mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-09 14:50:56 +00:00
472 lines
11 KiB
Go
472 lines
11 KiB
Go
// Copyright (C) 2020 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package fs
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import (
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"context"
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"errors"
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"fmt"
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"path/filepath"
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"strings"
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"sync"
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"time"
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lru "github.com/hashicorp/golang-lru"
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)
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const (
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// How long to consider cached dirnames valid
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caseCacheTimeout = time.Second
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caseCacheItemLimit = 4 << 10
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)
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type ErrCaseConflict struct {
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Given, Real string
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}
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func (e *ErrCaseConflict) Error() string {
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return fmt.Sprintf(`given name "%v" differs from name in filesystem "%v"`, e.Given, e.Real)
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}
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func IsErrCaseConflict(err error) bool {
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e := &ErrCaseConflict{}
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return errors.As(err, &e)
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}
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type realCaser interface {
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realCase(name string) (string, error)
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dropCache()
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}
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type fskey struct {
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fstype FilesystemType
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uri string
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}
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// caseFilesystemRegistry caches caseFilesystems and runs a routine to drop
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// their cache every now and then.
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type caseFilesystemRegistry struct {
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fss map[fskey]*caseFilesystem
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mut sync.RWMutex
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startCleaner sync.Once
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}
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func (r *caseFilesystemRegistry) get(fs Filesystem) Filesystem {
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k := fskey{fs.Type(), fs.URI()}
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// Use double locking when getting a caseFs. In the common case it will
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// already exist and we take the read lock fast path. If it doesn't, we
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// take a write lock and try again.
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r.mut.RLock()
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caseFs, ok := r.fss[k]
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r.mut.RUnlock()
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if !ok {
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r.mut.Lock()
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caseFs, ok = r.fss[k]
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if !ok {
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caseFs = &caseFilesystem{
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Filesystem: fs,
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realCaser: newDefaultRealCaser(fs),
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}
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r.fss[k] = caseFs
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r.startCleaner.Do(func() {
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go r.cleaner()
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})
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}
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r.mut.Unlock()
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}
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return caseFs
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}
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func (r *caseFilesystemRegistry) cleaner() {
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for range time.NewTicker(time.Minute).C {
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// We need to not hold this lock for a long time, as it blocks
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// creating new filesystems in get(), which is needed to do things
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// like add new folders. The (*caseFs).dropCache() method can take
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// an arbitrarily long time to kick in because it in turn waits for
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// locks held by things performing I/O. So we can't call that from
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// within the loop.
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r.mut.RLock()
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toProcess := make([]*caseFilesystem, 0, len(r.fss))
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for _, caseFs := range r.fss {
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toProcess = append(toProcess, caseFs)
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}
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r.mut.RUnlock()
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for _, caseFs := range toProcess {
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caseFs.dropCache()
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}
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}
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}
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var globalCaseFilesystemRegistry = caseFilesystemRegistry{fss: make(map[fskey]*caseFilesystem)}
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// caseFilesystem is a BasicFilesystem with additional checks to make a
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// potentially case insensitive underlying FS behave like it's case-sensitive.
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type caseFilesystem struct {
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Filesystem
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realCaser
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}
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// NewCaseFilesystem ensures that the given, potentially case-insensitive filesystem
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// behaves like a case-sensitive filesystem. Meaning that it takes into account
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// the real casing of a path and returns ErrCaseConflict if the given path differs
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// from the real path. It is safe to use with any filesystem, i.e. also a
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// case-sensitive one. However it will add some overhead and thus shouldn't be
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// used if the filesystem is known to already behave case-sensitively.
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func NewCaseFilesystem(fs Filesystem) Filesystem {
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return wrapFilesystem(fs, globalCaseFilesystemRegistry.get)
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}
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func (f *caseFilesystem) Chmod(name string, mode FileMode) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Chmod(name, mode)
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}
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func (f *caseFilesystem) Lchown(name string, uid, gid int) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Lchown(name, uid, gid)
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}
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func (f *caseFilesystem) Chtimes(name string, atime time.Time, mtime time.Time) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Chtimes(name, atime, mtime)
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}
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func (f *caseFilesystem) Mkdir(name string, perm FileMode) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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if err := f.Filesystem.Mkdir(name, perm); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) MkdirAll(path string, perm FileMode) error {
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if err := f.checkCase(path); err != nil {
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return err
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}
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if err := f.Filesystem.MkdirAll(path, perm); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) Lstat(name string) (FileInfo, error) {
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var err error
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if name, err = Canonicalize(name); err != nil {
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return nil, err
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}
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stat, err := f.Filesystem.Lstat(name)
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if err != nil {
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return nil, err
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}
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if err = f.checkCaseExisting(name); err != nil {
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return nil, err
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}
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return stat, nil
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}
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func (f *caseFilesystem) Remove(name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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if err := f.Filesystem.Remove(name); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) RemoveAll(name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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if err := f.Filesystem.RemoveAll(name); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) Rename(oldpath, newpath string) error {
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if err := f.checkCase(oldpath); err != nil {
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return err
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}
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if err := f.Filesystem.Rename(oldpath, newpath); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) Stat(name string) (FileInfo, error) {
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var err error
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if name, err = Canonicalize(name); err != nil {
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return nil, err
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}
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stat, err := f.Filesystem.Stat(name)
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if err != nil {
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return nil, err
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}
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if err = f.checkCaseExisting(name); err != nil {
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return nil, err
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}
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return stat, nil
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}
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func (f *caseFilesystem) DirNames(name string) ([]string, error) {
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if err := f.checkCase(name); err != nil {
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return nil, err
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}
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return f.Filesystem.DirNames(name)
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}
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func (f *caseFilesystem) Open(name string) (File, error) {
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if err := f.checkCase(name); err != nil {
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return nil, err
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}
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return f.Filesystem.Open(name)
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}
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func (f *caseFilesystem) OpenFile(name string, flags int, mode FileMode) (File, error) {
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if err := f.checkCase(name); err != nil {
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return nil, err
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}
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file, err := f.Filesystem.OpenFile(name, flags, mode)
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if err != nil {
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return nil, err
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}
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f.dropCache()
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return file, nil
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}
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func (f *caseFilesystem) ReadSymlink(name string) (string, error) {
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if err := f.checkCase(name); err != nil {
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return "", err
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}
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return f.Filesystem.ReadSymlink(name)
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}
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func (f *caseFilesystem) Create(name string) (File, error) {
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if err := f.checkCase(name); err != nil {
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return nil, err
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}
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file, err := f.Filesystem.Create(name)
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if err != nil {
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return nil, err
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}
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f.dropCache()
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return file, nil
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}
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func (f *caseFilesystem) CreateSymlink(target, name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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if err := f.Filesystem.CreateSymlink(target, name); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) Walk(root string, walkFn WalkFunc) error {
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// Walking the filesystem is likely (in Syncthing's case certainly) done
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// to pick up external changes, for which caching is undesirable.
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f.dropCache()
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if err := f.checkCase(root); err != nil {
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return err
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}
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return f.Filesystem.Walk(root, walkFn)
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}
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func (f *caseFilesystem) Watch(path string, ignore Matcher, ctx context.Context, ignorePerms bool) (<-chan Event, <-chan error, error) {
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if err := f.checkCase(path); err != nil {
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return nil, nil, err
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}
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return f.Filesystem.Watch(path, ignore, ctx, ignorePerms)
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}
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func (f *caseFilesystem) Hide(name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Hide(name)
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}
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func (f *caseFilesystem) Unhide(name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Unhide(name)
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}
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func (f *caseFilesystem) checkCase(name string) error {
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var err error
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if name, err = Canonicalize(name); err != nil {
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return err
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}
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// Stat is necessary for case sensitive FS, as it's then not a conflict
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// if name is e.g. "foo" and on dir there is "Foo".
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if _, err := f.Filesystem.Lstat(name); err != nil {
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if IsNotExist(err) {
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return nil
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}
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return err
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}
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return f.checkCaseExisting(name)
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}
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// checkCaseExisting must only be called after successfully canonicalizing and
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// stating the file.
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func (f *caseFilesystem) checkCaseExisting(name string) error {
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realName, err := f.realCase(name)
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if IsNotExist(err) {
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// It did exist just before -> cache is outdated, try again
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f.dropCache()
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realName, err = f.realCase(name)
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}
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if err != nil {
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return err
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}
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if realName != name {
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return &ErrCaseConflict{name, realName}
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}
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return nil
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}
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type defaultRealCaser struct {
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fs Filesystem
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cache caseCache
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}
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func newDefaultRealCaser(fs Filesystem) *defaultRealCaser {
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cache, err := lru.New2Q(caseCacheItemLimit)
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// New2Q only errors if given invalid parameters, which we don't.
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if err != nil {
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panic(err)
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}
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caser := &defaultRealCaser{
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fs: fs,
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cache: caseCache{
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TwoQueueCache: cache,
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},
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}
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return caser
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}
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func (r *defaultRealCaser) realCase(name string) (string, error) {
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realName := "."
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if name == realName {
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return realName, nil
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}
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for _, comp := range strings.Split(name, string(PathSeparator)) {
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node := r.cache.getExpireAdd(realName)
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node.once.Do(func() {
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dirNames, err := r.fs.DirNames(realName)
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if err != nil {
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r.cache.Remove(realName)
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node.err = err
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return
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}
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num := len(dirNames)
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node.children = make(map[string]struct{}, num)
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node.lowerToReal = make(map[string]string, num)
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lastLower := ""
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for _, n := range dirNames {
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node.children[n] = struct{}{}
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lower := UnicodeLowercase(n)
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if lower != lastLower {
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node.lowerToReal[lower] = n
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lastLower = n
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}
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}
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})
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if node.err != nil {
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return "", node.err
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}
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// Try to find a direct or case match
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if _, ok := node.children[comp]; !ok {
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comp, ok = node.lowerToReal[UnicodeLowercase(comp)]
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if !ok {
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return "", ErrNotExist
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}
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}
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realName = filepath.Join(realName, comp)
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}
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return realName, nil
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}
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func (r *defaultRealCaser) dropCache() {
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r.cache.Purge()
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}
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func newCaseNode() *caseNode {
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return &caseNode{
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expires: time.Now().Add(caseCacheTimeout),
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}
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}
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// The keys to children are "real", case resolved names of the path
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// component this node represents (i.e. containing no path separator).
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// lowerToReal is a map of lowercase path components (as in UnicodeLowercase)
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// to their corresponding "real", case resolved names.
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// A node is created empty and populated using once. If an error occurs the node
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// is removed from cache and the error stored in err, such that anyone that
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// already got the node doesn't try to access the nil maps.
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type caseNode struct {
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expires time.Time
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lowerToReal map[string]string
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children map[string]struct{}
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once sync.Once
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err error
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}
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type caseCache struct {
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*lru.TwoQueueCache
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mut sync.Mutex
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}
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// getExpireAdd gets an entry for the given key. If no entry exists, or it is
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// expired a new one is created and added to the cache.
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func (c *caseCache) getExpireAdd(key string) *caseNode {
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c.mut.Lock()
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defer c.mut.Unlock()
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v, ok := c.Get(key)
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if !ok {
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node := newCaseNode()
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c.Add(key, node)
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return node
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}
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node := v.(*caseNode)
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if node.expires.Before(time.Now()) {
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node = newCaseNode()
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c.Add(key, node)
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}
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return node
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}
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