syncthing/cmd/strelaypoolsrv
greatroar e2febf246e
all: Store assets as strings (#6611)
Storing assets as []byte requires every compiled-in asset to be copied
into writable memory at program startup. That currently takes up 1.6MB
per syncthing process. Strings stay in the RODATA section and should be
shared between processes running the same binary.
2020-05-07 11:47:23 +02:00
..
auto build: Let "go generate" create assets 2018-06-26 10:29:36 +02:00
gui cmd/strelaypoolsrv: Use OpenStreetMap (fixes #6150) (#6459) 2020-04-04 13:48:20 +02:00
LICENSE Initial commit 2015-09-06 17:29:14 +01:00
main.go all: Store assets as strings (#6611) 2020-05-07 11:47:23 +02:00
README.md all: Weed out a few other http urls (ref #3976) 2017-02-09 08:04:16 +01:00
stats_test.go cmd/strelaypoolsrv: Prevent scraped metrics moving backwards (#5068) 2018-07-27 07:59:55 +02:00
stats.go all: A few more interesting linter fixes (#5502) 2019-02-02 12:09:07 +01:00

relaypoolsrv

This is the relay pool server for the syncthing project, which allows community hosted relaysrv's to join the public pool.

Servers that join the pool are then advertised to users of syncthing as potential connection points for those who are unable to connect directly due to NAT or firewall issues.

There is very little reason why you'd want to run this yourself, as relaypoolsrv is just used for announcement and lookup of public relay servers. If you are looking to setup a private or a public relay, please check the documentation for relaysrv, which also explains how to join the default public pool.

See relaypoolsrv -help for configuration options.

Third-party attributions

oschwald/geoip2-golang, oschwald/maxminddb-golang, Copyright (C) 2015 Gregory J. Oschwald.

lib/pq, Copyright (C) 2011-2013 'pq' Contributors Portions Copyright (C) 2011 Blake Mizerany.