syncthing/lib/beacon/broadcast.go
Jakob Borg 76af9ba53d Implement facility based logger, debugging via REST API
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.

This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".

The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.

Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.

Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.

The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.

The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.
2015-10-03 18:09:53 +02:00

230 lines
4.3 KiB
Go

// Copyright (C) 2014 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
package beacon
import (
"fmt"
"net"
"time"
"github.com/thejerf/suture"
)
type Broadcast struct {
*suture.Supervisor
port int
inbox chan []byte
outbox chan recv
br *broadcastReader
bw *broadcastWriter
}
func NewBroadcast(port int) *Broadcast {
b := &Broadcast{
Supervisor: suture.New("broadcastBeacon", suture.Spec{
// Don't retry too frenetically: an error to open a socket or
// whatever is usually something that is either permanent or takes
// a while to get solved...
FailureThreshold: 2,
FailureBackoff: 60 * time.Second,
// Only log restarts in debug mode.
Log: func(line string) {
l.Debugln(line)
},
}),
port: port,
inbox: make(chan []byte),
outbox: make(chan recv, 16),
}
b.br = &broadcastReader{
port: port,
outbox: b.outbox,
}
b.Add(b.br)
b.bw = &broadcastWriter{
port: port,
inbox: b.inbox,
}
b.Add(b.bw)
return b
}
func (b *Broadcast) Send(data []byte) {
b.inbox <- data
}
func (b *Broadcast) Recv() ([]byte, net.Addr) {
recv := <-b.outbox
return recv.data, recv.src
}
func (b *Broadcast) Error() error {
if err := b.br.Error(); err != nil {
return err
}
return b.bw.Error()
}
type broadcastWriter struct {
port int
inbox chan []byte
conn *net.UDPConn
errorHolder
}
func (w *broadcastWriter) Serve() {
l.Debugln(w, "starting")
defer l.Debugln(w, "stopping")
var err error
w.conn, err = net.ListenUDP("udp4", nil)
if err != nil {
l.Debugln(err)
w.setError(err)
return
}
defer w.conn.Close()
for bs := range w.inbox {
addrs, err := net.InterfaceAddrs()
if err != nil {
l.Debugln(err)
w.setError(err)
continue
}
var dsts []net.IP
for _, addr := range addrs {
if iaddr, ok := addr.(*net.IPNet); ok && len(iaddr.IP) >= 4 && iaddr.IP.IsGlobalUnicast() && iaddr.IP.To4() != nil {
baddr := bcast(iaddr)
dsts = append(dsts, baddr.IP)
}
}
if len(dsts) == 0 {
// Fall back to the general IPv4 broadcast address
dsts = append(dsts, net.IP{0xff, 0xff, 0xff, 0xff})
}
l.Debugln("addresses:", dsts)
success := 0
for _, ip := range dsts {
dst := &net.UDPAddr{IP: ip, Port: w.port}
w.conn.SetWriteDeadline(time.Now().Add(time.Second))
_, err := w.conn.WriteTo(bs, dst)
w.conn.SetWriteDeadline(time.Time{})
if err, ok := err.(net.Error); ok && err.Timeout() {
// Write timeouts should not happen. We treat it as a fatal
// error on the socket.
l.Debugln(err)
w.setError(err)
return
}
if err, ok := err.(net.Error); ok && err.Temporary() {
// A transient error. Lets hope for better luck in the future.
l.Debugln(err)
continue
}
if err != nil {
// Some other error that we don't expect. Bail and retry.
l.Debugln(err)
w.setError(err)
return
}
l.Debugf("sent %d bytes to %s", len(bs), dst)
success++
}
if success > 0 {
w.setError(nil)
}
}
}
func (w *broadcastWriter) Stop() {
w.conn.Close()
}
func (w *broadcastWriter) String() string {
return fmt.Sprintf("broadcastWriter@%p", w)
}
type broadcastReader struct {
port int
outbox chan recv
conn *net.UDPConn
errorHolder
}
func (r *broadcastReader) Serve() {
l.Debugln(r, "starting")
defer l.Debugln(r, "stopping")
var err error
r.conn, err = net.ListenUDP("udp4", &net.UDPAddr{Port: r.port})
if err != nil {
l.Debugln(err)
r.setError(err)
return
}
defer r.conn.Close()
bs := make([]byte, 65536)
for {
n, addr, err := r.conn.ReadFrom(bs)
if err != nil {
l.Debugln(err)
r.setError(err)
return
}
r.setError(nil)
l.Debugf("recv %d bytes from %s", n, addr)
c := make([]byte, n)
copy(c, bs)
select {
case r.outbox <- recv{c, addr}:
default:
l.Debugln("dropping message")
}
}
}
func (r *broadcastReader) Stop() {
r.conn.Close()
}
func (r *broadcastReader) String() string {
return fmt.Sprintf("broadcastReader@%p", r)
}
func bcast(ip *net.IPNet) *net.IPNet {
var bc = &net.IPNet{}
bc.IP = make([]byte, len(ip.IP))
copy(bc.IP, ip.IP)
bc.Mask = ip.Mask
offset := len(bc.IP) - len(bc.Mask)
for i := range bc.IP {
if i-offset >= 0 {
bc.IP[i] = ip.IP[i] | ^ip.Mask[i-offset]
}
}
return bc
}