docs: start libs section of go cheatsheet

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LuanSilveiraSouza 2021-03-06 21:07:16 -03:00
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@ -2,22 +2,27 @@
## Summary
- Introduction
- [Hello World](#hello-world)
- [Go CLI Commands](#go-cli-commands)
- [Go Modules](#go-modules)
- Basic
- [Basic Types](#basic-types)
- [Variables](#variables)
- [Operators](#operators)
- [Conditional Statements](#conditional-statements)
- [Loops](#loops)
- [Arrays](#arrays)
- [Functions](#functions)
- Advanced
- [Structs](#structs)
- [Maps](#maps)
- [Pointers](#pointers)
- Introduction
- [Hello World](#hello-world)
- [Go CLI Commands](#go-cli-commands)
- [Go Modules](#go-modules)
- Basic
- [Basic Types](#basic-types)
- [Variables](#variables)
- [Operators](#operators)
- [Conditional Statements](#conditional-statements)
- [Loops](#loops)
- [Arrays](#arrays)
- [Functions](#functions)
- Advanced
- [Structs](#structs)
- [Maps](#maps)
- [Pointers](#pointers)
- [Methods and Interfaces](#methods-and-interfaces)
- [Errors](#errors)
- [Testing](#testing)
- Standard Libs
- [Package fmt](#package-fmt)
## Hello World
@ -27,7 +32,7 @@ package main
import "fmt"
func main() {
fmt.Println("Hello World!")
fmt.Println("Hello Gophers!")
}
```
@ -80,16 +85,17 @@ $ go version
## Go Modules
- Go projects are called **modules**
- Each module has multiple **packages**
- Each package should has a scoped functionality. Packages talk to each other to compose the code
- A module needs at least one package, the **main**
- The package main needs a entry function called **main**
- Go projects are called **modules**
- Each module has multiple **packages**
- Each package should has a scoped functionality. Packages talk to each other to compose the code
- A module needs at least one package, the **main**
- The package main needs a entry function called **main**
```bash
# Create Module
$ go mod init [name]
```
Tip: By convention, modules names has the follow structure:
domain.com/user/module/package
@ -102,25 +108,25 @@ Example: github.com/spf13/cobra
## Basic Types
| Type | Set of Values | Values |
|:---------:|:-----------------:|:---------:|
| bool | boolean | true/false |
| string | array of characters | needs to be inside "" |
| int | integers | 32 or 64 bit integer |
| int8 | 8-bit integers | [ -128, 128 ] |
| int16 | 16-bit integers | [ -32768, 32767] |
| int32 | 32-bit integers | [ -2147483648, 2147483647] |
| int64 | 64-bit integers | [ -9223372036854775808, 9223372036854775807 ] |
| uint8 | 8-bit unsigned integers | [ 0, 255 ] |
| uint16 | 16-bit unsigned integers | [ 0, 65535 ] |
| uint32 | 32-bit unsigned integers | [ 0, 4294967295 ] |
| uint64 | 64-bit unsigned integers | [ 0, 18446744073709551615 ] |
| float32 | 32-bit float | |
| float64 | 64-bit float | |
| complex64 | 32-bit float with real and imaginary parts | |
| complex128 | 64-bit float with real and imaginary parts | |
| byte | sets of bits | alias for uint8 |
| rune | Unicode characters | alias for int32 |
| Type | Set of Values | Values |
| :--------: | :----------------------------------------: | :-------------------------------------------: |
| bool | boolean | true/false |
| string | array of characters | needs to be inside "" |
| int | integers | 32 or 64 bit integer |
| int8 | 8-bit integers | [ -128, 128 ] |
| int16 | 16-bit integers | [ -32768, 32767] |
| int32 | 32-bit integers | [ -2147483648, 2147483647] |
| int64 | 64-bit integers | [ -9223372036854775808, 9223372036854775807 ] |
| uint8 | 8-bit unsigned integers | [ 0, 255 ] |
| uint16 | 16-bit unsigned integers | [ 0, 65535 ] |
| uint32 | 32-bit unsigned integers | [ 0, 4294967295 ] |
| uint64 | 64-bit unsigned integers | [ 0, 18446744073709551615 ] |
| float32 | 32-bit float | |
| float64 | 64-bit float | |
| complex64 | 32-bit float with real and imaginary parts | |
| complex128 | 64-bit float with real and imaginary parts | |
| byte | sets of bits | alias for uint8 |
| rune | Unicode characters | alias for int32 |
[Return to Summary](#summary)
@ -171,7 +177,7 @@ const pi = 3.1415
[Return to Summary](#summary)
Arithmetic Operators
| Symbol | Operation | Valid Types |
| Symbol | Operation | Valid Types |
|:---------:|:-------------:|:-------------:|
| `+` | Sum | integers, floats, complex values, strings |
| `-` | Difference | integers, floats, complex values |
@ -186,7 +192,7 @@ Arithmetic Operators
| `>>` | Right shift | integer >> unsigned integer |
Comparison Operators
| Symbol | Operation |
| Symbol | Operation |
|:---------:|:-------------:|
| `==` | Equal |
| `!=` | Not equal |
@ -196,7 +202,7 @@ Comparison Operators
| `>=` | Greater or equal |
Logical Operators
| Symbol | Operation |
| Symbol | Operation |
|:---------:|:-------------:|
| `&&` | Conditional AND |
| `||` | Conditional OR |
@ -362,6 +368,7 @@ for _, value := range slice {
<hr/>
## Functions
```go
// Functions acts as a scoped block of code
func sayHello() {
@ -540,3 +547,115 @@ Obs: Unlike C, Go doesn't have pointer arithmetics.
[Return to Summary](#summary)
<hr/>
## Methods and Interfaces
Go doesn't have classes. But you can implement methods, interfaces and almost everything contained in OOP, but in what gophers call "Go Way"
```go
type Dog struct {
Name string
}
func (dog *Dog) bark() string {
return dog.Name + " is barking!"
}
dog := Dog{"Rex"}
dog.bark() // Rex is barking!
```
Interfaces are implicitly implemented. You don't need to inform that your struct are correctly implementing a interface if it already has all methods with the same name of the interface.
All structs implement the `interface{}` interface. This empty interface means the same as `any`.
```go
// Car implements Vehicle interface
type Vehicle interface {
Accelerate()
}
type Car struct {
}
func (car *Car) Accelerate() {
return "Car is moving on ground"
}
```
[Return to Summary](#summary)
<hr/>
## Errors
Go doesn't support `throw`, `try`, `catch` and other common error handling structures. Here, we use `error` package to build possible errors as a returning parameter in functions
```go
import "errors"
// Function that contain a logic that can cause a possible exception flow
func firstLetter(text string) (string, error) {
if len(text) < 1 {
return nil, errors.New("Parameter text is empty")
}
return string(text[0]), nil
}
a, errorA := firstLetter("Wow")
a // "W"
errorA // nil
b, errorB := firstLetter("")
b // nil
errorB // Error("Parameter text is empty")
```
[Return to Summary](#summary)
<hr/>
## Testing
Go has a built-in library to unit testing. In a separate file you insert tests for functionalities of a file and run `go test package` to run all tests of the actual package or `go test path` to run a specific test file.
```go
// main.go
func Sum(x, y int) int {
return x + y
}
// main_test.go
import (
"testing"
"reflect"
)
func TestSum(t *testing.T) {
x, y := 2, 4
expected := 2 + 4
if !reflect.DeepEqual(sum(x, y), expected) {
t.Fatalf("Function Sum not working as expected")
}
}
```
[Return to Summary](#summary)
<hr/>
## Package `fmt`
```go
import "fmt"
fmt.Print("Hello World") // Print in console
fmt.Println("Hello World") // Print and add a new line in end
fmt.Printf("%s is %d years old", "John", 32) // Print with formatting
fmt.Errorf("User %d not found", 123) // Print a formatted error
```
[Return to Summary](#summary)
<hr/>