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Fix `lua hooks are not being called' (sf.net #3501425)
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11e32706d4
commit
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@ -460,26 +460,26 @@ void llua_set_number(const char *key, double value)
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void llua_startup_hook(void)
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{
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if (!lua_L || !lua_startup_hook.get(*state).empty()) return;
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if (!lua_L || lua_startup_hook.get(*state).empty()) return;
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llua_do_call(lua_startup_hook.get(*state).c_str(), 0);
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}
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void llua_shutdown_hook(void)
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{
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if (!lua_L || !lua_shutdown_hook.get(*state).empty()) return;
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if (!lua_L || lua_shutdown_hook.get(*state).empty()) return;
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llua_do_call(lua_shutdown_hook.get(*state).c_str(), 0);
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}
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#ifdef BUILD_X11
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void llua_draw_pre_hook(void)
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{
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if (!lua_L || !lua_draw_hook_pre.get(*state).empty()) return;
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if (!lua_L || lua_draw_hook_pre.get(*state).empty()) return;
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llua_do_call(lua_draw_hook_pre.get(*state).c_str(), 0);
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}
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void llua_draw_post_hook(void)
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{
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if (!lua_L || !lua_draw_hook_post.get(*state).empty()) return;
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if (!lua_L || lua_draw_hook_post.get(*state).empty()) return;
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llua_do_call(lua_draw_hook_post.get(*state).c_str(), 0);
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}
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