syncthing/lib/model/model.go

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// Copyright (C) 2014 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
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package model
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import (
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"bufio"
"crypto/tls"
"encoding/json"
"errors"
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"fmt"
"io"
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"net"
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"os"
"path/filepath"
"reflect"
"runtime"
"strings"
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stdsync "sync"
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"time"
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"github.com/syncthing/syncthing/lib/config"
"github.com/syncthing/syncthing/lib/db"
"github.com/syncthing/syncthing/lib/events"
"github.com/syncthing/syncthing/lib/ignore"
"github.com/syncthing/syncthing/lib/osutil"
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"github.com/syncthing/syncthing/lib/protocol"
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"github.com/syncthing/syncthing/lib/scanner"
"github.com/syncthing/syncthing/lib/stats"
"github.com/syncthing/syncthing/lib/symlinks"
"github.com/syncthing/syncthing/lib/sync"
"github.com/syncthing/syncthing/lib/versioner"
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"github.com/syndtr/goleveldb/leveldb"
"github.com/thejerf/suture"
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)
// How many files to send in each Index/IndexUpdate message.
const (
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indexTargetSize = 250 * 1024 // Aim for making index messages no larger than 250 KiB (uncompressed)
indexPerFileSize = 250 // Each FileInfo is approximately this big, in bytes, excluding BlockInfos
indexPerBlockSize = 40 // Each BlockInfo is approximately this big
indexBatchSize = 1000 // Either way, don't include more files than this
reqValidationTime = time.Hour // How long to cache validation entries for Request messages
reqValidationCacheSize = 1000 // How many entries to aim for in the validation cache size
)
type service interface {
Serve()
Stop()
Jobs() ([]string, []string) // In progress, Queued
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BringToFront(string)
DelayScan(d time.Duration)
IndexUpdated() // Remote index was updated notification
Scan(subs []string) error
setState(state folderState)
setError(err error)
clearError()
getState() (folderState, time.Time, error)
}
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type Model struct {
*suture.Supervisor
cfg *config.Wrapper
db *leveldb.DB
finder *db.BlockFinder
progressEmitter *ProgressEmitter
id protocol.DeviceID
shortID uint64
cacheIgnoredFiles bool
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deviceName string
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clientName string
clientVersion string
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folderCfgs map[string]config.FolderConfiguration // folder -> cfg
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folderFiles map[string]*db.FileSet // folder -> files
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folderDevices map[string][]protocol.DeviceID // folder -> deviceIDs
deviceFolders map[protocol.DeviceID][]string // deviceID -> folders
deviceStatRefs map[protocol.DeviceID]*stats.DeviceStatisticsReference // deviceID -> statsRef
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folderIgnores map[string]*ignore.Matcher // folder -> matcher object
folderRunners map[string]service // folder -> puller or scanner
folderStatRefs map[string]*stats.FolderStatisticsReference // folder -> statsRef
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fmut sync.RWMutex // protects the above
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conn map[protocol.DeviceID]Connection
deviceVer map[protocol.DeviceID]string
devicePaused map[protocol.DeviceID]bool
pmut sync.RWMutex // protects the above
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reqValidationCache map[string]time.Time // folder / file name => time when confirmed to exist
rvmut sync.RWMutex // protects reqValidationCache
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}
var (
symlinkWarning = stdsync.Once{}
)
// NewModel creates and starts a new model. The model starts in read-only mode,
// where it sends index information to connected peers and responds to requests
// for file data without altering the local folder in any way.
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func NewModel(cfg *config.Wrapper, id protocol.DeviceID, deviceName, clientName, clientVersion string, ldb *leveldb.DB) *Model {
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m := &Model{
Supervisor: suture.New("model", suture.Spec{
Log: func(line string) {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
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l.Debugln(line)
},
}),
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cfg: cfg,
db: ldb,
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finder: db.NewBlockFinder(ldb),
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progressEmitter: NewProgressEmitter(cfg),
id: id,
shortID: id.Short(),
cacheIgnoredFiles: cfg.Options().CacheIgnoredFiles,
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deviceName: deviceName,
clientName: clientName,
clientVersion: clientVersion,
folderCfgs: make(map[string]config.FolderConfiguration),
folderFiles: make(map[string]*db.FileSet),
folderDevices: make(map[string][]protocol.DeviceID),
deviceFolders: make(map[protocol.DeviceID][]string),
deviceStatRefs: make(map[protocol.DeviceID]*stats.DeviceStatisticsReference),
folderIgnores: make(map[string]*ignore.Matcher),
folderRunners: make(map[string]service),
folderStatRefs: make(map[string]*stats.FolderStatisticsReference),
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conn: make(map[protocol.DeviceID]Connection),
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deviceVer: make(map[protocol.DeviceID]string),
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devicePaused: make(map[protocol.DeviceID]bool),
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reqValidationCache: make(map[string]time.Time),
fmut: sync.NewRWMutex(),
pmut: sync.NewRWMutex(),
rvmut: sync.NewRWMutex(),
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}
if cfg.Options().ProgressUpdateIntervalS > -1 {
go m.progressEmitter.Serve()
}
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return m
}
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// StartDeadlockDetector starts a deadlock detector on the models locks which
// causes panics in case the locks cannot be acquired in the given timeout
// period.
func (m *Model) StartDeadlockDetector(timeout time.Duration) {
l.Infof("Starting deadlock detector with %v timeout", timeout)
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deadlockDetect(m.fmut, timeout)
deadlockDetect(m.pmut, timeout)
}
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// StartFolderRW starts read/write processing on the current model. When in
// read/write mode the model will attempt to keep in sync with the cluster by
// pulling needed files from peer devices.
func (m *Model) StartFolderRW(folder string) {
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m.fmut.Lock()
cfg, ok := m.folderCfgs[folder]
if !ok {
panic("cannot start nonexistent folder " + folder)
}
_, ok = m.folderRunners[folder]
if ok {
panic("cannot start already running folder " + folder)
}
p := newRWFolder(m, m.shortID, cfg)
m.folderRunners[folder] = p
m.fmut.Unlock()
if len(cfg.Versioning.Type) > 0 {
factory, ok := versioner.Factories[cfg.Versioning.Type]
if !ok {
l.Fatalf("Requested versioning type %q that does not exist", cfg.Versioning.Type)
}
versioner := factory(folder, cfg.Path(), cfg.Versioning.Params)
if service, ok := versioner.(suture.Service); ok {
// The versioner implements the suture.Service interface, so
// expects to be run in the background in addition to being called
// when files are going to be archived.
m.Add(service)
}
p.versioner = versioner
}
m.Add(p)
l.Okln("Ready to synchronize", folder, "(read-write)")
}
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// StartFolderRO starts read only processing on the current model. When in
// read only mode the model will announce files to the cluster but not pull in
// any external changes.
func (m *Model) StartFolderRO(folder string) {
m.fmut.Lock()
cfg, ok := m.folderCfgs[folder]
if !ok {
panic("cannot start nonexistent folder " + folder)
}
_, ok = m.folderRunners[folder]
if ok {
panic("cannot start already running folder " + folder)
}
s := newROFolder(m, folder, time.Duration(cfg.RescanIntervalS)*time.Second)
m.folderRunners[folder] = s
m.fmut.Unlock()
m.Add(s)
l.Okln("Ready to synchronize", folder, "(read only; no external updates accepted)")
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}
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type ConnectionInfo struct {
protocol.Statistics
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Connected bool
Paused bool
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Address string
ClientVersion string
Type ConnectionType
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}
func (info ConnectionInfo) MarshalJSON() ([]byte, error) {
return json.Marshal(map[string]interface{}{
"at": info.At,
"inBytesTotal": info.InBytesTotal,
"outBytesTotal": info.OutBytesTotal,
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"connected": info.Connected,
"paused": info.Paused,
"address": info.Address,
"clientVersion": info.ClientVersion,
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"type": info.Type.String(),
})
}
// ConnectionStats returns a map with connection statistics for each connected device.
func (m *Model) ConnectionStats() map[string]interface{} {
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type remoteAddrer interface {
RemoteAddr() net.Addr
}
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m.pmut.RLock()
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m.fmut.RLock()
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res := make(map[string]interface{})
devs := m.cfg.Devices()
conns := make(map[string]ConnectionInfo, len(devs))
for device := range devs {
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ci := ConnectionInfo{
ClientVersion: m.deviceVer[device],
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Paused: m.devicePaused[device],
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}
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if conn, ok := m.conn[device]; ok {
ci.Type = conn.Type
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ci.Connected = ok
ci.Statistics = conn.Statistics()
if addr := conn.RemoteAddr(); addr != nil {
ci.Address = addr.String()
}
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}
conns[device.String()] = ci
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}
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res["connections"] = conns
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m.fmut.RUnlock()
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m.pmut.RUnlock()
in, out := protocol.TotalInOut()
res["total"] = ConnectionInfo{
Statistics: protocol.Statistics{
At: time.Now(),
InBytesTotal: in,
OutBytesTotal: out,
},
}
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return res
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}
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// DeviceStatistics returns statistics about each device
func (m *Model) DeviceStatistics() map[string]stats.DeviceStatistics {
var res = make(map[string]stats.DeviceStatistics)
for id := range m.cfg.Devices() {
res[id.String()] = m.deviceStatRef(id).GetStatistics()
}
return res
}
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// FolderStatistics returns statistics about each folder
func (m *Model) FolderStatistics() map[string]stats.FolderStatistics {
var res = make(map[string]stats.FolderStatistics)
for id := range m.cfg.Folders() {
res[id] = m.folderStatRef(id).GetStatistics()
}
return res
}
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// Completion returns the completion status, in percent, for the given device
// and folder.
func (m *Model) Completion(device protocol.DeviceID, folder string) float64 {
var tot int64
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m.fmut.RLock()
rf, ok := m.folderFiles[folder]
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m.fmut.RUnlock()
if !ok {
return 0 // Folder doesn't exist, so we hardly have any of it
}
rf.WithGlobalTruncated(func(f db.FileIntf) bool {
if !f.IsDeleted() {
tot += f.Size()
}
return true
})
if tot == 0 {
return 100 // Folder is empty, so we have all of it
}
var need int64
rf.WithNeedTruncated(device, func(f db.FileIntf) bool {
if !f.IsDeleted() {
need += f.Size()
}
return true
})
res := 100 * (1 - float64(need)/float64(tot))
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
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l.Debugf("%v Completion(%s, %q): %f (%d / %d)", m, device, folder, res, need, tot)
return res
}
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func sizeOf(fs []protocol.FileInfo) (files, deleted int, bytes int64) {
for _, f := range fs {
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fs, de, by := sizeOfFile(f)
files += fs
deleted += de
bytes += by
}
return
}
func sizeOfFile(f db.FileIntf) (files, deleted int, bytes int64) {
if !f.IsDeleted() {
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files++
} else {
deleted++
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}
bytes += f.Size()
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return
}
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// GlobalSize returns the number of files, deleted files and total bytes for all
// files in the global model.
func (m *Model) GlobalSize(folder string) (nfiles, deleted int, bytes int64) {
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m.fmut.RLock()
defer m.fmut.RUnlock()
if rf, ok := m.folderFiles[folder]; ok {
rf.WithGlobalTruncated(func(f db.FileIntf) bool {
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fs, de, by := sizeOfFile(f)
nfiles += fs
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deleted += de
bytes += by
return true
})
}
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return
}
// LocalSize returns the number of files, deleted files and total bytes for all
// files in the local folder.
func (m *Model) LocalSize(folder string) (nfiles, deleted int, bytes int64) {
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m.fmut.RLock()
defer m.fmut.RUnlock()
if rf, ok := m.folderFiles[folder]; ok {
rf.WithHaveTruncated(protocol.LocalDeviceID, func(f db.FileIntf) bool {
if f.IsInvalid() {
return true
}
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fs, de, by := sizeOfFile(f)
nfiles += fs
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deleted += de
bytes += by
return true
})
}
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return
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}
// NeedSize returns the number and total size of currently needed files.
func (m *Model) NeedSize(folder string) (nfiles int, bytes int64) {
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m.fmut.RLock()
defer m.fmut.RUnlock()
if rf, ok := m.folderFiles[folder]; ok {
rf.WithNeedTruncated(protocol.LocalDeviceID, func(f db.FileIntf) bool {
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fs, de, by := sizeOfFile(f)
nfiles += fs + de
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bytes += by
return true
})
}
bytes -= m.progressEmitter.BytesCompleted(folder)
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
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l.Debugf("%v NeedSize(%q): %d %d", m, folder, nfiles, bytes)
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return
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}
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// NeedFolderFiles returns paginated list of currently needed files in
// progress, queued, and to be queued on next puller iteration, as well as the
// total number of files currently needed.
func (m *Model) NeedFolderFiles(folder string, page, perpage int) ([]db.FileInfoTruncated, []db.FileInfoTruncated, []db.FileInfoTruncated, int) {
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m.fmut.RLock()
defer m.fmut.RUnlock()
total := 0
rf, ok := m.folderFiles[folder]
if !ok {
return nil, nil, nil, 0
}
var progress, queued, rest []db.FileInfoTruncated
var seen map[string]struct{}
skip := (page - 1) * perpage
get := perpage
runner, ok := m.folderRunners[folder]
if ok {
allProgressNames, allQueuedNames := runner.Jobs()
var progressNames, queuedNames []string
progressNames, skip, get = getChunk(allProgressNames, skip, get)
queuedNames, skip, get = getChunk(allQueuedNames, skip, get)
progress = make([]db.FileInfoTruncated, len(progressNames))
queued = make([]db.FileInfoTruncated, len(queuedNames))
seen = make(map[string]struct{}, len(progressNames)+len(queuedNames))
for i, name := range progressNames {
if f, ok := rf.GetGlobalTruncated(name); ok {
progress[i] = f
seen[name] = struct{}{}
}
}
for i, name := range queuedNames {
if f, ok := rf.GetGlobalTruncated(name); ok {
queued[i] = f
seen[name] = struct{}{}
}
}
}
rest = make([]db.FileInfoTruncated, 0, perpage)
rf.WithNeedTruncated(protocol.LocalDeviceID, func(f db.FileIntf) bool {
total++
if skip > 0 {
skip--
return true
}
if get > 0 {
ft := f.(db.FileInfoTruncated)
if _, ok := seen[ft.Name]; !ok {
rest = append(rest, ft)
get--
}
}
return true
})
return progress, queued, rest, total
}
// Index is called when a new device is connected and we receive their full index.
// Implements the protocol.Model interface.
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func (m *Model) Index(deviceID protocol.DeviceID, folder string, fs []protocol.FileInfo, flags uint32, options []protocol.Option) {
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if flags != 0 {
l.Warnln("protocol error: unknown flags 0x%x in Index message", flags)
return
}
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
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l.Debugf("IDX(in): %s %q: %d files", deviceID, folder, len(fs))
if !m.folderSharedWith(folder, deviceID) {
events.Default.Log(events.FolderRejected, map[string]string{
"folder": folder,
"device": deviceID.String(),
})
l.Infof("Unexpected folder ID %q sent from device %q; ensure that the folder exists and that this device is selected under \"Share With\" in the folder configuration.", folder, deviceID)
return
}
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m.fmut.RLock()
cfg := m.folderCfgs[folder]
files, ok := m.folderFiles[folder]
runner := m.folderRunners[folder]
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m.fmut.RUnlock()
if runner != nil {
// Runner may legitimately not be set if this is the "cleanup" Index
// message at startup.
defer runner.IndexUpdated()
}
if !ok {
l.Fatalf("Index for nonexistant folder %q", folder)
2013-12-15 10:43:31 +00:00
}
2014-07-13 19:07:24 +00:00
fs = filterIndex(folder, fs, cfg.IgnoreDelete)
files.Replace(deviceID, fs)
2014-07-17 11:38:36 +00:00
events.Default.Log(events.RemoteIndexUpdated, map[string]interface{}{
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"device": deviceID.String(),
"folder": folder,
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"items": len(fs),
"version": files.LocalVersion(deviceID),
2014-07-13 19:07:24 +00:00
})
2013-12-28 13:10:36 +00:00
}
// IndexUpdate is called for incremental updates to connected devices' indexes.
// Implements the protocol.Model interface.
2015-01-14 22:11:31 +00:00
func (m *Model) IndexUpdate(deviceID protocol.DeviceID, folder string, fs []protocol.FileInfo, flags uint32, options []protocol.Option) {
2015-01-14 22:28:19 +00:00
if flags != 0 {
l.Warnln("protocol error: unknown flags 0x%x in IndexUpdate message", flags)
return
}
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugf("%v IDXUP(in): %s / %q: %d files", m, deviceID, folder, len(fs))
if !m.folderSharedWith(folder, deviceID) {
l.Infof("Update for unexpected folder ID %q sent from device %q; ensure that the folder exists and that this device is selected under \"Share With\" in the folder configuration.", folder, deviceID)
return
}
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
files := m.folderFiles[folder]
cfg := m.folderCfgs[folder]
runner, ok := m.folderRunners[folder]
2014-09-28 11:39:39 +00:00
m.fmut.RUnlock()
if !ok {
l.Fatalf("IndexUpdate for nonexistant folder %q", folder)
2013-12-28 13:10:36 +00:00
}
2014-07-13 19:07:24 +00:00
fs = filterIndex(folder, fs, cfg.IgnoreDelete)
files.Update(deviceID, fs)
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events.Default.Log(events.RemoteIndexUpdated, map[string]interface{}{
2014-09-28 11:05:25 +00:00
"device": deviceID.String(),
"folder": folder,
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"items": len(fs),
"version": files.LocalVersion(deviceID),
2014-07-13 19:07:24 +00:00
})
runner.IndexUpdated()
}
func (m *Model) folderSharedWith(folder string, deviceID protocol.DeviceID) bool {
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
defer m.fmut.RUnlock()
for _, nfolder := range m.deviceFolders[deviceID] {
if nfolder == folder {
return true
}
}
return false
}
func (m *Model) ClusterConfig(deviceID protocol.DeviceID, cm protocol.ClusterConfigMessage) {
m.pmut.Lock()
if cm.ClientName == "syncthing" {
m.deviceVer[deviceID] = cm.ClientVersion
} else {
m.deviceVer[deviceID] = cm.ClientName + " " + cm.ClientVersion
}
event := map[string]string{
"id": deviceID.String(),
"deviceName": cm.DeviceName,
"clientName": cm.ClientName,
"clientVersion": cm.ClientVersion,
}
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if conn, ok := m.conn[deviceID]; ok {
event["type"] = conn.Type.String()
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addr := conn.RemoteAddr()
if addr != nil {
event["addr"] = addr.String()
}
}
m.pmut.Unlock()
events.Default.Log(events.DeviceConnected, event)
l.Infof(`Device %s client is "%s %s named %s"`, deviceID, cm.ClientName, cm.ClientVersion, cm.DeviceName)
var changed bool
device, ok := m.cfg.Devices()[deviceID]
if ok && device.Name == "" {
device.Name = cm.DeviceName
m.cfg.SetDevice(device)
changed = true
}
if m.cfg.Devices()[deviceID].Introducer {
// This device is an introducer. Go through the announced lists of folders
// and devices and add what we are missing.
for _, folder := range cm.Folders {
// If we don't have this folder yet, skip it. Ideally, we'd
// offer up something in the GUI to create the folder, but for the
// moment we only handle folders that we already have.
if _, ok := m.folderDevices[folder.ID]; !ok {
continue
}
nextDevice:
for _, device := range folder.Devices {
var id protocol.DeviceID
copy(id[:], device.ID)
if _, ok := m.cfg.Devices()[id]; !ok {
// The device is currently unknown. Add it to the config.
addresses := []string{"dynamic"}
for _, addr := range device.Addresses {
if addr != "dynamic" {
addresses = append(addresses, addr)
}
}
l.Infof("Adding device %v to config (vouched for by introducer %v)", id, deviceID)
newDeviceCfg := config.DeviceConfiguration{
DeviceID: id,
Name: device.Name,
Compression: m.cfg.Devices()[deviceID].Compression,
Addresses: addresses,
CertName: device.CertName,
}
// The introducers' introducers are also our introducers.
if device.Flags&protocol.FlagIntroducer != 0 {
l.Infof("Device %v is now also an introducer", id)
newDeviceCfg.Introducer = true
}
m.cfg.SetDevice(newDeviceCfg)
changed = true
}
for _, er := range m.deviceFolders[id] {
if er == folder.ID {
// We already share the folder with this device, so
// nothing to do.
continue nextDevice
}
}
// We don't yet share this folder with this device. Add the device
// to sharing list of the folder.
l.Infof("Adding device %v to share %q (vouched for by introducer %v)", id, folder.ID, deviceID)
m.deviceFolders[id] = append(m.deviceFolders[id], folder.ID)
m.folderDevices[folder.ID] = append(m.folderDevices[folder.ID], id)
folderCfg := m.cfg.Folders()[folder.ID]
folderCfg.Devices = append(folderCfg.Devices, config.FolderDeviceConfiguration{
DeviceID: id,
})
m.cfg.SetFolder(folderCfg)
changed = true
}
}
}
if changed {
m.cfg.Save()
}
}
2014-01-20 21:22:27 +00:00
// Close removes the peer from the model and closes the underlying connection if possible.
// Implements the protocol.Model interface.
func (m *Model) Close(device protocol.DeviceID, err error) {
l.Infof("Connection to %s closed: %v", device, err)
events.Default.Log(events.DeviceDisconnected, map[string]string{
"id": device.String(),
2014-07-13 19:07:24 +00:00
"error": err.Error(),
})
m.pmut.Lock()
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
for _, folder := range m.deviceFolders[device] {
m.folderFiles[folder].Replace(device, nil)
}
2014-09-28 11:39:39 +00:00
m.fmut.RUnlock()
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2015-06-28 15:05:29 +00:00
conn, ok := m.conn[device]
if ok {
closeRawConn(conn)
}
2015-06-28 15:05:29 +00:00
delete(m.conn, device)
delete(m.deviceVer, device)
2014-01-18 03:06:44 +00:00
m.pmut.Unlock()
2013-12-15 10:43:31 +00:00
}
// Request returns the specified data segment by reading it from local disk.
// Implements the protocol.Model interface.
func (m *Model) Request(deviceID protocol.DeviceID, folder, name string, offset int64, hash []byte, flags uint32, options []protocol.Option, buf []byte) error {
if offset < 0 {
return protocol.ErrNoSuchFile
}
if !m.folderSharedWith(folder, deviceID) {
l.Warnf("Request from %s for file %s in unshared folder %q", deviceID, name, folder)
return protocol.ErrNoSuchFile
}
2015-01-14 22:28:19 +00:00
if flags != 0 {
// We don't currently support or expect any flags.
return fmt.Errorf("protocol error: unknown flags 0x%x in Request message", flags)
2015-01-14 22:28:19 +00:00
}
2015-05-25 09:05:12 +00:00
// Verify that the requested file exists in the local model. We only need
// to validate this file if we haven't done so recently, so we keep a
// cache of successfull results. "Recently" can be quite a long time, as
// we remove validation cache entries when we detect local changes. If
// we're out of sync here and the file actually doesn't exist any more, or
// has shrunk or something, then we'll anyway get a read error that we
// pass on to the other side.
2015-05-25 09:05:12 +00:00
m.rvmut.RLock()
validated := m.reqValidationCache[folder+"/"+name]
m.rvmut.RUnlock()
2015-05-25 09:05:12 +00:00
if time.Since(validated) > reqValidationTime {
m.fmut.RLock()
folderFiles, ok := m.folderFiles[folder]
m.fmut.RUnlock()
2015-05-25 09:05:12 +00:00
if !ok {
l.Warnf("Request from %s for file %s in nonexistent folder %q", deviceID, name, folder)
return protocol.ErrNoSuchFile
}
2015-05-25 09:05:12 +00:00
// This call is really expensive for large files, as we load the full
// block list which may be megabytes and megabytes of data to allocate
// space for, read, and deserialize.
lf, ok := folderFiles.Get(protocol.LocalDeviceID, name)
if !ok {
return protocol.ErrNoSuchFile
}
2015-05-25 09:05:12 +00:00
if lf.IsInvalid() || lf.IsDeleted() {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugf("%v REQ(in): %s: %q / %q o=%d s=%d; invalid: %v", m, deviceID, folder, name, offset, len(buf), lf)
return protocol.ErrInvalid
2015-05-25 09:05:12 +00:00
}
if offset > lf.Size() {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugf("%v REQ(in; nonexistent): %s: %q o=%d s=%d", m, deviceID, name, offset, len(buf))
return protocol.ErrNoSuchFile
2015-05-25 09:05:12 +00:00
}
m.rvmut.Lock()
m.reqValidationCache[folder+"/"+name] = time.Now()
if len(m.reqValidationCache) > reqValidationCacheSize {
// Don't let the cache grow infinitely
for name, validated := range m.reqValidationCache {
if time.Since(validated) > time.Minute {
delete(m.reqValidationCache, name)
}
}
if len(m.reqValidationCache) > reqValidationCacheSize*9/10 {
// The first clean didn't help much, we're still over 90%
// full; we may have synced a lot of files lately. Prune the
// cache more aggressively by removing every other item so we
// don't get stuck doing useless cache cleaning.
i := 0
for name := range m.reqValidationCache {
if i%2 == 0 {
delete(m.reqValidationCache, name)
}
i++
}
}
2015-05-25 09:05:12 +00:00
}
m.rvmut.Unlock()
}
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
if deviceID != protocol.LocalDeviceID {
l.Debugf("%v REQ(in): %s: %q / %q o=%d s=%d", m, deviceID, folder, name, offset, len(buf))
2013-12-15 10:43:31 +00:00
}
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
fn := filepath.Join(m.folderCfgs[folder].Path(), name)
2014-09-28 11:39:39 +00:00
m.fmut.RUnlock()
2014-11-09 04:26:52 +00:00
var reader io.ReaderAt
var err error
2015-05-25 09:05:12 +00:00
if info, err := os.Lstat(fn); err == nil && info.Mode()&os.ModeSymlink != 0 {
2014-11-09 04:26:52 +00:00
target, _, err := symlinks.Read(fn)
if err != nil {
return err
2014-11-09 04:26:52 +00:00
}
reader = strings.NewReader(target)
} else {
2015-01-28 14:32:59 +00:00
// Cannot easily cache fd's because we might need to delete the file
// at any moment.
reader, err = os.Open(fn)
2014-11-09 04:26:52 +00:00
if err != nil {
return err
2014-11-09 04:26:52 +00:00
}
defer reader.(*os.File).Close()
2013-12-15 10:43:31 +00:00
}
2014-11-09 04:26:52 +00:00
_, err = reader.ReadAt(buf, offset)
2013-12-15 10:43:31 +00:00
if err != nil {
return err
2013-12-15 10:43:31 +00:00
}
return nil
2013-12-15 10:43:31 +00:00
}
func (m *Model) CurrentFolderFile(folder string, file string) (protocol.FileInfo, bool) {
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
fs, ok := m.folderFiles[folder]
2014-09-28 11:39:39 +00:00
m.fmut.RUnlock()
if !ok {
return protocol.FileInfo{}, false
}
f, ok := fs.Get(protocol.LocalDeviceID, file)
return f, ok
}
func (m *Model) CurrentGlobalFile(folder string, file string) (protocol.FileInfo, bool) {
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
fs, ok := m.folderFiles[folder]
2014-09-28 11:39:39 +00:00
m.fmut.RUnlock()
if !ok {
return protocol.FileInfo{}, false
}
f, ok := fs.GetGlobal(file)
return f, ok
}
type cFiler struct {
m *Model
r string
}
2014-03-16 07:14:55 +00:00
// Implements scanner.CurrentFiler
func (cf cFiler) CurrentFile(file string) (protocol.FileInfo, bool) {
return cf.m.CurrentFolderFile(cf.r, file)
2014-03-16 07:14:55 +00:00
}
// ConnectedTo returns true if we are connected to the named device.
func (m *Model) ConnectedTo(deviceID protocol.DeviceID) bool {
2014-01-18 03:06:44 +00:00
m.pmut.RLock()
2015-06-28 15:05:29 +00:00
_, ok := m.conn[deviceID]
m.pmut.RUnlock()
2014-09-10 09:29:01 +00:00
if ok {
m.deviceWasSeen(deviceID)
2014-09-10 09:29:01 +00:00
}
return ok
}
func (m *Model) GetIgnores(folder string) ([]string, []string, error) {
2014-09-14 22:03:53 +00:00
var lines []string
2014-11-03 21:02:55 +00:00
m.fmut.RLock()
cfg, ok := m.folderCfgs[folder]
2014-11-03 21:02:55 +00:00
m.fmut.RUnlock()
2014-09-14 22:03:53 +00:00
if !ok {
return lines, nil, fmt.Errorf("Folder %s does not exist", folder)
2014-09-14 22:03:53 +00:00
}
fd, err := os.Open(filepath.Join(cfg.Path(), ".stignore"))
2014-09-14 22:03:53 +00:00
if err != nil {
if os.IsNotExist(err) {
return lines, nil, nil
2014-09-14 22:03:53 +00:00
}
l.Warnln("Loading .stignore:", err)
return lines, nil, err
2014-09-14 22:03:53 +00:00
}
defer fd.Close()
scanner := bufio.NewScanner(fd)
for scanner.Scan() {
lines = append(lines, strings.TrimSpace(scanner.Text()))
}
m.fmut.RLock()
2015-04-27 19:49:10 +00:00
patterns := m.folderIgnores[folder].Patterns()
m.fmut.RUnlock()
return lines, patterns, nil
2014-09-14 22:03:53 +00:00
}
func (m *Model) SetIgnores(folder string, content []string) error {
cfg, ok := m.folderCfgs[folder]
2014-09-14 22:03:53 +00:00
if !ok {
return fmt.Errorf("Folder %s does not exist", folder)
2014-09-14 22:03:53 +00:00
}
2015-08-30 11:59:01 +00:00
path := filepath.Join(cfg.Path(), ".stignore")
fd, err := osutil.CreateAtomic(path, 0644)
2014-09-14 22:03:53 +00:00
if err != nil {
l.Warnln("Saving .stignore:", err)
return err
}
for _, line := range content {
fmt.Fprintln(fd, line)
2014-09-14 22:03:53 +00:00
}
if err := fd.Close(); err != nil {
2014-09-14 22:03:53 +00:00
l.Warnln("Saving .stignore:", err)
return err
}
2015-08-30 11:59:01 +00:00
osutil.HideFile(path)
2014-09-14 22:03:53 +00:00
return m.ScanFolder(folder)
2014-09-14 22:03:53 +00:00
}
// AddConnection adds a new peer connection to the model. An initial index will
// be sent to the connected peer, thereafter index updates whenever the local
// folder changes.
2015-06-28 15:05:29 +00:00
func (m *Model) AddConnection(conn Connection) {
deviceID := conn.ID()
2014-01-18 03:06:44 +00:00
m.pmut.Lock()
2015-06-28 15:05:29 +00:00
if _, ok := m.conn[deviceID]; ok {
panic("add existing device")
}
2015-06-28 15:05:29 +00:00
m.conn[deviceID] = conn
2015-06-28 15:05:29 +00:00
conn.Start()
cm := m.clusterConfig(deviceID)
2015-06-28 15:05:29 +00:00
conn.ClusterConfig(cm)
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
for _, folder := range m.deviceFolders[deviceID] {
fs := m.folderFiles[folder]
2015-06-28 15:05:29 +00:00
go sendIndexes(conn, folder, fs, m.folderIgnores[folder])
2014-05-04 15:18:58 +00:00
}
2014-09-28 11:39:39 +00:00
m.fmut.RUnlock()
m.pmut.Unlock()
m.deviceWasSeen(deviceID)
}
2015-08-23 19:56:10 +00:00
func (m *Model) PauseDevice(device protocol.DeviceID) {
m.pmut.Lock()
m.devicePaused[device] = true
_, ok := m.conn[device]
m.pmut.Unlock()
if ok {
m.Close(device, errors.New("device paused"))
}
events.Default.Log(events.DevicePaused, map[string]string{"device": device.String()})
}
func (m *Model) ResumeDevice(device protocol.DeviceID) {
m.pmut.Lock()
m.devicePaused[device] = false
m.pmut.Unlock()
events.Default.Log(events.DeviceResumed, map[string]string{"device": device.String()})
}
func (m *Model) IsPaused(device protocol.DeviceID) bool {
m.pmut.Lock()
paused := m.devicePaused[device]
m.pmut.Unlock()
return paused
}
func (m *Model) deviceStatRef(deviceID protocol.DeviceID) *stats.DeviceStatisticsReference {
2014-09-28 11:39:39 +00:00
m.fmut.Lock()
defer m.fmut.Unlock()
if sr, ok := m.deviceStatRefs[deviceID]; ok {
return sr
}
2014-12-08 15:36:15 +00:00
2015-09-04 11:22:59 +00:00
sr := stats.NewDeviceStatisticsReference(m.db, deviceID.String())
2014-12-08 15:36:15 +00:00
m.deviceStatRefs[deviceID] = sr
return sr
}
func (m *Model) deviceWasSeen(deviceID protocol.DeviceID) {
m.deviceStatRef(deviceID).WasSeen()
}
func (m *Model) folderStatRef(folder string) *stats.FolderStatisticsReference {
m.fmut.Lock()
defer m.fmut.Unlock()
2014-12-16 22:33:28 +00:00
sr, ok := m.folderStatRefs[folder]
if !ok {
sr = stats.NewFolderStatisticsReference(m.db, folder)
m.folderStatRefs[folder] = sr
}
2014-12-16 22:33:28 +00:00
return sr
}
func (m *Model) receivedFile(folder string, file protocol.FileInfo) {
2015-09-04 11:22:59 +00:00
m.folderStatRef(folder).ReceivedFile(file.Name, file.IsDeleted())
}
2015-01-12 13:52:24 +00:00
func sendIndexes(conn protocol.Connection, folder string, fs *db.FileSet, ignores *ignore.Matcher) {
deviceID := conn.ID()
name := conn.Name()
var err error
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugf("sendIndexes for %s-%s/%q starting", deviceID, name, folder)
defer l.Debugf("sendIndexes for %s-%s/%q exiting: %v", deviceID, name, folder, err)
2014-05-04 15:18:58 +00:00
minLocalVer, err := sendIndexTo(true, 0, conn, folder, fs, ignores)
2015-07-28 17:22:44 +00:00
sub := events.Default.Subscribe(events.LocalIndexUpdated)
defer events.Default.Unsubscribe(sub)
for err == nil {
2015-07-28 17:22:44 +00:00
// While we have sent a localVersion at least equal to the one
// currently in the database, wait for the local index to update. The
// local index may update for other folders than the one we are
// sending for.
if fs.LocalVersion(protocol.LocalDeviceID) <= minLocalVer {
2015-07-28 17:22:44 +00:00
sub.Poll(time.Minute)
continue
}
minLocalVer, err = sendIndexTo(false, minLocalVer, conn, folder, fs, ignores)
2015-07-28 17:22:44 +00:00
// Wait a short amount of time before entering the next loop. If there
// are continous changes happening to the local index, this gives us
// time to batch them up a little.
time.Sleep(250 * time.Millisecond)
}
}
func sendIndexTo(initial bool, minLocalVer int64, conn protocol.Connection, folder string, fs *db.FileSet, ignores *ignore.Matcher) (int64, error) {
deviceID := conn.ID()
name := conn.Name()
batch := make([]protocol.FileInfo, 0, indexBatchSize)
currentBatchSize := 0
maxLocalVer := int64(0)
var err error
fs.WithHave(protocol.LocalDeviceID, func(fi db.FileIntf) bool {
f := fi.(protocol.FileInfo)
if f.LocalVersion <= minLocalVer {
return true
}
if f.LocalVersion > maxLocalVer {
maxLocalVer = f.LocalVersion
}
if ignores.Match(f.Name) || symlinkInvalid(folder, f) {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln("not sending update for ignored/unsupported symlink", f)
return true
}
if len(batch) == indexBatchSize || currentBatchSize > indexTargetSize {
if initial {
2015-01-14 22:11:31 +00:00
if err = conn.Index(folder, batch, 0, nil); err != nil {
return false
}
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugf("sendIndexes for %s-%s/%q: %d files (<%d bytes) (initial index)", deviceID, name, folder, len(batch), currentBatchSize)
initial = false
} else {
2015-01-14 22:11:31 +00:00
if err = conn.IndexUpdate(folder, batch, 0, nil); err != nil {
return false
}
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugf("sendIndexes for %s-%s/%q: %d files (<%d bytes) (batched update)", deviceID, name, folder, len(batch), currentBatchSize)
2014-07-03 10:30:10 +00:00
}
batch = make([]protocol.FileInfo, 0, indexBatchSize)
currentBatchSize = 0
}
batch = append(batch, f)
2015-05-25 09:05:12 +00:00
currentBatchSize += indexPerFileSize + len(f.Blocks)*indexPerBlockSize
return true
})
if initial && err == nil {
2015-01-14 22:11:31 +00:00
err = conn.Index(folder, batch, 0, nil)
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
if err == nil {
l.Debugf("sendIndexes for %s-%s/%q: %d files (small initial index)", deviceID, name, folder, len(batch))
}
} else if len(batch) > 0 && err == nil {
2015-01-14 22:11:31 +00:00
err = conn.IndexUpdate(folder, batch, 0, nil)
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
if err == nil {
l.Debugf("sendIndexes for %s-%s/%q: %d files (last batch)", deviceID, name, folder, len(batch))
}
}
return maxLocalVer, err
}
func (m *Model) updateLocals(folder string, fs []protocol.FileInfo) {
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
files := m.folderFiles[folder]
2014-09-28 11:39:39 +00:00
m.fmut.RUnlock()
files.Update(protocol.LocalDeviceID, fs)
2015-05-25 09:05:12 +00:00
m.rvmut.Lock()
for _, f := range fs {
delete(m.reqValidationCache, folder+"/"+f.Name)
}
m.rvmut.Unlock()
2014-07-17 11:38:36 +00:00
events.Default.Log(events.LocalIndexUpdated, map[string]interface{}{
"folder": folder,
"items": len(fs),
"version": files.LocalVersion(protocol.LocalDeviceID),
2014-07-17 11:38:36 +00:00
})
}
2015-01-14 22:11:31 +00:00
func (m *Model) requestGlobal(deviceID protocol.DeviceID, folder, name string, offset int64, size int, hash []byte, flags uint32, options []protocol.Option) ([]byte, error) {
2014-01-18 03:06:44 +00:00
m.pmut.RLock()
2015-06-28 15:05:29 +00:00
nc, ok := m.conn[deviceID]
2014-01-18 03:06:44 +00:00
m.pmut.RUnlock()
if !ok {
return nil, fmt.Errorf("requestGlobal: no such device: %s", deviceID)
}
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugf("%v REQ(out): %s: %q / %q o=%d s=%d h=%x f=%x op=%s", m, deviceID, folder, name, offset, size, hash, flags, options)
2015-01-14 22:11:31 +00:00
return nc.Request(folder, name, offset, size, hash, flags, options)
}
func (m *Model) AddFolder(cfg config.FolderConfiguration) {
2014-05-23 12:31:16 +00:00
if len(cfg.ID) == 0 {
panic("cannot add empty folder id")
}
2014-09-28 11:39:39 +00:00
m.fmut.Lock()
m.folderCfgs[cfg.ID] = cfg
2015-01-12 13:52:24 +00:00
m.folderFiles[cfg.ID] = db.NewFileSet(cfg.ID, m.db)
2013-12-15 10:43:31 +00:00
m.folderDevices[cfg.ID] = make([]protocol.DeviceID, len(cfg.Devices))
for i, device := range cfg.Devices {
m.folderDevices[cfg.ID][i] = device.DeviceID
m.deviceFolders[device.DeviceID] = append(m.deviceFolders[device.DeviceID], cfg.ID)
}
2014-01-23 21:20:15 +00:00
ignores := ignore.New(m.cacheIgnoredFiles)
if err := ignores.Load(filepath.Join(cfg.Path(), ".stignore")); err != nil && !os.IsNotExist(err) {
l.Warnln("Loading ignores:", err)
}
m.folderIgnores[cfg.ID] = ignores
2014-09-28 11:39:39 +00:00
m.fmut.Unlock()
}
2014-01-23 21:20:15 +00:00
func (m *Model) ScanFolders() map[string]error {
2014-09-28 11:39:39 +00:00
m.fmut.RLock()
folders := make([]string, 0, len(m.folderCfgs))
for folder := range m.folderCfgs {
folders = append(folders, folder)
}
2014-09-28 11:39:39 +00:00
m.fmut.RUnlock()
errors := make(map[string]error, len(m.folderCfgs))
2015-04-22 22:54:31 +00:00
errorsMut := sync.NewMutex()
2015-04-22 22:54:31 +00:00
wg := sync.NewWaitGroup()
wg.Add(len(folders))
for _, folder := range folders {
folder := folder
go func() {
err := m.ScanFolder(folder)
if err != nil {
errorsMut.Lock()
errors[folder] = err
errorsMut.Unlock()
// Potentially sets the error twice, once in the scanner just
// by doing a check, and once here, if the error returned is
// the same one as returned by CheckFolderHealth, though
// duplicate set is handled by setError.
m.fmut.RLock()
srv := m.folderRunners[folder]
m.fmut.RUnlock()
srv.setError(err)
}
wg.Done()
}()
}
wg.Wait()
return errors
}
2013-12-15 10:43:31 +00:00
func (m *Model) ScanFolder(folder string) error {
return m.ScanFolderSubs(folder, nil)
}
func (m *Model) ScanFolderSubs(folder string, subs []string) error {
m.fmut.Lock()
runner, ok := m.folderRunners[folder]
m.fmut.Unlock()
// Folders are added to folderRunners only when they are started. We can't
// scan them before they have started, so that's what we need to check for
// here.
if !ok {
return errors.New("no such folder")
}
return runner.Scan(subs)
}
func (m *Model) internalScanFolderSubs(folder string, subs []string) error {
for i, sub := range subs {
sub = osutil.NativeFilename(sub)
if p := filepath.Clean(filepath.Join(folder, sub)); !strings.HasPrefix(p, folder) {
return errors.New("invalid subpath")
}
subs[i] = sub
}
m.fmut.Lock()
fs := m.folderFiles[folder]
folderCfg := m.folderCfgs[folder]
ignores := m.folderIgnores[folder]
runner, ok := m.folderRunners[folder]
m.fmut.Unlock()
// Folders are added to folderRunners only when they are started. We can't
// scan them before they have started, so that's what we need to check for
// here.
if !ok {
return errors.New("no such folder")
}
if err := m.CheckFolderHealth(folder); err != nil {
runner.setError(err)
l.Infof("Stopping folder %s due to error: %s", folder, err)
return err
}
if err := ignores.Load(filepath.Join(folderCfg.Path(), ".stignore")); err != nil && !os.IsNotExist(err) {
err = fmt.Errorf("loading ignores: %v", err)
runner.setError(err)
l.Infof("Stopping folder %s due to error: %s", folder, err)
return err
}
// Required to make sure that we start indexing at a directory we're already
// aware off.
var unifySubs []string
nextSub:
for _, sub := range subs {
for sub != "" {
2015-07-31 16:52:50 +00:00
parent := filepath.Dir(sub)
if parent == "." || parent == string(filepath.Separator) {
parent = ""
}
2015-07-31 16:52:50 +00:00
if _, ok = fs.Get(protocol.LocalDeviceID, parent); ok {
break
}
2015-07-31 16:52:50 +00:00
sub = parent
}
for _, us := range unifySubs {
if strings.HasPrefix(sub, us) {
continue nextSub
}
}
unifySubs = append(unifySubs, sub)
}
subs = unifySubs
w := &scanner.Walker{
2015-08-26 22:49:06 +00:00
Folder: folderCfg.ID,
Dir: folderCfg.Path(),
Subs: subs,
Matcher: ignores,
BlockSize: protocol.BlockSize,
TempNamer: defTempNamer,
TempLifetime: time.Duration(m.cfg.Options().KeepTemporariesH) * time.Hour,
CurrentFiler: cFiler{m, folder},
MtimeRepo: db.NewVirtualMtimeRepo(m.db, folderCfg.ID),
IgnorePerms: folderCfg.IgnorePerms,
AutoNormalize: folderCfg.AutoNormalize,
Hashers: m.numHashers(folder),
ShortID: m.shortID,
ProgressTickIntervalS: folderCfg.ScanProgressIntervalS,
}
runner.setState(FolderScanning)
fchan, err := w.Walk()
if err != nil {
// The error we get here is likely an OS level error, which might not be
// as readable as our health check errors. Check if we can get a health
// check error first, and use that if it's available.
if ferr := m.CheckFolderHealth(folder); ferr != nil {
err = ferr
}
runner.setError(err)
return err
}
batchSizeFiles := 100
batchSizeBlocks := 2048 // about 256 MB
batch := make([]protocol.FileInfo, 0, batchSizeFiles)
blocksHandled := 0
for f := range fchan {
if len(batch) == batchSizeFiles || blocksHandled > batchSizeBlocks {
if err := m.CheckFolderHealth(folder); err != nil {
2015-03-30 21:49:16 +00:00
l.Infof("Stopping folder %s mid-scan due to folder error: %s", folder, err)
return err
}
m.updateLocals(folder, batch)
batch = batch[:0]
blocksHandled = 0
}
batch = append(batch, f)
blocksHandled += len(f.Blocks)
}
if err := m.CheckFolderHealth(folder); err != nil {
2015-03-30 21:49:16 +00:00
l.Infof("Stopping folder %s mid-scan due to folder error: %s", folder, err)
return err
} else if len(batch) > 0 {
m.updateLocals(folder, batch)
}
batch = batch[:0]
// TODO: We should limit the Have scanning to start at sub
seenPrefix := false
var iterError error
fs.WithHaveTruncated(protocol.LocalDeviceID, func(fi db.FileIntf) bool {
f := fi.(db.FileInfoTruncated)
hasPrefix := len(subs) == 0
for _, sub := range subs {
if strings.HasPrefix(f.Name, sub) {
hasPrefix = true
break
}
}
// Return true so that we keep iterating, until we get to the part
// of the tree we are interested in. Then return false so we stop
// iterating when we've passed the end of the subtree.
if !hasPrefix {
return !seenPrefix
}
seenPrefix = true
2014-11-04 23:22:15 +00:00
if !f.IsDeleted() {
if f.IsInvalid() {
return true
}
if len(batch) == batchSizeFiles {
if err := m.CheckFolderHealth(folder); err != nil {
iterError = err
return false
}
m.updateLocals(folder, batch)
batch = batch[:0]
}
if ignores.Match(f.Name) || symlinkInvalid(folder, f) {
2014-11-09 04:26:52 +00:00
// File has been ignored or an unsupported symlink. Set invalid bit.
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln("setting invalid bit on ignored", f)
nf := protocol.FileInfo{
Name: f.Name,
Flags: f.Flags | protocol.FlagInvalid,
Modified: f.Modified,
Version: f.Version, // The file is still the same, so don't bump version
}
batch = append(batch, nf)
} else if _, err := osutil.Lstat(filepath.Join(folderCfg.Path(), f.Name)); err != nil {
// File has been deleted.
// We don't specifically verify that the error is
// os.IsNotExist because there is a corner case when a
// directory is suddenly transformed into a file. When that
// happens, files that were in the directory (that is now a
// file) are deleted but will return a confusing error ("not a
// directory") when we try to Lstat() them.
nf := protocol.FileInfo{
Name: f.Name,
Flags: f.Flags | protocol.FlagDeleted,
Modified: f.Modified,
2015-03-25 21:37:35 +00:00
Version: f.Version.Update(m.shortID),
}
batch = append(batch, nf)
}
}
return true
})
if iterError != nil {
l.Infof("Stopping folder %s mid-scan due to folder error: %s", folder, iterError)
return iterError
}
if err := m.CheckFolderHealth(folder); err != nil {
l.Infof("Stopping folder %s mid-scan due to folder error: %s", folder, err)
return err
} else if len(batch) > 0 {
m.updateLocals(folder, batch)
}
runner.setState(FolderIdle)
return nil
}
func (m *Model) DelayScan(folder string, next time.Duration) {
m.fmut.Lock()
runner, ok := m.folderRunners[folder]
m.fmut.Unlock()
if !ok {
return
}
runner.DelayScan(next)
}
// numHashers returns the number of hasher routines to use for a given folder,
// taking into account configuration and available CPU cores.
func (m *Model) numHashers(folder string) int {
m.fmut.Lock()
folderCfg := m.folderCfgs[folder]
numFolders := len(m.folderCfgs)
m.fmut.Unlock()
if folderCfg.Hashers > 0 {
// Specific value set in the config, use that.
return folderCfg.Hashers
}
if runtime.GOOS == "windows" || runtime.GOOS == "darwin" {
// Interactive operating systems; don't load the system too heavily by
// default.
return 1
}
// For other operating systems and architectures, lets try to get some
// work done... Divide the available CPU cores among the configured
// folders.
if perFolder := runtime.GOMAXPROCS(-1) / numFolders; perFolder > 0 {
return perFolder
}
return 1
}
// clusterConfig returns a ClusterConfigMessage that is correct for the given peer device
func (m *Model) clusterConfig(device protocol.DeviceID) protocol.ClusterConfigMessage {
cm := protocol.ClusterConfigMessage{
DeviceName: m.deviceName,
2014-05-15 03:26:55 +00:00
ClientName: m.clientName,
ClientVersion: m.clientVersion,
}
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m.fmut.RLock()
for _, folder := range m.deviceFolders[device] {
folderCfg := m.cfg.Folders()[folder]
cr := protocol.Folder{
ID: folder,
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}
var flags uint32
if folderCfg.ReadOnly {
flags |= protocol.FlagFolderReadOnly
}
if folderCfg.IgnorePerms {
flags |= protocol.FlagFolderIgnorePerms
}
if folderCfg.IgnoreDelete {
flags |= protocol.FlagFolderIgnoreDelete
}
cr.Flags = flags
for _, device := range m.folderDevices[folder] {
// DeviceID is a value type, but with an underlying array. Copy it
// so we don't grab aliases to the same array later on in device[:]
device := device
// TODO: Set read only bit when relevant, and when we have per device
// access controls.
deviceCfg := m.cfg.Devices()[device]
cn := protocol.Device{
ID: device[:],
Name: deviceCfg.Name,
Addresses: deviceCfg.Addresses,
Compression: uint32(deviceCfg.Compression),
CertName: deviceCfg.CertName,
Flags: protocol.FlagShareTrusted,
}
if deviceCfg.Introducer {
cn.Flags |= protocol.FlagIntroducer
}
cr.Devices = append(cr.Devices, cn)
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}
cm.Folders = append(cm.Folders, cr)
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}
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m.fmut.RUnlock()
return cm
2013-12-30 01:33:57 +00:00
}
func (m *Model) State(folder string) (string, time.Time, error) {
m.fmut.RLock()
runner, ok := m.folderRunners[folder]
m.fmut.RUnlock()
if !ok {
// The returned error should be an actual folder error, so returning
// errors.New("does not exist") or similar here would be
// inappropriate.
return "", time.Time{}, nil
}
state, changed, err := runner.getState()
return state.String(), changed, err
}
func (m *Model) Override(folder string) {
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m.fmut.RLock()
fs, ok := m.folderFiles[folder]
runner := m.folderRunners[folder]
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m.fmut.RUnlock()
if !ok {
return
}
runner.setState(FolderScanning)
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batch := make([]protocol.FileInfo, 0, indexBatchSize)
fs.WithNeed(protocol.LocalDeviceID, func(fi db.FileIntf) bool {
need := fi.(protocol.FileInfo)
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if len(batch) == indexBatchSize {
m.updateLocals(folder, batch)
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batch = batch[:0]
}
have, ok := fs.Get(protocol.LocalDeviceID, need.Name)
if !ok || have.Name != need.Name {
// We are missing the file
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need.Flags |= protocol.FlagDeleted
need.Blocks = nil
need.Version = need.Version.Update(m.shortID)
} else {
// We have the file, replace with our version
have.Version = have.Version.Merge(need.Version).Update(m.shortID)
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need = have
}
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need.LocalVersion = 0
batch = append(batch, need)
return true
})
if len(batch) > 0 {
m.updateLocals(folder, batch)
}
runner.setState(FolderIdle)
}
// CurrentLocalVersion returns the change version for the given folder.
// This is guaranteed to increment if the contents of the local folder has
// changed.
func (m *Model) CurrentLocalVersion(folder string) (int64, bool) {
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m.fmut.RLock()
fs, ok := m.folderFiles[folder]
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m.fmut.RUnlock()
if !ok {
// The folder might not exist, since this can be called with a user
// specified folder name from the REST interface.
return 0, false
}
return fs.LocalVersion(protocol.LocalDeviceID), true
}
// RemoteLocalVersion returns the change version for the given folder, as
// sent by remote peers. This is guaranteed to increment if the contents of
// the remote or global folder has changed.
func (m *Model) RemoteLocalVersion(folder string) (int64, bool) {
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m.fmut.RLock()
defer m.fmut.RUnlock()
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fs, ok := m.folderFiles[folder]
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if !ok {
// The folder might not exist, since this can be called with a user
// specified folder name from the REST interface.
return 0, false
2014-07-15 15:54:00 +00:00
}
var ver int64
for _, n := range m.folderDevices[folder] {
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ver += fs.LocalVersion(n)
}
return ver, true
}
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func (m *Model) GlobalDirectoryTree(folder, prefix string, levels int, dirsonly bool) map[string]interface{} {
m.fmut.RLock()
files, ok := m.folderFiles[folder]
m.fmut.RUnlock()
if !ok {
return nil
}
output := make(map[string]interface{})
sep := string(filepath.Separator)
prefix = osutil.NativeFilename(prefix)
if prefix != "" && !strings.HasSuffix(prefix, sep) {
prefix = prefix + sep
}
files.WithPrefixedGlobalTruncated(prefix, func(fi db.FileIntf) bool {
f := fi.(db.FileInfoTruncated)
if f.IsInvalid() || f.IsDeleted() || f.Name == prefix {
return true
}
f.Name = strings.Replace(f.Name, prefix, "", 1)
var dir, base string
if f.IsDirectory() && !f.IsSymlink() {
dir = f.Name
} else {
dir = filepath.Dir(f.Name)
base = filepath.Base(f.Name)
}
if levels > -1 && strings.Count(f.Name, sep) > levels {
return true
}
last := output
if dir != "." {
for _, path := range strings.Split(dir, sep) {
directory, ok := last[path]
if !ok {
newdir := make(map[string]interface{})
last[path] = newdir
last = newdir
} else {
last = directory.(map[string]interface{})
}
}
}
if !dirsonly && base != "" {
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last[base] = []interface{}{
time.Unix(f.Modified, 0), f.Size(),
2015-02-07 10:52:42 +00:00
}
}
return true
})
return output
}
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func (m *Model) Availability(folder, file string) []protocol.DeviceID {
// Acquire this lock first, as the value returned from foldersFiles can
// get heavily modified on Close()
m.pmut.RLock()
defer m.pmut.RUnlock()
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m.fmut.RLock()
fs, ok := m.folderFiles[folder]
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m.fmut.RUnlock()
if !ok {
return nil
}
availableDevices := []protocol.DeviceID{}
for _, device := range fs.Availability(file) {
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_, ok := m.conn[device]
if ok {
availableDevices = append(availableDevices, device)
}
}
return availableDevices
}
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// BringToFront bumps the given files priority in the job queue.
2014-12-30 08:35:21 +00:00
func (m *Model) BringToFront(folder, file string) {
m.pmut.RLock()
defer m.pmut.RUnlock()
runner, ok := m.folderRunners[folder]
if ok {
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runner.BringToFront(file)
}
}
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// CheckFolderHealth checks the folder for common errors and returns the
// current folder error, or nil if the folder is healthy.
func (m *Model) CheckFolderHealth(id string) error {
if minFree := m.cfg.Options().MinHomeDiskFreePct; minFree > 0 {
if free, err := osutil.DiskFreePercentage(m.cfg.ConfigPath()); err == nil && free < minFree {
return errors.New("home disk has insufficient free space")
}
}
folder, ok := m.cfg.Folders()[id]
if !ok {
return errors.New("folder does not exist")
}
fi, err := os.Stat(folder.Path())
v, ok := m.CurrentLocalVersion(id)
indexHasFiles := ok && v > 0
if indexHasFiles {
// There are files in the folder according to the index, so it must
// have existed and had a correct marker at some point. Verify that
// this is still the case.
switch {
case err != nil || !fi.IsDir():
err = errors.New("folder path missing")
case !folder.HasMarker():
err = errors.New("folder marker missing")
case !folder.ReadOnly:
// Check for free space, if it isn't a master folder. We aren't
// going to change the contents of master folders, so we don't
// care about the amount of free space there.
if free, errDfp := osutil.DiskFreePercentage(folder.Path()); errDfp == nil && free < folder.MinDiskFreePct {
err = errors.New("insufficient free space")
}
}
} else {
// It's a blank folder, so this may the first time we're looking at
// it. Attempt to create and tag with our marker as appropriate.
if os.IsNotExist(err) {
err = osutil.MkdirAll(folder.Path(), 0700)
}
if err == nil && !folder.HasMarker() {
err = folder.CreateMarker()
}
}
m.fmut.RLock()
2015-04-25 06:27:45 +00:00
runner, runnerExists := m.folderRunners[folder.ID]
m.fmut.RUnlock()
2015-04-25 06:27:45 +00:00
var oldErr error
if runnerExists {
_, _, oldErr = runner.getState()
}
if err != nil {
if oldErr != nil && oldErr.Error() != err.Error() {
l.Infof("Folder %q error changed: %q -> %q", folder.ID, oldErr, err)
} else if oldErr == nil {
l.Warnf("Stopping folder %q - %v", folder.ID, err)
}
2015-04-25 06:27:45 +00:00
if runnerExists {
runner.setError(err)
}
} else if oldErr != nil {
l.Infof("Folder %q error is cleared, restarting", folder.ID)
2015-04-25 06:27:45 +00:00
if runnerExists {
runner.clearError()
2015-04-25 06:27:45 +00:00
}
}
return err
}
func (m *Model) ResetFolder(folder string) {
l.Infof("Cleaning data for folder %q", folder)
db.DropFolder(m.db, folder)
}
func (m *Model) String() string {
return fmt.Sprintf("model@%p", m)
}
func (m *Model) VerifyConfiguration(from, to config.Configuration) error {
return nil
}
func (m *Model) CommitConfiguration(from, to config.Configuration) bool {
// TODO: This should not use reflect, and should take more care to try to handle stuff without restart.
// Go through the folder configs and figure out if we need to restart or not.
fromFolders := mapFolders(from.Folders)
toFolders := mapFolders(to.Folders)
for folderID, cfg := range toFolders {
if _, ok := fromFolders[folderID]; !ok {
// A folder was added.
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln(m, "adding folder", folderID)
m.AddFolder(cfg)
if cfg.ReadOnly {
m.StartFolderRO(folderID)
} else {
m.StartFolderRW(folderID)
}
// Drop connections to all devices that can now share the new
// folder.
m.pmut.Lock()
for _, dev := range cfg.DeviceIDs() {
2015-06-28 15:05:29 +00:00
if conn, ok := m.conn[dev]; ok {
closeRawConn(conn)
}
}
m.pmut.Unlock()
}
}
for folderID, fromCfg := range fromFolders {
toCfg, ok := toFolders[folderID]
if !ok {
// A folder was removed. Requires restart.
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln(m, "requires restart, removing folder", folderID)
return false
}
// This folder exists on both sides. Compare the device lists, as we
// can handle adding a device (but not currently removing one).
fromDevs := mapDevices(fromCfg.DeviceIDs())
toDevs := mapDevices(toCfg.DeviceIDs())
for dev := range fromDevs {
if _, ok := toDevs[dev]; !ok {
// A device was removed. Requires restart.
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln(m, "requires restart, removing device", dev, "from folder", folderID)
return false
}
}
for dev := range toDevs {
if _, ok := fromDevs[dev]; !ok {
// A device was added. Handle it!
m.fmut.Lock()
m.pmut.Lock()
m.folderCfgs[folderID] = toCfg
m.folderDevices[folderID] = append(m.folderDevices[folderID], dev)
m.deviceFolders[dev] = append(m.deviceFolders[dev], folderID)
// If we already have a connection to this device, we should
// disconnect it so that we start sharing the folder with it.
// We close the underlying connection and let the normal error
// handling kick in to clean up and reconnect.
2015-06-28 15:05:29 +00:00
if conn, ok := m.conn[dev]; ok {
closeRawConn(conn)
}
m.pmut.Unlock()
m.fmut.Unlock()
}
}
// Check if anything else differs, apart from the device list.
fromCfg.Devices = nil
toCfg.Devices = nil
if !reflect.DeepEqual(fromCfg, toCfg) {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln(m, "requires restart, folder", folderID, "configuration differs")
return false
}
}
// Removing a device requres restart
toDevs := mapDeviceCfgs(from.Devices)
for _, dev := range from.Devices {
if _, ok := toDevs[dev.DeviceID]; !ok {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln(m, "requires restart, device", dev.DeviceID, "was removed")
return false
}
}
// All of the generic options require restart
if !reflect.DeepEqual(from.Options, to.Options) {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln(m, "requires restart, options differ")
return false
}
return true
}
// mapFolders returns a map of folder ID to folder configuration for the given
// slice of folder configurations.
func mapFolders(folders []config.FolderConfiguration) map[string]config.FolderConfiguration {
m := make(map[string]config.FolderConfiguration, len(folders))
for _, cfg := range folders {
m[cfg.ID] = cfg
}
return m
}
// mapDevices returns a map of device ID to nothing for the given slice of
// device IDs.
func mapDevices(devices []protocol.DeviceID) map[protocol.DeviceID]struct{} {
m := make(map[protocol.DeviceID]struct{}, len(devices))
for _, dev := range devices {
m[dev] = struct{}{}
}
return m
}
// mapDeviceCfgs returns a map of device ID to nothing for the given slice of
// device configurations.
func mapDeviceCfgs(devices []config.DeviceConfiguration) map[protocol.DeviceID]struct{} {
m := make(map[protocol.DeviceID]struct{}, len(devices))
for _, dev := range devices {
m[dev.DeviceID] = struct{}{}
}
return m
}
func filterIndex(folder string, fs []protocol.FileInfo, dropDeletes bool) []protocol.FileInfo {
for i := 0; i < len(fs); {
if fs[i].Flags&^protocol.FlagsAll != 0 {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 15:25:21 +00:00
l.Debugln("dropping update for file with unknown bits set", fs[i])
fs[i] = fs[len(fs)-1]
fs = fs[:len(fs)-1]
} else if fs[i].IsDeleted() && dropDeletes {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
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l.Debugln("dropping update for undesired delete", fs[i])
fs[i] = fs[len(fs)-1]
fs = fs[:len(fs)-1]
} else if symlinkInvalid(folder, fs[i]) {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
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l.Debugln("dropping update for unsupported symlink", fs[i])
fs[i] = fs[len(fs)-1]
fs = fs[:len(fs)-1]
} else {
i++
}
}
return fs
}
func symlinkInvalid(folder string, fi db.FileIntf) bool {
if !symlinks.Supported && fi.IsSymlink() && !fi.IsInvalid() && !fi.IsDeleted() {
symlinkWarning.Do(func() {
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l.Warnln("Symlinks are disabled, unsupported or require Administrator privileges. This might cause your folder to appear out of sync.")
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})
// Need to type switch for the concrete type to be able to access fields...
var name string
switch fi := fi.(type) {
case protocol.FileInfo:
name = fi.Name
case db.FileInfoTruncated:
name = fi.Name
}
l.Infoln("Unsupported symlink", name, "in folder", folder)
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return true
}
return false
}
// Skips `skip` elements and retrieves up to `get` elements from a given slice.
// Returns the resulting slice, plus how much elements are left to skip or
// copy to satisfy the values which were provided, given the slice is not
// big enough.
func getChunk(data []string, skip, get int) ([]string, int, int) {
l := len(data)
if l <= skip {
return []string{}, skip - l, get
} else if l < skip+get {
return data[skip:l], 0, get - (l - skip)
}
return data[skip : skip+get], 0, 0
}
func closeRawConn(conn io.Closer) error {
if conn, ok := conn.(*tls.Conn); ok {
// If the underlying connection is a *tls.Conn, Close() does more
// than it says on the tin. Specifically, it sends a TLS alert
// message, which might block forever if the connection is dead
// and we don't have a deadline set.
conn.SetWriteDeadline(time.Now().Add(250 * time.Millisecond))
}
return conn.Close()
}