mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-06 05:17:49 +00:00
ad986f372d
* implement authentication via token for relaysrv Make replaysrv check for a token before allowing clients to join. The token can be set via the replay-uri. * fix formatting * key composite literal * do not error out if auth material is provided but not needed * remove unused method receiver * clean up unused parameter in functions * cleaner token handling, disable joining the pool if token is set. * Keep backwards compatibility with older clients. In prior versions of the protocol JoinRelayRequest did not have a token field. Trying to unmarshal such a request will result in an error. Return an empty JoinRelayRequest, that is a request without token, instead. Co-authored-by: entity0xfe <entity0xfe@my.domain>
72 lines
1.4 KiB
Go
72 lines
1.4 KiB
Go
// Copyright (C) 2015 Audrius Butkevicius and Contributors (see the CONTRIBUTORS file).
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//go:generate -command genxdr go run github.com/calmh/xdr/cmd/genxdr
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//go:generate genxdr -o packets_xdr.go packets.go
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package protocol
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import (
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"fmt"
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"net"
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syncthingprotocol "github.com/syncthing/syncthing/lib/protocol"
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)
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const (
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messageTypePing int32 = iota
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messageTypePong
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messageTypeJoinRelayRequest
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messageTypeJoinSessionRequest
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messageTypeResponse
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messageTypeConnectRequest
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messageTypeSessionInvitation
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messageTypeRelayFull
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)
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type header struct {
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magic uint32
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messageType int32
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messageLength int32
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}
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type Ping struct{}
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type Pong struct{}
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type RelayFull struct{}
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type JoinRelayRequest struct {
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Token string
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}
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type JoinSessionRequest struct {
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Key []byte // max:32
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}
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type Response struct {
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Code int32
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Message string
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}
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type ConnectRequest struct {
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ID []byte // max:32
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}
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type SessionInvitation struct {
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From []byte // max:32
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Key []byte // max:32
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Address []byte // max:32
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Port uint16
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ServerSocket bool
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}
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func (i SessionInvitation) String() string {
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device := "<invalid>"
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if address, err := syncthingprotocol.DeviceIDFromBytes(i.From); err == nil {
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device = address.String()
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}
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return fmt.Sprintf("%s@%s:%d", device, net.IP(i.Address), i.Port)
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}
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func (i SessionInvitation) GoString() string {
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return i.String()
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}
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