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Basic demonstration of C++ classes
patterns | ||
src | ||
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CMakeLists.txt | ||
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README.md |
Game of life
This is a demonstration in C++ of a game called Game of life created by John Horton Conway in 1970
The Game Rules
At each step in time, the following transitions occur:
- Any live cell with fewer than two live neighbours dies, as if by underpopulation.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overpopulation.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
License & Copyright
- Written by Llewellyn van der Merwe, April 2020
- Copyright (C) 2020. All Rights Reserved
- License GNU/GPL Version 2 or later
Thank You! (2020/04)
- Originally Forked Mario Talevski
- Champlain College SDEV-240-81A