Misc. grammar / formatting updates

This commit is contained in:
David Coomber 2022-08-13 17:41:44 +02:00
parent c90356bfe1
commit 5ffb5155ab
2 changed files with 11 additions and 11 deletions

View File

@ -31,7 +31,7 @@ unset IFS
# kill interactive script if not finished in time, e.g. user away or error
MAXWAIT="1m"
{ sleep "${MAXWAIT}"; printf "Stopping questionnaire after %s. You've taken too much time to finish! BYE\n" "${MAXWAIT}"; kill $$; wait 2>/dev/null ;} &
{ sleep "${MAXWAIT}"; printf "Stopping questionnaire after %s. You've taken too long to finish! BYE\n" "${MAXWAIT}"; kill $$; wait 2>/dev/null ;} &
# simple yes/no question, defaults to no
printf "Hi, hello there\nWould you like some tea (y/n)?\n"
@ -42,7 +42,7 @@ else
printf "OK then, no tea...\n"
fi
# question with Keyboard, repeating until correct answer given
# question with keyboard, repeating until correct answer given
until [ "${SUCCESS}" = "y" ] ;do
printf 'Do you like music? mykeyboardstartshere "Yass!" , "No"\n'
read -r answer <"${INPUT}"

View File

@ -48,7 +48,7 @@ else
fi
##############
# a service Message was received
# a service message was received
# add your own stuff here
if [ -n "${SERVICE}" ]; then
@ -94,7 +94,7 @@ else
send_markdownv2_message "${CHAT[ID]}" "*${NOTBOTADMIN}*"; return 1
fi
;;
# will we process edited messages also?
# will we also process edited messages?
'/_edited_message'*)
return 1 # no
# but if we do, remove /edited_message
@ -126,19 +126,19 @@ else
# example commands, replace them with your own
'/_dice_re'*) # dice from user received
sleep 5
local gameresult="*Congratulations, ${USER[FIRST_NAME]} ${USER[LAST_NAME]}*, you got *${MESSAGE[RESULT]} points*."
local gameresult="*Congratulations*, ${USER[FIRST_NAME]} ${USER[LAST_NAME]}, you got *${MESSAGE[RESULT]} points*."
[ -z "${FORWARD[UID]}" ] && send_markdownv2_message "${CHAT[ID]}" "${gameresult}"
;;
'/game'*) # send random dice, edit list to fit your needs
send_dice "${CHAT[ID]}" ":$(printf "slot_machine\ngame_die\ndart\nbasketball\nsoccer\nslot_machine"|sort -R|shuf -n 1shuf -n 1):"
if [ "${BOTSENT[OK]}" = "true" ]; then
local gameresult="*Congratulations, ${USER[FIRST_NAME]} ${USER[LAST_NAME]}*, you got *${BOTSENT[RESULT]} points*."
local gameresult="*Congratulations*, ${USER[FIRST_NAME]} ${USER[LAST_NAME]}, you got *${BOTSENT[RESULT]} points*."
sleep 5
case "${BOTSENT[RESULT]}" in
1) gameresult="*Sorry* only *one point* ...";;
1) gameresult="*Sorry!* only *one point* ...";;
2) gameresult="*Hey*, 2 points are *better than one!*";;
5|6) [[ "${BOTSENT[EMOJI]}" =~ fb0$ ]] || gameresult="*Super! You got ${BOTSENT[RESULT]} points!*";;
6*) gameresult="*JACKPOT! ${BOTSENT[RESULT]} points!*";;
4|5) [[ "${BOTSENT[EMOJI]}" =~ fb0$ ]] || gameresult="*Super!* You got ${BOTSENT[RESULT]} points.";;
6*) gameresult="*JACKPOT!* ${BOTSENT[RESULT]} points!";;
esac
send_markdownv2_message "${CHAT[ID]}" "${gameresult}"
fi
@ -292,7 +292,7 @@ else
esac
}
# debug function called on start, stop of bot, interactive and background processes
# debug function called on start, stop of bot, interactive and background processes
# if your bot was started with debug as second argument
# $1 current date, $2 from where the function was called, $3 ... $n optional information
my_debug_checks() {
@ -314,7 +314,7 @@ else
###########################
# example error processing
# called when delete Message failed
# called when delete message failed
# func="$1" err="$2" chat="$3" user="$4" emsg="$5" remaining args
bashbotError_delete_message() {
log_debug "custom errorProcessing delete_message: ERR=$2 CHAT=$3 MSGID=$6 ERTXT=$5"