mirror of
https://github.com/octoleo/syncthing.git
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213 lines
6.6 KiB
Go
213 lines
6.6 KiB
Go
// Copyright (C) 2018 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package model
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import (
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"sort"
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"time"
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"github.com/syncthing/syncthing/lib/config"
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"github.com/syncthing/syncthing/lib/db"
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"github.com/syncthing/syncthing/lib/events"
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"github.com/syncthing/syncthing/lib/ignore"
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"github.com/syncthing/syncthing/lib/protocol"
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"github.com/syncthing/syncthing/lib/versioner"
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)
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func init() {
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folderFactories[config.FolderTypeReceiveOnly] = newReceiveOnlyFolder
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}
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/*
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receiveOnlyFolder is a folder that does not propagate local changes outward.
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It does this by the following general mechanism (not all of which is
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implemted in this file):
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- Local changes are scanned and versioned as usual, but get the
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FlagLocalReceiveOnly bit set.
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- When changes are sent to the cluster this bit gets converted to the
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Invalid bit (like all other local flags, currently) and also the Version
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gets set to the empty version. The reason for clearing the Version is to
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ensure that other devices will not consider themselves out of date due to
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our change.
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- The database layer accounts sizes per flag bit, so we can know how many
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files have been changed locally. We use this to trigger a "Revert" option
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on the folder when the amount of locally changed data is nonzero.
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- To revert we take the files which have changed and reset their version
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counter down to zero. The next pull will replace our changed version with
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the globally latest. As this is a user-initiated operation we do not cause
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conflict copies when reverting.
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- When pulling normally (i.e., not in the revert case) with local changes,
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normal conflict resolution will apply. Conflict copies will be created,
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but not propagated outwards (because receive only, right).
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Implementation wise a receiveOnlyFolder is just a sendReceiveFolder that
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sets an extra bit on local changes and has a Revert method.
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*/
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type receiveOnlyFolder struct {
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*sendReceiveFolder
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}
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func newReceiveOnlyFolder(model *model, fset *db.FileSet, ignores *ignore.Matcher, cfg config.FolderConfiguration, ver versioner.Versioner, evLogger events.Logger, ioLimiter *byteSemaphore) service {
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sr := newSendReceiveFolder(model, fset, ignores, cfg, ver, evLogger, ioLimiter).(*sendReceiveFolder)
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sr.localFlags = protocol.FlagLocalReceiveOnly // gets propagated to the scanner, and set on locally changed files
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return &receiveOnlyFolder{sr}
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}
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func (f *receiveOnlyFolder) Revert() {
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f.doInSync(func() error { f.revert(); return nil })
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}
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func (f *receiveOnlyFolder) revert() {
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l.Infof("Reverting folder %v", f.Description)
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f.setState(FolderScanning)
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defer f.setState(FolderIdle)
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scanChan := make(chan string)
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go f.pullScannerRoutine(scanChan)
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defer close(scanChan)
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delQueue := &deleteQueue{
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handler: f, // for the deleteItemOnDisk and deleteDirOnDisk methods
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ignores: f.ignores,
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scanChan: scanChan,
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}
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batch := make([]protocol.FileInfo, 0, maxBatchSizeFiles)
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batchSizeBytes := 0
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snap := f.fset.Snapshot()
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defer snap.Release()
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snap.WithHave(protocol.LocalDeviceID, func(intf protocol.FileIntf) bool {
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fi := intf.(protocol.FileInfo)
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if !fi.IsReceiveOnlyChanged() {
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// We're only interested in files that have changed locally in
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// receive only mode.
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return true
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}
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fi.LocalFlags &^= protocol.FlagLocalReceiveOnly
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if len(fi.Version.Counters) == 1 && fi.Version.Counters[0].ID == f.shortID {
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// We are the only device mentioned in the version vector so the
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// file must originate here. A revert then means to delete it.
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// We'll delete files directly, directories get queued and
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// handled below.
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handled, err := delQueue.handle(fi, snap)
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if err != nil {
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l.Infof("Revert: deleting %s: %v\n", fi.Name, err)
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return true // continue
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}
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if !handled {
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return true // continue
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}
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fi.SetDeleted(f.shortID)
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fi.Version = protocol.Vector{} // if this file ever resurfaces anywhere we want our delete to be strictly older
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} else {
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// Revert means to throw away our local changes. We reset the
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// version to the empty vector, which is strictly older than any
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// other existing version. It is not in conflict with anything,
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// either, so we will not create a conflict copy of our local
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// changes.
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fi.Version = protocol.Vector{}
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}
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batch = append(batch, fi)
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batchSizeBytes += fi.ProtoSize()
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if len(batch) >= maxBatchSizeFiles || batchSizeBytes >= maxBatchSizeBytes {
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f.updateLocalsFromScanning(batch)
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batch = batch[:0]
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batchSizeBytes = 0
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}
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return true
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})
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if len(batch) > 0 {
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f.updateLocalsFromScanning(batch)
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}
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batch = batch[:0]
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batchSizeBytes = 0
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// Handle any queued directories
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deleted, err := delQueue.flush(snap)
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if err != nil {
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l.Infoln("Revert:", err)
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}
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now := time.Now()
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for _, dir := range deleted {
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batch = append(batch, protocol.FileInfo{
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Name: dir,
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Type: protocol.FileInfoTypeDirectory,
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ModifiedS: now.Unix(),
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ModifiedBy: f.shortID,
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Deleted: true,
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Version: protocol.Vector{},
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})
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}
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if len(batch) > 0 {
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f.updateLocalsFromScanning(batch)
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}
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// We will likely have changed our local index, but that won't trigger a
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// pull by itself. Make sure we schedule one so that we start
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// downloading files.
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f.SchedulePull()
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}
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// deleteQueue handles deletes by delegating to a handler and queuing
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// directories for last.
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type deleteQueue struct {
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handler interface {
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deleteItemOnDisk(item protocol.FileInfo, snap *db.Snapshot, scanChan chan<- string) error
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deleteDirOnDisk(dir string, snap *db.Snapshot, scanChan chan<- string) error
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}
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ignores *ignore.Matcher
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dirs []string
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scanChan chan<- string
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}
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func (q *deleteQueue) handle(fi protocol.FileInfo, snap *db.Snapshot) (bool, error) {
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// Things that are ignored but not marked deletable are not processed.
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ign := q.ignores.Match(fi.Name)
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if ign.IsIgnored() && !ign.IsDeletable() {
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return false, nil
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}
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// Directories are queued for later processing.
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if fi.IsDirectory() {
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q.dirs = append(q.dirs, fi.Name)
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return false, nil
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}
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// Kill it.
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err := q.handler.deleteItemOnDisk(fi, snap, q.scanChan)
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return true, err
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}
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func (q *deleteQueue) flush(snap *db.Snapshot) ([]string, error) {
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// Process directories from the leaves inward.
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sort.Sort(sort.Reverse(sort.StringSlice(q.dirs)))
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var firstError error
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var deleted []string
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for _, dir := range q.dirs {
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if err := q.handler.deleteDirOnDisk(dir, snap, q.scanChan); err == nil {
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deleted = append(deleted, dir)
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} else if err != nil && firstError == nil {
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firstError = err
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}
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}
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return deleted, firstError
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}
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