* lib/api, lib/connections, gui: Show connection error for disconnected devices (fixes#3345)
This adds functionality in the connetions service to track the last
error per address. That is in turn exposed in the /rest/system/status
API method, as that is also where we already show the listener status
from the connection service.
The GUI uses this info where it lists addresses, showing errors (if any)
in red underneath each address.
I also slightly refactored the existing status method on the connection
service to have a better name and return typed information.
* ok
* review
* formatting
* review
* lib/tlsutil: Enable TLS 1.3 when available, on test builds (fixes#5065)
This enables TLS 1.3 negotiation on Go 1.12 by setting the GODEBUG
variable. For now, this just gets enabled on test versions (those with a
dash in the version number).
Users wishing to enable this on production builds can set GODEBUG
manually.
The string representation of connections now includes the TLS version
and cipher suite. This becomes part of the log output on connections.
That is, when talking to an old client:
Established secure connection .../TLS1.2-TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256
and now potentially:
Established secure connection .../TLS1.3-TLS_AES_128_GCM_SHA256
(The cipher suite was there previously in the log output, but not the
TLS version.)
I also added this info as a new Crypto() method on the connection, and
propagate this out to the API and GUI, where it can be seen in the
connection address hover (although with bad word wrapping sometimes).
* wip
* wip
This should address issue as described in https://forum.syncthing.net/t/stun-nig-party-with-paused-devices/10942/13
Essentially the model and the connection service goes out of sync in terms of thinking if we are connected or not.
Resort to model as being the ultimate source of truth.
I can't immediately pin down how this happens, yet some ideas.
ConfigSaved happens in separate routine, so it's possbile that we have some sort of device removed yet connection comes in parallel kind of thing.
However, in this case the connection exists in the model, and does not exist in the connection service and the only way for the connection to be removed
in the connection service is device removal from the config.
Given the subject, this might also be related to the device being paused.
Also, adds more info to the logs
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4533
This makes it OK to not have any listeners working. Specifically,
- We don't complain about an empty listener address
- We don't complain about not having anything to announce to global
discovery servers
- We don't send local discovery packets when there is nothing to
announce.
The last point also fixes a thing where the list of addresses for local
discovery was set at startup time and never refreshed.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4517
Well Tested(TM)
Introduces a potential issue where we always pick some connectable but dodgy connection that breaks
soon after the TLS handshake.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4489
This adds a new config AllowedNetworks per device, which when set should
contain a list of network prefixes (192.168.0.0/126 etc) that are
allowed for the given device. The connection service will not attempt
connections to addresses outside of the given networks and incoming
connections will be rejected as well.
I've added the config to the normal device editor and shown it (when
set) in the device summary on the main screen.
There's a unit test for the IsAllowedNetwork method, I've done some
manual sanity testing on top of that.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4073
This adds support for AES_256_GCM_SHA384 (in there since Go 1.5, a bit
of a shame we missed it) and ChaCha20-Poly1305 (if built with Go 1.8;
ignored on older Gos).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3822
So there were some issues here. The main problem was that
model.Close(deviceID) was overloaded to mean "the connection was closed
by the protocol layer" and "i want to close this connection". That meant
it could get called twice - once *to* close the connection and then once
more when the connection *was* closed.
After this refactor there is instead a Closed(conn) method that is the
callback. I didn't need to change the parameter in the end, but I think
it's clearer what it means when it takes the connection that was closed
instead of a device ID. To close a connection, the new close(deviceID)
method is used instead, which only closes the underlying connection and
leaves the cleanup to the Closed() callback.
I also changed how we do connection switching. Instead of the connection
service calling close and then adding the connection, it just adds the
new connection. The model knows that it already has a connection and
makes sure to close and clean out that one before adding the new
connection.
To make sure to sequence this properly I added a new map of channels
that get created on connection add and closed by Closed(), so that
AddConnection() can do the close and wait for the cleanup to happen
before proceeding.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3490
Furthermore:
1. Cleans configs received, migrates them as we receive them.
2. Clears indexes of devices we no longer share the folder with
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3478