mirror of
https://github.com/octoleo/syncthing.git
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842b6111db
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2996
86 lines
1.2 KiB
Go
86 lines
1.2 KiB
Go
package match
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import (
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"fmt"
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)
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type Row struct {
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Matchers Matchers
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RunesLength int
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Segments []int
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}
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func NewRow(len int, m ...Matcher) Row {
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return Row{
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Matchers: Matchers(m),
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RunesLength: len,
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Segments: []int{len},
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}
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}
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func (self Row) matchAll(s string) bool {
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var idx int
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for _, m := range self.Matchers {
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length := m.Len()
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var next, i int
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for next = range s[idx:] {
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i++
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if i == length {
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break
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}
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}
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if i < length || !m.Match(s[idx:idx+next+1]) {
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return false
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}
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idx += next + 1
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}
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return true
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}
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func (self Row) lenOk(s string) bool {
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var i int
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for _ = range s {
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i++
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if i >= self.RunesLength {
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return true
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}
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}
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return false
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}
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func (self Row) Match(s string) bool {
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return self.lenOk(s) && self.matchAll(s)
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}
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func (self Row) Len() (l int) {
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return self.RunesLength
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}
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func (self Row) Index(s string) (int, []int) {
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if !self.lenOk(s) {
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return -1, nil
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}
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for i := range s {
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// this is not strict check but useful
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if len(s[i:]) < self.RunesLength {
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break
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}
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if self.matchAll(s[i:]) {
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return i, self.Segments
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}
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}
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return -1, nil
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}
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func (self Row) String() string {
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return fmt.Sprintf("<row_%d:[%s]>", self.RunesLength, self.Matchers)
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}
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