exa/src/exa.rs

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Rust
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#![feature(phase, globs)]
extern crate regex;
#[phase(plugin)] extern crate regex_macros;
extern crate ansi_term;
extern crate unicode;
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use std::os;
use std::io::fs;
use std::io::FileType::TypeDirectory;
use std::iter::AdditiveIterator;
use std::str::StrVector;
use file::File;
use dir::Dir;
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use column::Column;
use column::Alignment::Left;
use options::{Options, View};
use unix::Unix;
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use ansi_term::{Plain, strip_formatting};
pub mod column;
pub mod dir;
pub mod format;
pub mod file;
pub mod filetype;
pub mod unix;
pub mod options;
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pub mod sort;
pub mod term;
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fn main() {
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let args: Vec<String> = os::args();
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match Options::getopts(args) {
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Err(error_code) => os::set_exit_status(error_code),
Ok(options) => exa(&options),
};
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}
fn exa(opts: &Options) {
let mut dirs: Vec<String> = vec![];
let mut files: Vec<File> = vec![];
// Separate the user-supplied paths into directories and files.
// Files are shown first, and then each directory is expanded
// and listed second.
for file in opts.path_strs.iter() {
let path = Path::new(file);
match fs::stat(&path) {
Ok(stat) => {
if !opts.list_dirs && stat.kind == TypeDirectory {
dirs.push(file.clone());
}
else {
// May as well reuse the stat result from earlier
// instead of just using File::from_path().
files.push(File::with_stat(stat, path, None));
}
}
Err(e) => println!("{}: {}", file, e),
}
}
// It's only worth printing out directory names if the user supplied
// more than one of them.
let print_dir_names = opts.path_strs.len() > 1;
let mut first = files.is_empty();
if !files.is_empty() {
view(opts, files);
}
for dir_name in dirs.into_iter() {
if first {
first = false;
}
else {
print!("\n");
}
match Dir::readdir(Path::new(dir_name.clone())) {
Ok(dir) => {
let unsorted_files = dir.files();
let files: Vec<File> = opts.transform_files(unsorted_files);
if print_dir_names {
println!("{}:", dir_name);
}
view(opts, files);
}
Err(e) => {
println!("{}: {}", dir_name, e);
return;
}
};
}
}
fn view(options: &Options, files: Vec<File>) {
match options.view {
View::Details(ref cols) => details_view(options, cols, files),
View::Lines => lines_view(files),
View::Grid(across, width) => grid_view(across, width, files),
}
}
fn lines_view(files: Vec<File>) {
for file in files.iter() {
println!("{}", file.file_name());
}
}
fn grid_view(across: bool, console_width: uint, files: Vec<File>) {
// Check if all the files can be displayed on one line, and do
// that if possible. The width has to take into account the
// two-space separator between file names for every file except
// the last one (because it's a separator)
let width = files.iter()
.map(|f| f.name.len() + 2)
.sum() - 2;
if width <= console_width {
let names: Vec<String> = files.iter()
.map(|f| f.file_name().to_string())
.collect();
println!("{}", names.connect(" "));
return;
}
// Otherwise, contort them into a grid.
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let max_column_length = files.iter().map(|f| f.file_name_width()).max().unwrap_or(0);
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let num_columns = (console_width + 1) / (max_column_length + 1);
let count = files.len();
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let mut num_rows = count / num_columns;
if count % num_columns != 0 {
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num_rows += 1;
}
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for y in range(0, num_rows) {
for x in range(0, num_columns) {
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let num = if across {
y * num_columns + x
}
else {
y + num_rows * x
};
if num >= count {
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continue;
}
let ref file = files[num];
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let file_name = file.name.clone();
let styled_name = file.file_colour().paint(file_name.as_slice()).to_string();
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if x == num_columns - 1 {
print!("{}", styled_name);
}
else {
print!("{}", Left.pad_string(&styled_name, max_column_length - file_name.len() + 1));
}
}
print!("\n");
}
}
fn details_view(options: &Options, columns: &Vec<Column>, files: Vec<File>) {
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// The output gets formatted into columns, which looks nicer. To
// do this, we have to write the results into a table, instead of
// displaying each file immediately, then calculating the maximum
// width of each column based on the length of the results and
// padding the fields during output.
let mut cache = Unix::empty_cache();
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let mut table: Vec<Vec<String>> = files.iter()
.map(|f| columns.iter().map(|c| f.display(c, &mut cache)).collect())
.collect();
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if options.header {
table.insert(0, columns.iter().map(|c| Plain.underline().paint(c.header()).to_string()).collect());
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}
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// Each column needs to have its invisible colour-formatting
// characters stripped before it has its width calculated, or the
// width will be incorrect and the columns won't line up properly.
// This is fairly expensive to do (it uses a regex), so the
// results are cached.
let lengths: Vec<Vec<uint>> = table.iter()
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.map(|row| row.iter().map(|col| strip_formatting(col.clone()).len()).collect())
.collect();
let column_widths: Vec<uint> = range(0, columns.len())
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.map(|n| lengths.iter().map(|row| row[n]).max().unwrap_or(0))
.collect();
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for (field_widths, row) in lengths.iter().zip(table.iter()) {
for (num, column) in columns.iter().enumerate() {
if num != 0 {
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print!(" ");
}
if num == columns.len() - 1 {
print!("{}", row[num]);
}
else {
let padding = column_widths[num] - field_widths[num];
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print!("{}", column.alignment().pad_string(&row[num], padding));
}
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}
print!("\n");
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}
}