Commit Graph

519 Commits

Author SHA1 Message Date
Benjamin Sago
5bdf6304bb Fix bug where accessed times were wrong!
It used the mtime, rather than the atime. Copy and paste error. Whoops!
2017-07-05 22:07:03 +01:00
Benjamin Sago
ba335bb6e7 Separate TimeFormat from the Environment
By moving it outside of the Environment::load_all() constructor, it can be set to different values.
2017-07-05 21:54:43 +01:00
Benjamin Sago
d93e168b4d Move Environment to a table’s Options
This commit moves the Environment field from the Table to its Options, and properly gets rid of the name ‘columns’ from the last commit.

Having it in the Options is important, because it means it can be generated from some command-line options. Also, it reduces the number of arguments that need to be passed to Table::new; there would have been 4 with the inclusion of the Environment, but by moving some of the code into the function, we can avoid this (and any further arguments).
2017-07-05 21:01:01 +01:00
Benjamin Sago
268b7d52dc Rename Columns to table::Options
The views have been renamed to be the Optionses of their module; now the options for the Table — Columns — has followed suit.

This works out, because the table module depended on everything in the columns module. It opens the door for other only-table-specific things to be included.

The casualty was that by making it non-Clone and non-PartialEq, a bunch of other #[derive]-d types had to have their derivions removed too.
2017-07-05 20:16:04 +01:00
Benjamin Sago
d27812f819 Environment Default trait
The Environment struct only used the Default trait so it could have the same call for both Environment<UsersCache> and Environment<MockUsers>. There’s no reason to keep it around anymore.
2017-07-05 08:21:24 +01:00
Benjamin Sago
f4ddbf3849 Fix tree permissions bug
There was a bug where if you tried to recurse into a directory you didn’t have permission to read the contents of, the error would be ignored.

It now displays the errors.
2017-07-04 17:48:30 +01:00
Benjamin Sago
4c41141cb9 Give Tree its own iterator
The goal of this part of the refactoring, if you wondered, is to make it so only the tree module is aware that it needs ‘depth’ and ‘last’ values to draw the tree.

As far as the details module is concerned, it should just be doing something to produce TreeParams values which it later consumes; that’s it.

This change should make it easier to have tables that may or may not have a tree in them.
2017-07-04 08:29:36 +01:00
Benjamin Sago
a32b0dfb47 Move this up 2017-07-04 08:10:37 +01:00
Benjamin Sago
80d5c2ad6d Rename some stuff 2017-07-03 23:25:56 +01:00
Benjamin Sago
c0a2cf50af Encapsulate tree depth
It only really gets used for zeroes and having one added to it.
2017-07-03 23:15:50 +01:00
Benjamin Sago
8453f45f99 Make struct for all tree parameters
The fields for ‘depth’ and ‘last’ were being passed around separately, but were always used together.
2017-07-03 22:22:40 +01:00
Benjamin Sago
09b6ee7097 I give up 2017-07-03 20:53:37 +01:00
Benjamin Sago
fec4c45301 Extract method for table widths total 2017-07-03 20:21:33 +01:00
Benjamin Sago
1b58f012e0 Split the details iterator in two
Instead of having one iterator that might or might not contain a table, have two, one per case.
2017-07-03 20:12:32 +01:00
Benjamin Sago
7b64176929 Encapsulate table widths
Adding a header row automatically added the widths to the table and returned the row, but adding a file’s row didn’t add the widths. Now they’re consistent.

By having the widths be in a separate type, we can separate the two out later, rather than having one refer to the other.
2017-07-03 17:40:05 +01:00
Benjamin Sago
97236128ea Only get an Env if one’s being used, also mutexes
This commit ties a table’s Environment to the fact that it contains columns.

Previously, the Details view would get its Environment, and then use those fields to actually display the details in the table: except for the case where we’re only displaying a tree, when it would just be ignored, instead.

This was caused by the “no columns” case using a Vec of no Columns behind the scenes, rather than disabling the table entirely; much like how a tap isn’t a zero-length swipe, the code should have been updated to reflect this. Now, the Environment is only created if it’s going to be used.

Also, fix a double-mutex-lock: the mutable Table had to be accessed under a lock, but the table contained a UsersCache, which *also* had to be accessed under a lock. This was changed so that the table is only updated *after* the threads have all been joined, so there’s no need for any lock at all. May fix #141, but not sure.
2017-07-03 17:04:37 +01:00
Benjamin Sago
652e27e6dd Extract time formatter
This commit collects all the time-related fields from the Environment and bundles them all together in their own encapsulated struct.
2017-07-03 08:45:14 +01:00
Benjamin Sago
fc60838ff3 Extract table from details and grid_details
This commit extracts the common table element from the details and grid_details modules, and makes it its own reusable thing.

- A Table no longer holds the values it’s rendering; it just holds a continually-updated version of the maximum widths for each column. This means that all of the resulting values that turn into Rows — which here are either files, or file eggs — need to be stored *somewhere*, and that somewhere is a secondary vector that gets passed around and modified alongside the Table.
- Likewise, all the mutable methods that were on Table that added a Row now *return* the row that would have been added, hoping that the row does get stored somewhere. (It does, don’t worry.)
- Because rendering with mock users is tested in the user-field-rendering module, we don’t need to bother threading different types of U through the Environment, so now it’s just been specialised to UsersCache.
- Accidentally speed up printing a table by not buffering its entire output first when not necessary.
2017-07-02 01:02:17 +01:00
Benjamin Sago
f61e3853c1 Document sorting by type 2017-06-29 14:57:43 +01:00
Benjamin Sago
f750536420 Add sorting by type
This isn’t perfect, as a file’s type isn’t cached, so it gets recomputed for every comparison in the sort! We can’t go off the file’s `st_mode` flag because it’s not guaranteed to be in any order between systems.
2017-06-29 14:52:02 +01:00
Benjamin Sago
7e302718fe Update the docs where it counts 2017-06-29 13:24:55 +01:00
Benjamin Sago
0aa33595d7 Use the optional argument trick 2017-06-29 13:17:26 +01:00
Benjamin Sago
31148eda7b Match up fields with parameter names
The arguments passed to File’s constructor were different from the field names used — these might as well both be the same.

Also, move ext and filename to be File methods to save an import, and add tests.

Also also, by passing a PathBuf in to the constructor directly, we can save one (possibly two) instance/s where we pass in a reference to something we were going to lose ownership of anyway, only to have it basically cloned.
2017-06-29 13:07:45 +01:00
Benjamin Sago
30f74b08b4 Always look up metadata
We can do this because the only File::new invocation that already has metadata is already in the file module, so it doesn’t need its own constructor.
2017-06-29 12:24:04 +01:00
Benjamin Sago
340bccbcfc Forbid --tree --all --all
There’s a problem with the tree view where it’ll still recurse through `.` and `..`. But if you were using tree view, would you even need to see them? They’d be in the tree already!
2017-06-29 12:07:46 +01:00
Benjamin Sago
dd8bff083f Override the names of . and ..
There was a problem when displaying . and .. in directory listings: their names would normalise to actual names! So instead of literally seeing `.`, you’d see the current directory’s name, inserted in sort order into the list of results. Obviously this is not what we want.

In unrelated news, putting `.` and `..` into the list of paths read from a directory just takes up more heap space for something that’s basically constant.

We can solve both these problems at once by moving the DotFilter to the files iterator in Dir, rather than at the Dir’s creation. Having the iterator know whether it should display `.` and `..` means it can emit those files first, and because it knows what those files really represent, it can override their file names to actually be those sequences of dots.

This is not a perfect solution: the main casualty is that a File can now be constructed with a name, some metadata, both, or neither. This is currently handled with a bunch of Options, and returns IOResult even without doing any IO operations.

But at least all the tests pass!
2017-06-28 18:41:31 +01:00
Benjamin Sago
4295b243e5 Make Dir construction a bit cleaner 2017-06-27 18:13:18 +01:00
Benjamin Sago
20793ce7f4 Implement . and .. by inserting them maually
I originally thought that the entries . and .. were in *every* directory entry, and exa was already doing something to filter it out. And then... I could find no such code! Turns out, if we want those entries present, we have to insert them ourselves.

This was harder than expected. Because the file filter doesn’t have access to the parent directory path, it can’t “filter” the files vector by inserting the files at the beginning.

Instead, we do it at the iterator level. A directory can be scanned in three different ways depending on what sort of dotfiles, if any, are wanted. At this point, we already have access to the parent directory’s path, so we can just insert them manually. The enum got moved to the dir module because it’s used most there.
2017-06-27 01:13:50 +01:00
Benjamin Sago
39fd905999 Allow passing in the --all option more than once 2017-06-26 23:48:55 +01:00
Benjamin Sago
5ace1264f2 Move the show-invisibles flag into a struct 2017-06-26 23:28:10 +01:00
Benjamin Sago
4be0a36d4e Inline this thing
If a function returns one of several enum variants, but we’re only interested in one, then just return its contents and have it apply the Mode “wrapper” later.
2017-06-26 08:38:56 +01:00
Benjamin Sago
65d94636d7 Remove filter and dir_action from Details
These two fields were originally needed to determine how to recurse when using tree view.

However, as there was no distinction between the “options parsed from the command-line” Details and the “values needed to render a table” Details, these had to be threaded through the options parser as a special-case to end up in the right struct.

No more! Because there are separate structs for options and rendering, we can just add them in later.
2017-06-26 08:28:32 +01:00
Benjamin Sago
14144e2ad3 Create Render structs from views
Instead of having render methods on the types that are now called Options, create new Render structs (one per view) and execute them. This means that it’s easier to extract methods from them — some of them are pretty long.

Also, remove the GridDetails struct, which got consumed by Mode (mostly)

By introducing another indirection between the structs that command-line options get parsed into and the structs that get rendered, it should be easier to refactor that horrible function in view.rs.
2017-06-26 00:53:48 +01:00
Benjamin Sago
66491cbae3 Separate colours from mode deduction
Now that colours don’t depend on a previously-calculated “should we be using colours” boolean anymore, their entire deduce function can be done separately to the mode’s one.
2017-06-25 14:59:38 +01:00
Benjamin Sago
84b01f2064 Fix bug where colours were incorrectly applied
exa assumed that the COLUMNS environment variable being present always meant that the output was to a terminal, so it should use colours. But because this variable can be overridden, colours were being incorrectly set!

The ‘fix’ is to stop trying to be clever while only calculating the terminal width once, and instead just stick it in a lazy_static so it’s usable everywhere.
2017-06-25 14:51:44 +01:00
Benjamin Sago
b8bb148fbb usize is Copy 2017-06-25 12:49:22 +01:00
Benjamin Sago
183ed9c135 Separate classify from the other two fields
This makes the code messier, but it’s just a stepping-stone until colours gets separated too.
2017-06-25 12:32:08 +01:00
Benjamin Sago
ed3d28f2cd Extract common classify 2017-06-24 22:53:34 +01:00
Benjamin Sago
aea0035f94 Move Colour and Classify to the View
All four view types — lines, grid, details, and grid-details — held their own colours and classify flags.

This didn’t make any sense for the grid-details view, which had to pick which one to use: the values were in there twice.

It also gave the Table in the details view access to more information than it really should have had.

Now, those two flags are returned separately from the view “mode”, which is the new term for one of those four things.
2017-06-24 22:39:15 +01:00
Benjamin Sago
81c5d8b7c6 Avoid allocating vectors for the help text 2017-06-23 22:58:07 +01:00
Benjamin Sago
4018165e26 Avoid an allocation when printing help text 2017-06-23 22:50:29 +01:00
Benjamin Sago
4e32b7fca9 Remove one last newline from help output 2017-06-23 22:30:48 +01:00
Benjamin Sago
aa17e4d3df Make a common module of exit statuses 2017-06-23 22:27:33 +01:00
Benjamin Sago
e4e603b4ee There’s more to erroneousness than an exit code 2017-06-23 22:12:21 +01:00
Benjamin Sago
a060782312 Require version and help text to be on stdout 2017-06-23 22:03:58 +01:00
Benjamin Sago
c5b18d0f6b Remove extra newline from help text 2017-06-23 21:25:55 +01:00
Benjamin Sago
ded829f073 Move help generation to its own function 2017-06-23 21:22:39 +01:00
Benjamin Sago
a2901c63cf Render higher permission bits
Unlike the others, setuid/setgid/sticky get merged with user/group/other execute in the rendered Permissions cell. So there had to be a bit of code change done to make sure that none of the bits clashed.
2017-05-30 15:31:24 +01:00
Benjamin Sago
f9f7ad2230 Read setuid/setgid/sticky bits
The problem here was that we were using `metadata.permissions().mode()`, which is capped at 0o777, rather than `metadata.mode()`, which exposes every bit. With this change, we can access the higher-order permission bits, and put them in the Permissions struct.
2017-05-30 15:29:29 +01:00
Benjamin Sago
b5d5509657 Timestamps will need more work 2017-05-22 08:52:45 +01:00