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mirror of https://github.com/Llewellynvdm/conky.git synced 2024-09-30 05:59:07 +00:00
conky/src/nvidia.c
2009-03-29 22:55:51 -06:00

84 lines
2.4 KiB
C

/* Conky, a system monitor, based on torsmo
*
* Any original torsmo code is licensed under the BSD license
*
* All code written since the fork of torsmo is licensed under the GPL
*
* Please see COPYING for details
*
* Copyright (c) 2008 Markus Meissner
* Copyright (c) 2005-2009 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "nvidia.h"
const int nvidia_query_to_attr[] = {NV_CTRL_GPU_CORE_TEMPERATURE,
NV_CTRL_GPU_CORE_THRESHOLD,
NV_CTRL_AMBIENT_TEMPERATURE,
NV_CTRL_GPU_CURRENT_CLOCK_FREQS,
NV_CTRL_GPU_CURRENT_CLOCK_FREQS,
NV_CTRL_IMAGE_SETTINGS};
int get_nvidia_value(QUERY_ID qid, Display *dpy){
int tmp;
if(!XNVCTRLQueryAttribute(dpy, 0, 0, nvidia_query_to_attr[qid], &tmp)){
return -1;
}
/* FIXME: when are the low 2 bytes of NV_GPU_FREQ needed? */
if (qid == NV_GPU_FREQ)
return tmp >> 16;
if (qid == NV_MEM_FREQ)
return tmp & 0xFFFF;
return tmp;
}
int set_nvidia_type(struct nvidia_s *nvidia, const char *arg)
{
if (!arg || !arg[0] || !arg[1])
return 1;
nvidia->print_as_float = 0;
switch(arg[0]) {
case 't': // temp or threshold
nvidia->print_as_float = 1;
if (arg[1] == 'e')
nvidia->type = NV_TEMP;
else if (arg[1] == 'h')
nvidia->type = NV_TEMP_THRESHOLD;
else
return 1;
break;
case 'a': // ambient temp
nvidia->print_as_float = 1;
nvidia->type = NV_TEMP_AMBIENT;
break;
case 'g': // gpufreq
nvidia->type = NV_GPU_FREQ;
break;
case 'm': // memfreq
nvidia->type = NV_MEM_FREQ;
break;
case 'i': // imagequality
nvidia->type = NV_IMAGE_QUALITY;
break;
default:
return 1;
}
return 0;
}