mirror of
https://github.com/octoleo/syncthing.git
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bf89bffb0b
... and remove 8/10 implementations, which were no-ops. This saves code and time copying configurations.
346 lines
10 KiB
Go
346 lines
10 KiB
Go
// Copyright (C) 2014 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package model
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import (
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"context"
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"fmt"
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"time"
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"github.com/syncthing/syncthing/lib/config"
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"github.com/syncthing/syncthing/lib/events"
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"github.com/syncthing/syncthing/lib/protocol"
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"github.com/syncthing/syncthing/lib/sync"
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)
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type ProgressEmitter struct {
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cfg config.Wrapper
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registry map[string]map[string]*sharedPullerState // folder: name: puller
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interval time.Duration
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minBlocks int
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sentDownloadStates map[protocol.DeviceID]*sentDownloadState // States representing what we've sent to the other peer via DownloadProgress messages.
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connections map[protocol.DeviceID]protocol.Connection
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foldersByConns map[protocol.DeviceID][]string
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disabled bool
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evLogger events.Logger
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mut sync.Mutex
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timer *time.Timer
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}
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type progressUpdate struct {
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conn protocol.Connection
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folder string
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updates []protocol.FileDownloadProgressUpdate
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}
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func (p progressUpdate) send(ctx context.Context) {
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p.conn.DownloadProgress(ctx, p.folder, p.updates)
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}
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// NewProgressEmitter creates a new progress emitter which emits
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// DownloadProgress events every interval.
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func NewProgressEmitter(cfg config.Wrapper, evLogger events.Logger) *ProgressEmitter {
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t := &ProgressEmitter{
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cfg: cfg,
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registry: make(map[string]map[string]*sharedPullerState),
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timer: time.NewTimer(time.Millisecond),
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sentDownloadStates: make(map[protocol.DeviceID]*sentDownloadState),
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connections: make(map[protocol.DeviceID]protocol.Connection),
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foldersByConns: make(map[protocol.DeviceID][]string),
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evLogger: evLogger,
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mut: sync.NewMutex(),
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}
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t.CommitConfiguration(config.Configuration{}, cfg.RawCopy())
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return t
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}
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// serve starts the progress emitter which starts emitting DownloadProgress
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// events as the progress happens.
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func (t *ProgressEmitter) Serve(ctx context.Context) error {
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t.cfg.Subscribe(t)
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defer t.cfg.Unsubscribe(t)
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var lastUpdate time.Time
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var lastCount, newCount int
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for {
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select {
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case <-ctx.Done():
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l.Debugln("progress emitter: stopping")
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return nil
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case <-t.timer.C:
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t.mut.Lock()
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l.Debugln("progress emitter: timer - looking after", len(t.registry))
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newLastUpdated := lastUpdate
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newCount = t.lenRegistryLocked()
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var progressUpdates []progressUpdate
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for _, pullers := range t.registry {
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for _, puller := range pullers {
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if updated := puller.Updated(); updated.After(newLastUpdated) {
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newLastUpdated = updated
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}
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}
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}
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if !newLastUpdated.Equal(lastUpdate) || newCount != lastCount {
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lastUpdate = newLastUpdated
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lastCount = newCount
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t.sendDownloadProgressEventLocked()
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progressUpdates = t.computeProgressUpdates()
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} else {
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l.Debugln("progress emitter: nothing new")
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}
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if newCount != 0 {
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t.timer.Reset(t.interval)
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}
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t.mut.Unlock()
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// Do the sending outside of the lock.
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// If these send block, the whole process of reporting progress to others stops, but that's probably fine.
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// It's better to stop this component from working under back-pressure than causing other components that
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// rely on this component to be waiting for locks.
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//
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// This might leave remote peers in some funky state where we are unable the fact that we no longer have
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// something, but there is not much we can do here.
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for _, update := range progressUpdates {
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update.send(ctx)
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}
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}
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}
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}
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func (t *ProgressEmitter) sendDownloadProgressEventLocked() {
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output := make(map[string]map[string]*pullerProgress)
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for folder, pullers := range t.registry {
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if len(pullers) == 0 {
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continue
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}
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output[folder] = make(map[string]*pullerProgress)
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for name, puller := range pullers {
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output[folder][name] = puller.Progress()
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}
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}
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t.evLogger.Log(events.DownloadProgress, output)
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l.Debugf("progress emitter: emitting %#v", output)
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}
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func (t *ProgressEmitter) computeProgressUpdates() []progressUpdate {
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var progressUpdates []progressUpdate
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for id, conn := range t.connections {
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for _, folder := range t.foldersByConns[id] {
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pullers, ok := t.registry[folder]
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if !ok {
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// There's never been any puller registered for this folder yet
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continue
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}
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state, ok := t.sentDownloadStates[id]
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if !ok {
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state = &sentDownloadState{
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folderStates: make(map[string]*sentFolderDownloadState),
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}
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t.sentDownloadStates[id] = state
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}
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activePullers := make([]*sharedPullerState, 0, len(pullers))
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for _, puller := range pullers {
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if puller.folder != folder || puller.file.IsSymlink() || puller.file.IsDirectory() || len(puller.file.Blocks) <= t.minBlocks {
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continue
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}
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activePullers = append(activePullers, puller)
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}
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// For every new puller that hasn't yet been seen, it will send all the blocks the puller has available
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// For every existing puller, it will check for new blocks, and send update for the new blocks only
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// For every puller that we've seen before but is no longer there, we will send a forget message
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updates := state.update(folder, activePullers)
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if len(updates) > 0 {
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progressUpdates = append(progressUpdates, progressUpdate{
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conn: conn,
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folder: folder,
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updates: updates,
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})
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}
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}
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}
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// Clean up sentDownloadStates for devices which we are no longer connected to.
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for id := range t.sentDownloadStates {
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_, ok := t.connections[id]
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if !ok {
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// Null out outstanding entries for device
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delete(t.sentDownloadStates, id)
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}
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}
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// If a folder was unshared from some device, tell it that all temp files
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// are now gone.
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for id, state := range t.sentDownloadStates {
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// For each of the folders that the state is aware of,
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// try to match it with a shared folder we've discovered above,
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nextFolder:
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for _, folder := range state.folders() {
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for _, existingFolder := range t.foldersByConns[id] {
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if existingFolder == folder {
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continue nextFolder
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}
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}
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// If we fail to find that folder, we tell the state to forget about it
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// and return us a list of updates which would clean up the state
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// on the remote end.
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state.cleanup(folder)
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// updates := state.cleanup(folder)
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// if len(updates) > 0 {
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// XXX: Don't send this now, as the only way we've unshared a folder
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// is by breaking the connection and reconnecting, hence sending
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// forget messages for some random folder currently makes no sense.
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// deviceConns[id].DownloadProgress(folder, updates, 0, nil)
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// }
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}
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}
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return progressUpdates
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}
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// CommitConfiguration implements the config.Committer interface
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func (t *ProgressEmitter) CommitConfiguration(_, to config.Configuration) bool {
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t.mut.Lock()
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defer t.mut.Unlock()
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newInterval := time.Duration(to.Options.ProgressUpdateIntervalS) * time.Second
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if newInterval > 0 {
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if t.disabled {
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t.disabled = false
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l.Debugln("progress emitter: enabled")
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}
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if t.interval != newInterval {
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t.interval = newInterval
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l.Debugln("progress emitter: updated interval", t.interval)
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}
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} else if !t.disabled {
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t.clearLocked()
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t.disabled = true
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l.Debugln("progress emitter: disabled")
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}
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t.minBlocks = to.Options.TempIndexMinBlocks
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if t.interval < time.Second {
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// can't happen when we're not disabled, but better safe than sorry.
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t.interval = time.Second
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}
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return true
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}
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// Register a puller with the emitter which will start broadcasting pullers
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// progress.
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func (t *ProgressEmitter) Register(s *sharedPullerState) {
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t.mut.Lock()
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defer t.mut.Unlock()
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if t.disabled {
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l.Debugln("progress emitter: disabled, skip registering")
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return
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}
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l.Debugln("progress emitter: registering", s.folder, s.file.Name)
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if t.emptyLocked() {
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t.timer.Reset(t.interval)
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}
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if _, ok := t.registry[s.folder]; !ok {
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t.registry[s.folder] = make(map[string]*sharedPullerState)
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}
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t.registry[s.folder][s.file.Name] = s
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}
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// Deregister a puller which will stop broadcasting pullers state.
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func (t *ProgressEmitter) Deregister(s *sharedPullerState) {
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t.mut.Lock()
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defer t.mut.Unlock()
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if t.disabled {
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l.Debugln("progress emitter: disabled, skip deregistering")
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return
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}
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l.Debugln("progress emitter: deregistering", s.folder, s.file.Name)
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delete(t.registry[s.folder], s.file.Name)
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}
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// BytesCompleted returns the number of bytes completed in the given folder.
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func (t *ProgressEmitter) BytesCompleted(folder string) (bytes int64) {
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t.mut.Lock()
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defer t.mut.Unlock()
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for _, s := range t.registry[folder] {
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bytes += s.Progress().BytesDone
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}
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l.Debugf("progress emitter: bytes completed for %s: %d", folder, bytes)
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return
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}
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func (t *ProgressEmitter) String() string {
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return fmt.Sprintf("ProgressEmitter@%p", t)
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}
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func (t *ProgressEmitter) lenRegistry() int {
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t.mut.Lock()
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defer t.mut.Unlock()
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return t.lenRegistryLocked()
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}
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func (t *ProgressEmitter) lenRegistryLocked() (out int) {
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for _, pullers := range t.registry {
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out += len(pullers)
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}
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return out
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}
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func (t *ProgressEmitter) emptyLocked() bool {
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for _, pullers := range t.registry {
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if len(pullers) != 0 {
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return false
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}
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}
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return true
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}
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func (t *ProgressEmitter) temporaryIndexSubscribe(conn protocol.Connection, folders []string) {
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t.mut.Lock()
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defer t.mut.Unlock()
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t.connections[conn.ID()] = conn
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t.foldersByConns[conn.ID()] = folders
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}
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func (t *ProgressEmitter) temporaryIndexUnsubscribe(conn protocol.Connection) {
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t.mut.Lock()
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defer t.mut.Unlock()
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delete(t.connections, conn.ID())
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delete(t.foldersByConns, conn.ID())
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}
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func (t *ProgressEmitter) clearLocked() {
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for id, state := range t.sentDownloadStates {
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conn, ok := t.connections[id]
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if !ok {
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continue
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}
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for _, folder := range state.folders() {
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if updates := state.cleanup(folder); len(updates) > 0 {
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conn.DownloadProgress(context.Background(), folder, updates)
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}
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}
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}
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t.registry = make(map[string]map[string]*sharedPullerState)
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t.sentDownloadStates = make(map[protocol.DeviceID]*sentDownloadState)
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t.connections = make(map[protocol.DeviceID]protocol.Connection)
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t.foldersByConns = make(map[protocol.DeviceID][]string)
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}
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