mirror of
https://github.com/octoleo/syncthing.git
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65aaa607ab
Change made by: - running "gvt fetch" on each of the packages mentioned in Godeps/Godeps.json - `rm -rf Godeps` - tweaking the build scripts to not mention Godeps - tweaking the build scripts to test `./lib/...`, `./cmd/...` explicitly (to avoid testing vendor) - tweaking the build scripts to not juggle GOPATH for Godeps and instead set GO15VENDOREXPERIMENT. This also results in some updated packages at the same time I bet. Building with Go 1.3 and 1.4 still *works* but won't use our vendored dependencies - the user needs to have the actual packages in their GOPATH then, which they'll get with a normal "go get". Building with Go 1.6+ will get our vendored dependencies by default even when not using our build script, which is nice. By doing this we gain some freedom in that we can pick and choose manually what to include in vendor, as it's not based on just dependency analysis of our own code. This is also a risk as we might pick up dependencies we are unaware of, as the build may work locally with those packages present in GOPATH. On the other hand the build server will detect this as it has no packages in it's GOPATH beyond what is included in the repo. Recommended tool to manage dependencies is github.com/FiloSottile/gvt.
410 lines
16 KiB
Go
410 lines
16 KiB
Go
package gomega
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import (
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"time"
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"github.com/onsi/gomega/matchers"
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"github.com/onsi/gomega/types"
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)
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//Equal uses reflect.DeepEqual to compare actual with expected. Equal is strict about
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//types when performing comparisons.
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//It is an error for both actual and expected to be nil. Use BeNil() instead.
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func Equal(expected interface{}) types.GomegaMatcher {
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return &matchers.EqualMatcher{
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Expected: expected,
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}
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}
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//BeEquivalentTo is more lax than Equal, allowing equality between different types.
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//This is done by converting actual to have the type of expected before
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//attempting equality with reflect.DeepEqual.
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//It is an error for actual and expected to be nil. Use BeNil() instead.
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func BeEquivalentTo(expected interface{}) types.GomegaMatcher {
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return &matchers.BeEquivalentToMatcher{
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Expected: expected,
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}
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}
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//BeIdenticalTo uses the == operator to compare actual with expected.
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//BeIdenticalTo is strict about types when performing comparisons.
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//It is an error for both actual and expected to be nil. Use BeNil() instead.
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func BeIdenticalTo(expected interface{}) types.GomegaMatcher {
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return &matchers.BeIdenticalToMatcher{
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Expected: expected,
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}
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}
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//BeNil succeeds if actual is nil
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func BeNil() types.GomegaMatcher {
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return &matchers.BeNilMatcher{}
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}
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//BeTrue succeeds if actual is true
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func BeTrue() types.GomegaMatcher {
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return &matchers.BeTrueMatcher{}
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}
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//BeFalse succeeds if actual is false
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func BeFalse() types.GomegaMatcher {
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return &matchers.BeFalseMatcher{}
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}
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//HaveOccurred succeeds if actual is a non-nil error
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//The typical Go error checking pattern looks like:
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// err := SomethingThatMightFail()
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// Ω(err).ShouldNot(HaveOccurred())
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func HaveOccurred() types.GomegaMatcher {
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return &matchers.HaveOccurredMatcher{}
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}
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//Succeed passes if actual is a nil error
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//Succeed is intended to be used with functions that return a single error value. Instead of
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// err := SomethingThatMightFail()
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// Ω(err).ShouldNot(HaveOccurred())
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//
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//You can write:
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// Ω(SomethingThatMightFail()).Should(Succeed())
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//
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//It is a mistake to use Succeed with a function that has multiple return values. Gomega's Ω and Expect
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//functions automatically trigger failure if any return values after the first return value are non-zero/non-nil.
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//This means that Ω(MultiReturnFunc()).ShouldNot(Succeed()) can never pass.
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func Succeed() types.GomegaMatcher {
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return &matchers.SucceedMatcher{}
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}
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//MatchError succeeds if actual is a non-nil error that matches the passed in string/error.
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//
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//These are valid use-cases:
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// Ω(err).Should(MatchError("an error")) //asserts that err.Error() == "an error"
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// Ω(err).Should(MatchError(SomeError)) //asserts that err == SomeError (via reflect.DeepEqual)
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//
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//It is an error for err to be nil or an object that does not implement the Error interface
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func MatchError(expected interface{}) types.GomegaMatcher {
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return &matchers.MatchErrorMatcher{
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Expected: expected,
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}
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}
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//BeClosed succeeds if actual is a closed channel.
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//It is an error to pass a non-channel to BeClosed, it is also an error to pass nil
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//
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//In order to check whether or not the channel is closed, Gomega must try to read from the channel
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//(even in the `ShouldNot(BeClosed())` case). You should keep this in mind if you wish to make subsequent assertions about
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//values coming down the channel.
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//
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//Also, if you are testing that a *buffered* channel is closed you must first read all values out of the channel before
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//asserting that it is closed (it is not possible to detect that a buffered-channel has been closed until all its buffered values are read).
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//
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//Finally, as a corollary: it is an error to check whether or not a send-only channel is closed.
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func BeClosed() types.GomegaMatcher {
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return &matchers.BeClosedMatcher{}
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}
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//Receive succeeds if there is a value to be received on actual.
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//Actual must be a channel (and cannot be a send-only channel) -- anything else is an error.
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//
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//Receive returns immediately and never blocks:
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//
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//- If there is nothing on the channel `c` then Ω(c).Should(Receive()) will fail and Ω(c).ShouldNot(Receive()) will pass.
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//
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//- If the channel `c` is closed then Ω(c).Should(Receive()) will fail and Ω(c).ShouldNot(Receive()) will pass.
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//
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//- If there is something on the channel `c` ready to be read, then Ω(c).Should(Receive()) will pass and Ω(c).ShouldNot(Receive()) will fail.
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//
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//If you have a go-routine running in the background that will write to channel `c` you can:
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// Eventually(c).Should(Receive())
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//
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//This will timeout if nothing gets sent to `c` (you can modify the timeout interval as you normally do with `Eventually`)
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//
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//A similar use-case is to assert that no go-routine writes to a channel (for a period of time). You can do this with `Consistently`:
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// Consistently(c).ShouldNot(Receive())
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//
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//You can pass `Receive` a matcher. If you do so, it will match the received object against the matcher. For example:
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// Ω(c).Should(Receive(Equal("foo")))
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//
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//When given a matcher, `Receive` will always fail if there is nothing to be received on the channel.
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//
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//Passing Receive a matcher is especially useful when paired with Eventually:
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//
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// Eventually(c).Should(Receive(ContainSubstring("bar")))
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//
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//will repeatedly attempt to pull values out of `c` until a value matching "bar" is received.
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//
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//Finally, if you want to have a reference to the value *sent* to the channel you can pass the `Receive` matcher a pointer to a variable of the appropriate type:
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// var myThing thing
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// Eventually(thingChan).Should(Receive(&myThing))
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// Ω(myThing.Sprocket).Should(Equal("foo"))
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// Ω(myThing.IsValid()).Should(BeTrue())
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func Receive(args ...interface{}) types.GomegaMatcher {
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var arg interface{}
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if len(args) > 0 {
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arg = args[0]
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}
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return &matchers.ReceiveMatcher{
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Arg: arg,
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}
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}
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//BeSent succeeds if a value can be sent to actual.
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//Actual must be a channel (and cannot be a receive-only channel) that can sent the type of the value passed into BeSent -- anything else is an error.
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//In addition, actual must not be closed.
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//
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//BeSent never blocks:
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//
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//- If the channel `c` is not ready to receive then Ω(c).Should(BeSent("foo")) will fail immediately
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//- If the channel `c` is eventually ready to receive then Eventually(c).Should(BeSent("foo")) will succeed.. presuming the channel becomes ready to receive before Eventually's timeout
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//- If the channel `c` is closed then Ω(c).Should(BeSent("foo")) and Ω(c).ShouldNot(BeSent("foo")) will both fail immediately
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//
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//Of course, the value is actually sent to the channel. The point of `BeSent` is less to make an assertion about the availability of the channel (which is typically an implementation detail that your test should not be concerned with).
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//Rather, the point of `BeSent` is to make it possible to easily and expressively write tests that can timeout on blocked channel sends.
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func BeSent(arg interface{}) types.GomegaMatcher {
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return &matchers.BeSentMatcher{
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Arg: arg,
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}
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}
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//MatchRegexp succeeds if actual is a string or stringer that matches the
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//passed-in regexp. Optional arguments can be provided to construct a regexp
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//via fmt.Sprintf().
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func MatchRegexp(regexp string, args ...interface{}) types.GomegaMatcher {
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return &matchers.MatchRegexpMatcher{
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Regexp: regexp,
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Args: args,
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}
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}
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//ContainSubstring succeeds if actual is a string or stringer that contains the
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//passed-in regexp. Optional arguments can be provided to construct the substring
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//via fmt.Sprintf().
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func ContainSubstring(substr string, args ...interface{}) types.GomegaMatcher {
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return &matchers.ContainSubstringMatcher{
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Substr: substr,
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Args: args,
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}
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}
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//HavePrefix succeeds if actual is a string or stringer that contains the
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//passed-in string as a prefix. Optional arguments can be provided to construct
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//via fmt.Sprintf().
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func HavePrefix(prefix string, args ...interface{}) types.GomegaMatcher {
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return &matchers.HavePrefixMatcher{
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Prefix: prefix,
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Args: args,
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}
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}
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//HaveSuffix succeeds if actual is a string or stringer that contains the
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//passed-in string as a suffix. Optional arguments can be provided to construct
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//via fmt.Sprintf().
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func HaveSuffix(suffix string, args ...interface{}) types.GomegaMatcher {
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return &matchers.HaveSuffixMatcher{
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Suffix: suffix,
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Args: args,
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}
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}
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//MatchJSON succeeds if actual is a string or stringer of JSON that matches
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//the expected JSON. The JSONs are decoded and the resulting objects are compared via
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//reflect.DeepEqual so things like key-ordering and whitespace shouldn't matter.
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func MatchJSON(json interface{}) types.GomegaMatcher {
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return &matchers.MatchJSONMatcher{
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JSONToMatch: json,
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}
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}
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//BeEmpty succeeds if actual is empty. Actual must be of type string, array, map, chan, or slice.
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func BeEmpty() types.GomegaMatcher {
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return &matchers.BeEmptyMatcher{}
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}
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//HaveLen succeeds if actual has the passed-in length. Actual must be of type string, array, map, chan, or slice.
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func HaveLen(count int) types.GomegaMatcher {
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return &matchers.HaveLenMatcher{
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Count: count,
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}
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}
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//HaveCap succeeds if actual has the passed-in capacity. Actual must be of type array, chan, or slice.
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func HaveCap(count int) types.GomegaMatcher {
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return &matchers.HaveCapMatcher{
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Count: count,
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}
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}
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//BeZero succeeds if actual is the zero value for its type or if actual is nil.
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func BeZero() types.GomegaMatcher {
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return &matchers.BeZeroMatcher{}
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}
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//ContainElement succeeds if actual contains the passed in element.
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//By default ContainElement() uses Equal() to perform the match, however a
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//matcher can be passed in instead:
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// Ω([]string{"Foo", "FooBar"}).Should(ContainElement(ContainSubstring("Bar")))
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//
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//Actual must be an array, slice or map.
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//For maps, ContainElement searches through the map's values.
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func ContainElement(element interface{}) types.GomegaMatcher {
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return &matchers.ContainElementMatcher{
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Element: element,
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}
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}
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//ConsistOf succeeds if actual contains preciely the elements passed into the matcher. The ordering of the elements does not matter.
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//By default ConsistOf() uses Equal() to match the elements, however custom matchers can be passed in instead. Here are some examples:
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//
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// Ω([]string{"Foo", "FooBar"}).Should(ConsistOf("FooBar", "Foo"))
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// Ω([]string{"Foo", "FooBar"}).Should(ConsistOf(ContainSubstring("Bar"), "Foo"))
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// Ω([]string{"Foo", "FooBar"}).Should(ConsistOf(ContainSubstring("Foo"), ContainSubstring("Foo")))
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//
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//Actual must be an array, slice or map. For maps, ConsistOf matches against the map's values.
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//
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//You typically pass variadic arguments to ConsistOf (as in the examples above). However, if you need to pass in a slice you can provided that it
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//is the only element passed in to ConsistOf:
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//
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// Ω([]string{"Foo", "FooBar"}).Should(ConsistOf([]string{"FooBar", "Foo"}))
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//
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//Note that Go's type system does not allow you to write this as ConsistOf([]string{"FooBar", "Foo"}...) as []string and []interface{} are different types - hence the need for this special rule.
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func ConsistOf(elements ...interface{}) types.GomegaMatcher {
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return &matchers.ConsistOfMatcher{
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Elements: elements,
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}
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}
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//HaveKey succeeds if actual is a map with the passed in key.
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//By default HaveKey uses Equal() to perform the match, however a
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//matcher can be passed in instead:
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// Ω(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKey(MatchRegexp(`.+Foo$`)))
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func HaveKey(key interface{}) types.GomegaMatcher {
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return &matchers.HaveKeyMatcher{
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Key: key,
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}
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}
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//HaveKeyWithValue succeeds if actual is a map with the passed in key and value.
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//By default HaveKeyWithValue uses Equal() to perform the match, however a
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//matcher can be passed in instead:
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// Ω(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKeyWithValue("Foo", "Bar"))
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// Ω(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKeyWithValue(MatchRegexp(`.+Foo$`), "Bar"))
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func HaveKeyWithValue(key interface{}, value interface{}) types.GomegaMatcher {
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return &matchers.HaveKeyWithValueMatcher{
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Key: key,
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Value: value,
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}
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}
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//BeNumerically performs numerical assertions in a type-agnostic way.
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//Actual and expected should be numbers, though the specific type of
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//number is irrelevant (floa32, float64, uint8, etc...).
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//
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//There are six, self-explanatory, supported comparators:
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// Ω(1.0).Should(BeNumerically("==", 1))
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// Ω(1.0).Should(BeNumerically("~", 0.999, 0.01))
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// Ω(1.0).Should(BeNumerically(">", 0.9))
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// Ω(1.0).Should(BeNumerically(">=", 1.0))
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// Ω(1.0).Should(BeNumerically("<", 3))
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// Ω(1.0).Should(BeNumerically("<=", 1.0))
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func BeNumerically(comparator string, compareTo ...interface{}) types.GomegaMatcher {
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return &matchers.BeNumericallyMatcher{
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Comparator: comparator,
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CompareTo: compareTo,
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}
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}
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//BeTemporally compares time.Time's like BeNumerically
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//Actual and expected must be time.Time. The comparators are the same as for BeNumerically
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// Ω(time.Now()).Should(BeTemporally(">", time.Time{}))
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// Ω(time.Now()).Should(BeTemporally("~", time.Now(), time.Second))
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func BeTemporally(comparator string, compareTo time.Time, threshold ...time.Duration) types.GomegaMatcher {
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return &matchers.BeTemporallyMatcher{
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Comparator: comparator,
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CompareTo: compareTo,
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Threshold: threshold,
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}
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}
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//BeAssignableToTypeOf succeeds if actual is assignable to the type of expected.
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//It will return an error when one of the values is nil.
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// Ω(0).Should(BeAssignableToTypeOf(0)) // Same values
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// Ω(5).Should(BeAssignableToTypeOf(-1)) // different values same type
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// Ω("foo").Should(BeAssignableToTypeOf("bar")) // different values same type
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// Ω(struct{ Foo string }{}).Should(BeAssignableToTypeOf(struct{ Foo string }{}))
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func BeAssignableToTypeOf(expected interface{}) types.GomegaMatcher {
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return &matchers.AssignableToTypeOfMatcher{
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Expected: expected,
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}
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}
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//Panic succeeds if actual is a function that, when invoked, panics.
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//Actual must be a function that takes no arguments and returns no results.
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func Panic() types.GomegaMatcher {
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return &matchers.PanicMatcher{}
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}
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//BeAnExistingFile succeeds if a file exists.
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//Actual must be a string representing the abs path to the file being checked.
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func BeAnExistingFile() types.GomegaMatcher {
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return &matchers.BeAnExistingFileMatcher{}
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}
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//BeARegularFile succeeds iff a file exists and is a regular file.
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//Actual must be a string representing the abs path to the file being checked.
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func BeARegularFile() types.GomegaMatcher {
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return &matchers.BeARegularFileMatcher{}
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}
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//BeADirectory succeeds iff a file exists and is a directory.
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//Actual must be a string representing the abs path to the file being checked.
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func BeADirectory() types.GomegaMatcher {
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return &matchers.BeADirectoryMatcher{}
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}
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//And succeeds only if all of the given matchers succeed.
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//The matchers are tried in order, and will fail-fast if one doesn't succeed.
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// Expect("hi").To(And(HaveLen(2), Equal("hi"))
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//
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//And(), Or(), Not() and WithTransform() allow matchers to be composed into complex expressions.
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func And(ms ...types.GomegaMatcher) types.GomegaMatcher {
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return &matchers.AndMatcher{Matchers: ms}
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}
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//SatisfyAll is an alias for And().
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// Ω("hi").Should(SatisfyAll(HaveLen(2), Equal("hi")))
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func SatisfyAll(matchers ...types.GomegaMatcher) types.GomegaMatcher {
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return And(matchers...)
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}
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//Or succeeds if any of the given matchers succeed.
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//The matchers are tried in order and will return immediately upon the first successful match.
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// Expect("hi").To(Or(HaveLen(3), HaveLen(2))
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//
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//And(), Or(), Not() and WithTransform() allow matchers to be composed into complex expressions.
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func Or(ms ...types.GomegaMatcher) types.GomegaMatcher {
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return &matchers.OrMatcher{Matchers: ms}
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}
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//SatisfyAny is an alias for Or().
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// Expect("hi").SatisfyAny(Or(HaveLen(3), HaveLen(2))
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func SatisfyAny(matchers ...types.GomegaMatcher) types.GomegaMatcher {
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return Or(matchers...)
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}
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//Not negates the given matcher; it succeeds if the given matcher fails.
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// Expect(1).To(Not(Equal(2))
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//
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//And(), Or(), Not() and WithTransform() allow matchers to be composed into complex expressions.
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func Not(matcher types.GomegaMatcher) types.GomegaMatcher {
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return &matchers.NotMatcher{Matcher: matcher}
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}
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//WithTransform applies the `transform` to the actual value and matches it against `matcher`.
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//The given transform must be a function of one parameter that returns one value.
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// var plus1 = func(i int) int { return i + 1 }
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// Expect(1).To(WithTransform(plus1, Equal(2))
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//
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//And(), Or(), Not() and WithTransform() allow matchers to be composed into complex expressions.
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func WithTransform(transform interface{}, matcher types.GomegaMatcher) types.GomegaMatcher {
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return matchers.NewWithTransformMatcher(transform, matcher)
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}
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