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* feat(fish): Enable left and right transience * Update README.md * Mention limitation
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344 lines
12 KiB
Markdown
# Advanced Configuration
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While Starship is a versatile shell, sometimes you need to do more than edit
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`starship.toml` to get it to do certain things. This page details some of the more
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advanced configuration techniques used in starship.
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::: warning
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The configurations in this section are subject to change in future releases of Starship.
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:::
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## TransientPrompt in PowerShell
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It is possible to replace the previous-printed prompt with a custom string. This
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is useful in cases where all the prompt information is not always needed. To enable
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this, run `Enable-TransientPrompt` in the shell session. To make it permanent, put
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this statement in your `$PROFILE`. Transience can be disabled on-the-fly with
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`Disable-TransientPrompt`.
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By default, the left side of input gets replaced with `>`. To customize this,
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define a new function called `Invoke-Starship-TransientFunction`. For example, to
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display Starship's `character` module here, you would do
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```powershell
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function Invoke-Starship-TransientFunction {
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&starship module character
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}
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Invoke-Expression (&starship init powershell)
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Enable-TransientPrompt
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```
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## TransientPrompt and TransientRightPrompt in Cmd
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Clink allows you to replace the previous-printed prompt with custom strings. This
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is useful in cases where all the prompt information is not always needed. To enable
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this, run `clink set prompt.transient <value>` where \<value\> can be one of:
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- `always`: always replace the previous prompt
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- `same_dir`: replace the previous prompt only if the working directory is same
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- `off`: do not replace the prompt (i.e. turn off transience)
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You need to do this only once. Make the following changes to your `starship.lua`
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to customize what gets displayed on the left and on the right:
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- By default, the left side of input gets replaced with `>`. To customize this,
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define a new function called `starship_transient_prompt_func`. This function
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receives the current prompt as a string that you can utilize. For example, to
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display Starship's `character` module here, you would do
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```lua
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function starship_transient_prompt_func(prompt)
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return io.popen("starship module character"
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.." --keymap="..rl.getvariable('keymap')
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):read("*a")
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end
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load(io.popen('starship init cmd'):read("*a"))()
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```
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- By default, the right side of input is empty. To customize this, define a new
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function called `starship_transient_rprompt_func`. This function receives the
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current prompt as a string that you can utilize. For example, to display
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the time at which the last command was started here, you would do
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```lua
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function starship_transient_rprompt_func(prompt)
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return io.popen("starship module time"):read("*a")
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end
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load(io.popen('starship init cmd'):read("*a"))()
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```
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## TransientPrompt and TransientRightPrompt in Fish
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It is possible to replace the previous-printed prompt with a custom string. This
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is useful in cases where all the prompt information is not always needed. To enable
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this, run `enable_transience` in the shell session. To make it permanent, put
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this statement in your `~/.config/fish/config.fish`. Transience can be disabled on-the-fly with
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`disable_transience`.
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Note that in case of Fish, the transient prompt is only printed if the commandline is non-empty,
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and syntactically correct.
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- By default, the left side of input gets replaced with a bold-green `❯`. To customize this,
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define a new function called `starship_transient_prompt_func`. For example, to
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display Starship's `character` module here, you would do
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```fish
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function starship_transient_prompt_func
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starship module character
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end
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starship init fish | source
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enable_transience
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```
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- By default, the right side of input is empty. To customize this, define a new
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function called `starship_transient_rprompt_func`. For example, to display
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the time at which the last command was started here, you would do
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```fish
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function starship_transient_rprompt_func
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starship module time
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end
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starship init fish | source
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enable_transience
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```
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## Custom pre-prompt and pre-execution Commands in Cmd
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Clink provides extremely flexible APIs to run pre-prompt and pre-exec commands
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in Cmd shell. It is fairly simple to use with Starship. Make the following changes
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to your `starship.lua` file as per your requirements:
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- To run a custom function right before the prompt is drawn, define a new
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function called `starship_preprompt_user_func`. This function receives
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the current prompt as a string that you can utilize. For example, to
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draw a rocket before the prompt, you would do
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```lua
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function starship_preprompt_user_func(prompt)
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print("🚀")
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end
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load(io.popen('starship init cmd'):read("*a"))()
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```
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- To run a custom function right before a command is executed, define a new
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function called `starship_precmd_user_func`. This function receives
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the current commandline as a string that you can utilize. For example, to
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print the command that's about to be executed, you would do
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```lua
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function starship_precmd_user_func(line)
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print("Executing: "..line)
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end
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load(io.popen('starship init cmd'):read("*a"))()
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```
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## Custom pre-prompt and pre-execution Commands in Bash
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Bash does not have a formal preexec/precmd framework like most other shells.
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Because of this, it is difficult to provide fully customizable hooks in `bash`.
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However, Starship does give you limited ability to insert your own functions
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into the prompt-rendering procedure:
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- To run a custom function right before the prompt is drawn, define a new
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function and then assign its name to `starship_precmd_user_func`. For example,
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to draw a rocket before the prompt, you would do
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```bash
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function blastoff(){
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echo "🚀"
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}
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starship_precmd_user_func="blastoff"
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```
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- To run a custom function right before a command runs, you can use the
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[`DEBUG` trap mechanism](https://jichu4n.com/posts/debug-trap-and-prompt_command-in-bash/).
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However, you **must** trap the DEBUG signal _before_ initializing Starship!
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Starship can preserve the value of the DEBUG trap, but if the trap is overwritten
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after starship starts up, some functionality will break.
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```bash
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function blastoff(){
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echo "🚀"
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}
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trap blastoff DEBUG # Trap DEBUG *before* running starship
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set -o functrace
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eval $(starship init bash)
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set +o functrace
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```
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## Custom pre-prompt and pre-execution Commands in PowerShell
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PowerShell does not have a formal preexec/precmd framework like most other shells.
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Because of this, it is difficult to provide fully customizable hooks in `powershell`.
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However, Starship does give you limited ability to insert your own functions
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into the prompt-rendering procedure:
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Create a function named `Invoke-Starship-PreCommand`
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```powershell
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function Invoke-Starship-PreCommand {
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$host.ui.Write("🚀")
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}
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```
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## Change Window Title
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Some shell prompts will automatically change the window title for you (e.g. to
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reflect your working directory). Fish even does it by default.
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Starship does not do this, but it's fairly straightforward to add this
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functionality to `bash`, `zsh`, `cmd` or `powershell`.
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First, define a window title change function (identical in bash and zsh):
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```bash
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function set_win_title(){
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echo -ne "\033]0; YOUR_WINDOW_TITLE_HERE \007"
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}
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```
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You can use variables to customize this title (`$USER`, `$HOSTNAME`, and `$PWD`
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are popular choices).
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In `bash`, set this function to be the precmd starship function:
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```bash
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starship_precmd_user_func="set_win_title"
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```
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In `zsh`, add this to the `precmd_functions` array:
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```bash
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precmd_functions+=(set_win_title)
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```
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If you like the result, add these lines to your shell configuration file
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(`~/.bashrc` or `~/.zshrc`) to make it permanent.
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For example, if you want to display your current directory in your terminal tab title,
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add the following snippet to your `~/.bashrc` or `~/.zshrc`:
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```bash
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function set_win_title(){
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echo -ne "\033]0; $(basename "$PWD") \007"
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}
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starship_precmd_user_func="set_win_title"
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```
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For Cmd, you can change the window title using the `starship_preprompt_user_func` function.
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```lua
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function starship_preprompt_user_func(prompt)
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console.settitle(os.getenv('USERNAME').."@"..os.getenv('COMPUTERNAME')..": "..os.getcwd())
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end
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load(io.popen('starship init cmd'):read("*a"))()
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```
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You can also set a similar output with PowerShell by creating a function named `Invoke-Starship-PreCommand`.
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```powershell
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# edit $PROFILE
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function Invoke-Starship-PreCommand {
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$host.ui.Write("`e]0; PS> $env:USERNAME@$env:COMPUTERNAME`: $pwd `a")
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}
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Invoke-Expression (&starship init powershell)
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```
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## Enable Right Prompt
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Some shells support a right prompt which renders on the same line as the input. Starship can
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set the content of the right prompt using the `right_format` option. Any module that can be used
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in `format` is also supported in `right_format`. The `$all` variable will only contain modules
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not explicitly used in either `format` or `right_format`.
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Note: The right prompt is a single line following the input location. To right align modules above
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the input line in a multi-line prompt, see the [`fill` module](/config/#fill).
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`right_format` is currently supported for the following shells: elvish, fish, zsh, xonsh, cmd.
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### Example
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```toml
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# ~/.config/starship.toml
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# A minimal left prompt
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format = """$character"""
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# move the rest of the prompt to the right
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right_format = """$all"""
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```
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Produces a prompt like the following:
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```
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▶ starship on rprompt [!] is 📦 v0.57.0 via 🦀 v1.54.0 took 17s
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```
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## Continuation Prompt
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Some shells support a continuation prompt along with the normal prompt. This prompt is rendered instead of the normal prompt when the user has entered an incomplete statement (such as a single left parenthesis or quote).
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Starship can set the continuation prompt using the `continuation_prompt` option. The default prompt is `"[∙](bright-black) "`.
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Note: `continuation_prompt` should be set to a literal string without any variables.
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Note: Continuation prompts are only available in the following shells:
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- `bash`
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- `zsh`
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- `PowerShell`
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### Example
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```toml
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# ~/.config/starship.toml
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# A continuation prompt that displays two filled in arrows
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continuation_prompt = "▶▶"
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```
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## Style Strings
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Style strings are a list of words, separated by whitespace. The words are not case sensitive (i.e. `bold` and `BoLd` are considered the same string). Each word can be one of the following:
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- `bold`
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- `italic`
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- `underline`
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- `dimmed`
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- `inverted`
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- `blink`
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- `hidden`
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- `strikethrough`
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- `bg:<color>`
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- `fg:<color>`
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- `<color>`
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- `none`
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where `<color>` is a color specifier (discussed below). `fg:<color>` and `<color>` currently do the same thing, though this may change in the future. `inverted` swaps the background and foreground colors. The order of words in the string does not matter.
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The `none` token overrides all other tokens in a string if it is not part of a `bg:` specifier, so that e.g. `fg:red none fg:blue` will still create a string with no styling. `bg:none` sets the background to the default color so `fg:red bg:none` is equivalent to `red` or `fg:red` and `bg:green fg:red bg:none` is also equivalent to `fg:red` or `red`. It may become an error to use `none` in conjunction with other tokens in the future.
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A color specifier can be one of the following:
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- One of the standard terminal colors: `black`, `red`, `green`, `blue`,
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`yellow`, `purple`, `cyan`, `white`. You can optionally prefix these
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with `bright-` to get the bright version (e.g. `bright-white`).
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- A `#` followed by a six-digit hexadecimal number. This specifies an
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[RGB color hex code](https://www.w3schools.com/colors/colors_hexadecimal.asp).
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- A number between 0-255. This specifies an [8-bit ANSI Color Code](https://i.stack.imgur.com/KTSQa.png).
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If multiple colors are specified for foreground/background, the last one in the string will take priority.
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Not every style string will be displayed correctly by every terminal. In particular, the following known quirks exist:
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- Many terminals disable support for `blink` by default
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- `hidden` is not supported on iTerm (https://gitlab.com/gnachman/iterm2/-/issues/4564).
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- `strikethrough` is not supported by the default macOS Terminal.app
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