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conky/src/x11.h

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/*
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*
* Conky, a system monitor, based on torsmo
*
* Please see COPYING for details
*
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* Copyright (c) 2005-2021 Brenden Matthews, Philip Kovacs, et. al.
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* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifdef BUILD_X11
#ifndef X11_H_
#define X11_H_
#include <X11/Xatom.h>
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#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wvariadic-macros"
#include <X11/Xlib.h>
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#pragma GCC diagnostic pop
#ifdef BUILD_XFT
#include <X11/Xft/Xft.h>
#endif
#ifdef BUILD_XDBE
#include <X11/extensions/Xdbe.h>
#endif
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#include "colours.h"
#include "setting.hh"
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#define ATOM(a) XInternAtom(display, #a, False)
#ifdef OWN_WINDOW
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enum window_type {
TYPE_NORMAL = 0,
TYPE_DOCK,
TYPE_PANEL,
TYPE_DESKTOP,
TYPE_OVERRIDE
};
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enum window_hints {
HINT_UNDECORATED = 0,
HINT_BELOW,
HINT_ABOVE,
HINT_STICKY,
HINT_SKIP_TASKBAR,
HINT_SKIP_PAGER
};
#define SET_HINT(mask, hint) (mask |= (1 << (hint)))
#define TEST_HINT(mask, hint) (mask & (1 << (hint)))
#endif
struct conky_window {
Window root, window, desktop;
Drawable drawable;
Visual *visual;
Colormap colourmap;
GC gc;
#ifdef BUILD_XDBE
XdbeBackBuffer back_buffer;
#else
Pixmap back_buffer;
#endif
#ifdef BUILD_XFT
XftDraw *xftdraw;
#endif
int width;
int height;
#ifdef OWN_WINDOW
int x;
int y;
#endif
};
#if defined(BUILD_ARGB) && defined(OWN_WINDOW)
/* true if use_argb_visual=true and argb visual was found*/
extern bool have_argb_visual;
#endif
extern Display *display;
extern int display_width;
extern int display_height;
extern int screen;
extern int workarea[4];
extern struct conky_window window;
extern char window_created;
void destroy_window(void);
void create_gc(void);
void set_transparent_background(Window win);
void get_x11_desktop_info(Display *current_display, Atom atom);
void set_struts(int);
void print_monitor(struct text_object *, char *, unsigned int);
void print_monitor_number(struct text_object *, char *, unsigned int);
void print_desktop(struct text_object *, char *, unsigned int);
void print_desktop_number(struct text_object *, char *, unsigned int);
void print_desktop_name(struct text_object *, char *, unsigned int);
/* Num lock, Scroll lock, Caps Lock */
void print_key_num_lock(struct text_object *, char *, unsigned int);
void print_key_caps_lock(struct text_object *, char *, unsigned int);
void print_key_scroll_lock(struct text_object *, char *, unsigned int);
/* Keyboard layout and mouse speed in percentage */
void print_keyboard_layout(struct text_object *, char *, unsigned int);
void print_mouse_speed(struct text_object *, char *, unsigned int);
#ifdef BUILD_XDBE
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void xdbe_swap_buffers(void);
#else
void xpmdb_swap_buffers(void);
#endif /* BUILD_XDBE */
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/* alignments */
enum alignment {
TOP_LEFT,
TOP_RIGHT,
TOP_MIDDLE,
BOTTOM_LEFT,
BOTTOM_RIGHT,
BOTTOM_MIDDLE,
MIDDLE_LEFT,
MIDDLE_MIDDLE,
MIDDLE_RIGHT,
NONE
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};
extern conky::simple_config_setting<alignment> text_alignment;
namespace priv {
class out_to_x_setting : public conky::simple_config_setting<bool> {
typedef conky::simple_config_setting<bool> Base;
protected:
virtual void lua_setter(lua::state &l, bool init);
virtual void cleanup(lua::state &l);
public:
out_to_x_setting() : Base("out_to_x", true, false) {}
};
class own_window_setting : public conky::simple_config_setting<bool> {
typedef conky::simple_config_setting<bool> Base;
protected:
virtual void lua_setter(lua::state &l, bool init);
public:
own_window_setting() : Base("own_window", false, false) {}
};
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#ifdef BUILD_XDBE
class use_xdbe_setting : public conky::simple_config_setting<bool> {
typedef conky::simple_config_setting<bool> Base;
bool set_up(lua::state &l);
protected:
virtual void lua_setter(lua::state &l, bool init);
public:
use_xdbe_setting() : Base("double_buffer", false, false) {}
};
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#else
class use_xpmdb_setting : public conky::simple_config_setting<bool> {
typedef conky::simple_config_setting<bool> Base;
bool set_up(lua::state &l);
protected:
virtual void lua_setter(lua::state &l, bool init);
public:
use_xpmdb_setting() : Base("double_buffer", false, false) {}
};
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#endif
struct colour_traits {
static const lua::Type type = lua::TSTRING;
typedef unsigned long Type;
static inline std::pair<Type, bool> convert(lua::state &l, int index,
const std::string &) {
return {get_x11_color(l.tostring(index)), true};
}
};
class colour_setting
: public conky::simple_config_setting<unsigned long, colour_traits> {
typedef conky::simple_config_setting<unsigned long, colour_traits> Base;
protected:
virtual void lua_setter(lua::state &l, bool init);
public:
colour_setting(const std::string &name_, unsigned long default_value_ = 0)
: Base(name_, default_value_, true) {}
};
} // namespace priv
extern priv::out_to_x_setting out_to_x;
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extern conky::simple_config_setting<std::string> display_name;
extern conky::simple_config_setting<int> head_index;
extern priv::colour_setting color[10];
extern priv::colour_setting default_color;
extern priv::colour_setting default_shade_color;
extern priv::colour_setting default_outline_color;
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extern conky::range_config_setting<int> border_inner_margin;
extern conky::range_config_setting<int> border_outer_margin;
extern conky::range_config_setting<int> border_width;
extern conky::simple_config_setting<bool> forced_redraw;
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#ifdef BUILD_XFT
extern conky::simple_config_setting<bool> use_xft;
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#endif
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#ifdef OWN_WINDOW
extern conky::simple_config_setting<bool> set_transparent;
extern conky::simple_config_setting<std::string> own_window_class;
extern conky::simple_config_setting<std::string> own_window_title;
extern conky::simple_config_setting<window_type> own_window_type;
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struct window_hints_traits {
static const lua::Type type = lua::TSTRING;
typedef uint16_t Type;
static std::pair<Type, bool> convert(lua::state &l, int index,
const std::string &name);
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};
extern conky::simple_config_setting<uint16_t, window_hints_traits>
own_window_hints;
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#ifdef BUILD_ARGB
extern conky::simple_config_setting<bool> use_argb_visual;
/* range of 0-255 for alpha */
extern conky::range_config_setting<int> own_window_argb_value;
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#endif
#endif /*OWN_WINDOW*/
extern priv::own_window_setting own_window;
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#ifdef BUILD_XDBE
extern priv::use_xdbe_setting use_xdbe;
#else
extern priv::use_xpmdb_setting use_xpmdb;
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#endif
#endif /*X11_H_*/
#endif /* BUILD_X11 */