mirror of
https://github.com/octoleo/syncthing.git
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916ec63af6
This is a new revision of the discovery server. Relevant changes and non-changes: - Protocol towards clients is unchanged. - Recommended large scale design is still to be deployed nehind nginx (I tested, and it's still a lot faster at terminating TLS). - Database backend is leveldb again, only. It scales enough, is easy to setup, and we don't need any backend to take care of. - Server supports replication. This is a simple TCP channel - protect it with a firewall when deploying over the internet. (We deploy this within the same datacenter, and with firewall.) Any incoming client announces are sent over the replication channel(s) to other peer discosrvs. Incoming replication changes are applied to the database as if they came from clients, but without the TLS/certificate overhead. - Metrics are exposed using the prometheus library, when enabled. - The database values and replication protocol is protobuf, because JSON was quite CPU intensive when I tried that and benchmarked it. - The "Retry-After" value for failed lookups gets slowly increased from a default of 120 seconds, by 5 seconds for each failed lookup, independently by each discosrv. This lowers the query load over time for clients that are never seen. The Retry-After maxes out at 3600 after a couple of weeks of this increase. The number of failed lookups is stored in the database, now and then (avoiding making each lookup a database put). All in all this means clients can be pointed towards a cluster using just multiple A / AAAA records to gain both load sharing and redundancy (if one is down, clients will talk to the remaining ones). GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4648
293 lines
7.2 KiB
Go
293 lines
7.2 KiB
Go
// Package quantile computes approximate quantiles over an unbounded data
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// stream within low memory and CPU bounds.
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//
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// A small amount of accuracy is traded to achieve the above properties.
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//
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// Multiple streams can be merged before calling Query to generate a single set
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// of results. This is meaningful when the streams represent the same type of
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// data. See Merge and Samples.
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//
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// For more detailed information about the algorithm used, see:
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//
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// Effective Computation of Biased Quantiles over Data Streams
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//
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// http://www.cs.rutgers.edu/~muthu/bquant.pdf
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package quantile
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import (
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"math"
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"sort"
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)
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// Sample holds an observed value and meta information for compression. JSON
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// tags have been added for convenience.
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type Sample struct {
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Value float64 `json:",string"`
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Width float64 `json:",string"`
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Delta float64 `json:",string"`
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}
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// Samples represents a slice of samples. It implements sort.Interface.
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type Samples []Sample
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func (a Samples) Len() int { return len(a) }
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func (a Samples) Less(i, j int) bool { return a[i].Value < a[j].Value }
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func (a Samples) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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type invariant func(s *stream, r float64) float64
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// NewLowBiased returns an initialized Stream for low-biased quantiles
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// (e.g. 0.01, 0.1, 0.5) where the needed quantiles are not known a priori, but
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// error guarantees can still be given even for the lower ranks of the data
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// distribution.
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//
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// The provided epsilon is a relative error, i.e. the true quantile of a value
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// returned by a query is guaranteed to be within (1±Epsilon)*Quantile.
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//
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// See http://www.cs.rutgers.edu/~muthu/bquant.pdf for time, space, and error
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// properties.
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func NewLowBiased(epsilon float64) *Stream {
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ƒ := func(s *stream, r float64) float64 {
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return 2 * epsilon * r
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}
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return newStream(ƒ)
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}
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// NewHighBiased returns an initialized Stream for high-biased quantiles
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// (e.g. 0.01, 0.1, 0.5) where the needed quantiles are not known a priori, but
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// error guarantees can still be given even for the higher ranks of the data
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// distribution.
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//
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// The provided epsilon is a relative error, i.e. the true quantile of a value
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// returned by a query is guaranteed to be within 1-(1±Epsilon)*(1-Quantile).
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//
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// See http://www.cs.rutgers.edu/~muthu/bquant.pdf for time, space, and error
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// properties.
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func NewHighBiased(epsilon float64) *Stream {
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ƒ := func(s *stream, r float64) float64 {
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return 2 * epsilon * (s.n - r)
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}
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return newStream(ƒ)
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}
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// NewTargeted returns an initialized Stream concerned with a particular set of
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// quantile values that are supplied a priori. Knowing these a priori reduces
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// space and computation time. The targets map maps the desired quantiles to
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// their absolute errors, i.e. the true quantile of a value returned by a query
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// is guaranteed to be within (Quantile±Epsilon).
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//
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// See http://www.cs.rutgers.edu/~muthu/bquant.pdf for time, space, and error properties.
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func NewTargeted(targets map[float64]float64) *Stream {
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ƒ := func(s *stream, r float64) float64 {
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var m = math.MaxFloat64
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var f float64
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for quantile, epsilon := range targets {
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if quantile*s.n <= r {
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f = (2 * epsilon * r) / quantile
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} else {
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f = (2 * epsilon * (s.n - r)) / (1 - quantile)
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}
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if f < m {
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m = f
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}
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}
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return m
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}
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return newStream(ƒ)
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}
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// Stream computes quantiles for a stream of float64s. It is not thread-safe by
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// design. Take care when using across multiple goroutines.
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type Stream struct {
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*stream
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b Samples
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sorted bool
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}
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func newStream(ƒ invariant) *Stream {
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x := &stream{ƒ: ƒ}
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return &Stream{x, make(Samples, 0, 500), true}
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}
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// Insert inserts v into the stream.
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func (s *Stream) Insert(v float64) {
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s.insert(Sample{Value: v, Width: 1})
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}
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func (s *Stream) insert(sample Sample) {
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s.b = append(s.b, sample)
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s.sorted = false
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if len(s.b) == cap(s.b) {
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s.flush()
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}
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}
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// Query returns the computed qth percentiles value. If s was created with
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// NewTargeted, and q is not in the set of quantiles provided a priori, Query
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// will return an unspecified result.
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func (s *Stream) Query(q float64) float64 {
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if !s.flushed() {
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// Fast path when there hasn't been enough data for a flush;
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// this also yields better accuracy for small sets of data.
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l := len(s.b)
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if l == 0 {
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return 0
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}
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i := int(math.Ceil(float64(l) * q))
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if i > 0 {
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i -= 1
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}
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s.maybeSort()
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return s.b[i].Value
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}
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s.flush()
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return s.stream.query(q)
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}
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// Merge merges samples into the underlying streams samples. This is handy when
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// merging multiple streams from separate threads, database shards, etc.
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//
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// ATTENTION: This method is broken and does not yield correct results. The
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// underlying algorithm is not capable of merging streams correctly.
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func (s *Stream) Merge(samples Samples) {
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sort.Sort(samples)
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s.stream.merge(samples)
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}
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// Reset reinitializes and clears the list reusing the samples buffer memory.
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func (s *Stream) Reset() {
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s.stream.reset()
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s.b = s.b[:0]
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}
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// Samples returns stream samples held by s.
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func (s *Stream) Samples() Samples {
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if !s.flushed() {
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return s.b
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}
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s.flush()
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return s.stream.samples()
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}
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// Count returns the total number of samples observed in the stream
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// since initialization.
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func (s *Stream) Count() int {
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return len(s.b) + s.stream.count()
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}
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func (s *Stream) flush() {
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s.maybeSort()
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s.stream.merge(s.b)
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s.b = s.b[:0]
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}
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func (s *Stream) maybeSort() {
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if !s.sorted {
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s.sorted = true
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sort.Sort(s.b)
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}
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}
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func (s *Stream) flushed() bool {
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return len(s.stream.l) > 0
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}
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type stream struct {
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n float64
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l []Sample
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ƒ invariant
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}
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func (s *stream) reset() {
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s.l = s.l[:0]
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s.n = 0
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}
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func (s *stream) insert(v float64) {
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s.merge(Samples{{v, 1, 0}})
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}
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func (s *stream) merge(samples Samples) {
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// TODO(beorn7): This tries to merge not only individual samples, but
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// whole summaries. The paper doesn't mention merging summaries at
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// all. Unittests show that the merging is inaccurate. Find out how to
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// do merges properly.
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var r float64
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i := 0
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for _, sample := range samples {
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for ; i < len(s.l); i++ {
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c := s.l[i]
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if c.Value > sample.Value {
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// Insert at position i.
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s.l = append(s.l, Sample{})
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copy(s.l[i+1:], s.l[i:])
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s.l[i] = Sample{
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sample.Value,
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sample.Width,
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math.Max(sample.Delta, math.Floor(s.ƒ(s, r))-1),
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// TODO(beorn7): How to calculate delta correctly?
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}
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i++
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goto inserted
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}
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r += c.Width
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}
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s.l = append(s.l, Sample{sample.Value, sample.Width, 0})
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i++
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inserted:
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s.n += sample.Width
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r += sample.Width
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}
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s.compress()
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}
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func (s *stream) count() int {
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return int(s.n)
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}
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func (s *stream) query(q float64) float64 {
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t := math.Ceil(q * s.n)
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t += math.Ceil(s.ƒ(s, t) / 2)
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p := s.l[0]
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var r float64
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for _, c := range s.l[1:] {
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r += p.Width
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if r+c.Width+c.Delta > t {
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return p.Value
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}
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p = c
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}
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return p.Value
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}
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func (s *stream) compress() {
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if len(s.l) < 2 {
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return
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}
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x := s.l[len(s.l)-1]
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xi := len(s.l) - 1
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r := s.n - 1 - x.Width
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for i := len(s.l) - 2; i >= 0; i-- {
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c := s.l[i]
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if c.Width+x.Width+x.Delta <= s.ƒ(s, r) {
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x.Width += c.Width
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s.l[xi] = x
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// Remove element at i.
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copy(s.l[i:], s.l[i+1:])
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s.l = s.l[:len(s.l)-1]
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xi -= 1
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} else {
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x = c
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xi = i
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}
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r -= c.Width
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}
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}
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func (s *stream) samples() Samples {
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samples := make(Samples, len(s.l))
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copy(samples, s.l)
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return samples
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}
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