List().
move comment regarding problematic List() backend api (it's s3's ListObjects
that has a problem, NOT swift's ObjectsWalk).
As per discussion in PR #1399.
On Darwin, allow a 1μs difference in restored timestamps, because
macOS <10.13 cannot restore with nanosecond precision and the current
version of Go (1.9.2) does not yet support the new syscall required
for this. (#1087#1389)
This is a fix for the following situation (gh-1188):
List() grabs a semaphore token upon entry, starts a goroutine, and
does not release the token until the routine exits (via a defer).
The goroutine iterates over the results from ListCurrentObjects(),
sending them one at a time to a channel, where they are ultimately
processed by be.Load().
Since be.Load() also needs a token, this will result in deadlock if
b2.connections=1.
This fix changes List() so that the token is only held during the call
to ListCurrentObjects().
Add a RESTIC_PROGRESS_FPS environment variable to limit the interval
at which the progress indicator updates (allowed values: 1-60).
The default rate of 60 FPS can cause high terminal CPU load on some
systems, like iTerm2 on macOS with font anti-aliasing enabled.
Usage:
RESTIC_PROGRESS_FPS=1 restic ...
RESTIC_PROGRESS_FPS=60 restic ...
Add --last flag to snapshots command to only show the last entry for any
(hostname, paths) combination.
This makes it easier to check when various paths were last backed up.
- be explicit when discarding returned errors from .Close(), etc.
- remove named return values from funcs when naked return not used
- fix some "err" shadowing when redeclaration not needed
Sometimes s3 listobjects for a directory includes an entry for that
directory. The restic s3 backend doesn't expect that and returns
an error.
Symptom is:
ReadDir: invalid key name restic/key/, removing prefix
restic/key/ yielded empty string
I'm not sure when s3 does that; I'm unable to reproduce it myself.
But in any case, it seems correct to ignore that when it happens.
Fixes #1068
By default, the GCS Go packages have an internal "chunk size" of 8MB,
used for blob uploads.
Media().Do() will buffer a full 8MB from the io.Reader (or less if EOF
is reached) then write that full 8MB to the network all at once.
This behavior does not play nicely with --limit-upload, which only
limits the Reader passed to Media. While the long-term average upload
rate will be correctly limited, the actual network bandwidth will be
very spikey.
e.g., if an 8MB/s connection is limited to 1MB/s, Media().Do() will
spend 8s reading from the rate-limited reader (performing no network
requests), then 1s writing to the network at 8MB/s.
This is bad for network connections hurt by full-speed uploads,
particularly when writing 8MB will take several seconds.
Disable resumable uploads entirely by setting the chunk size to zero.
This causes the io.Reader to be passed further down the request stack,
where there is less (but still some) buffering.
My connection is around 1.5MB/s up, with nominal ~15ms ping times to
8.8.8.8.
Without this change, --limit-upload 1024 results in several seconds of
~200ms ping times (uploading), followed by several seconds of ~15ms ping
times (reading from rate-limited reader). A bandwidth monitor reports
this as several seconds of ~1.5MB/s followed by several seconds of
0.0MB/s.
With this change, --limit-upload 1024 results in ~20ms ping times and
the bandwidth monitor reports a constant ~1MB/s.
I've elected to make this change unconditional of --limit-upload because
the resumable uploads shouldn't be providing much benefit anyways, as
restic already uploads mostly small blobs and already has a retry
mechanism.
--limit-download is not affected by this problem, as Get().Download()
returns the real http.Response.Body without any internal buffering.
Updates #1216