBuffer(),
Exited: exited,
lock: &sync.Mutex{},
exitCode: -1,
}
var commandOut, commandErr io.Writer
commandOut, commandErr = session.Out, session.Err
if outWriter != nil && !reflect.ValueOf(outWriter).IsNil() {
commandOut = io.MultiWriter(commandOut, outWriter)
}
if errWriter != nil && !reflect.ValueOf(errWriter).IsNil() {
commandErr = io.MultiWriter(commandErr, errWriter)
}
command.Stdout = commandOut
command.Stderr = commandErr
err := command.Start()
if err == nil {
go session.monitorForExit(exited)
}
return session, err
}
/*
Buffer implements the gbytes.BufferProvider interface and returns s.Out
This allows you to make gbytes.Say matcher assertions against stdout without having to reference .Out:
Eventually(session).Should(gbytes.Say("foo"))
*/
func (s *Session) Buffer() *gbytes.Buffer {
return s.Out
}
/*
ExitCode returns the wrapped command's exit code. If the command hasn't exited yet, ExitCode returns -1.
To assert that the command has exited it is more convenient to use the Exit matcher:
Eventually(s).Should(gexec.Exit())
When the process exits because it has received a particular signal, the exit code will be 128+signal-value
(See http://www.tldp.org/LDP/abs/html/exitcodes.html and http://man7.org/linux/man-pages/man7/signal.7.html)
*/
func (s *Session) ExitCode() int {
s.lock.Lock()
defer s.lock.Unlock()
return s.exitCode
}
/*
Wait waits until the wrapped command exits. It can be passed an optional timeout.
If the command does not exit within the timeout, Wait will trigger a test failure.
Wait returns the session, making it possible to chain:
session.Wait().Out.Contents()
will wait for the command to exit then return the entirety of Out's contents.
Wait uses eventually under the hood and accepts the same timeout/polling intervals that eventually does.
*/
func (s *Session) Wait(timeout ...interface{}) *Session {
EventuallyWithOffset(1, s, timeout...).Should(Exit())
return s
}
/*
Kill sends the running command a SIGKILL signal. It does not wait for the process to exit.
If the command has already exited, Kill returns silently.
The session is returned to enable chaining.
*/
func (s *Session) Kill() *Session {
if s.ExitCode() != -1 {
return s
}
s.Command.Process.Kill()
return s
}
/*
Interrupt sends the running command a SIGINT signal. It does not wait for the process to exit.
If the command has already exited, Interrupt returns silently.
The session is returned to enable chaining.
*/
func (s *Session) Interrupt() *Session {
return s.Signal(syscall.SIGINT)
}
/*
Terminate sends the running command a SIGTERM signal. It does not wait for the process to exit.
If the command has already exited, Terminate returns silently.
The session is returned to enable chaining.
*/
func (s *Session) Terminate() *Session {
return s.Signal(syscall.SIGTERM)
}
/*
Terminate sends the running command the passed in signal. It does not wait for the process to exit.
If the command has already exited, Signal returns silently.
The session is returned to enable chaining.
*/
func (s *Session) Signal(signal os.Signal) *Session {
if s.ExitCode() != -1 {
return s
}
s.Command.Process.Signal(signal)
return s
}
func (s *Session) monitorForExit(exited chan<- struct{}) {
err := s.Command.Wait()
s.lock.Lock()
s.Out.Close()
s.Err.Close()
status := s.Command.ProcessState.Sys().(syscall.WaitStatus)
if status.Signaled() {
s.exitCode = 128 + int(status.Signal())
} else {
exitStatus := status.ExitStatus()
if exitStatus == -1 && err != nil {
s.exitCode = INVALID_EXIT_CODE
}
s.exitCode = exitStatus
}
s.lock.Unlock()
close(exited)
}