* lib/protocol: Require at least 3.125% savings from compression
The new lz4 library doesn't need its output buffer to be the maximum
size, unlike the old one (which would allocate if it weren't). It can
take a buffer that is of a smaller size and will report if compressed
data can fit inside the buffer (with a small chance of reporting a false
negative). Use that property to our advantage by requiring compressed
data to be at most n-n/32 = .96875*n bytes long for n input bytes.
* lib/protocol: Remove unused receivers
To make DeepSource happy.
* lib/protocol: Micro-optimize lz4Compress
Only write the length if compression was successful. This is a memory
write, so the compiler can't reorder it.
Only check the return value of lz4.CompressBlock. Length-zero inputs
are always expanded by LZ4 compression (the library documents this),
so the check on len(src) isn't needed.
* lib/model: Remove bogus fields from connections API endpoint.
Switch the returned data type for the /rest/system/connections element
"total" to use only the Statistics struct. The other fields of the
ConnectionInfo struct are not populated and misleading.
* Lowercase JSON field names.
* lib/model: Get rid of ConnectionInfo.MarshalJSON().
It was missing the StartedAt field from the embedded Statistics
struct. Just lowercasing the JSON attribute names can be done just as
easily with annotations.
* lib/model: Remove bogus startedAt field from totals.
Instead of using the Statistics type with one field empty, just switch
to a free-form map with the three needed fields.
This truncates times meant for API consumption to second precision,
where fractions won't typically matter or add any value. Exception to
this is timestamps on logs and events, and of course I'm not touching
things like file metadata.
I'm not 100% certain this is an exhaustive change, but it's the things I
found by grepping and following the breadcrumbs from lib/api...
I also considered general-but-ugly solutions, like having the API
serializer itself do reflection magic or even regexps on returned
objects, but decided against it because aurgh...
This adds a statistic to track the last connection duration per device.
It isn't used for much in this PR, but it's available for #7223 to use
in deciding how to order device connection attempts (deprioritizing
devices that just dropped our connection the last time).
This adds error returns to model methods called by the protocol layer.
Returning an error will cause the connection to be torn down as the
message couldn't be handled. Using this to signal that a folder isn't
currently available will then cause a reconnection a few moments later,
when it'll hopefully work better.
Tested manually by running with STRECHECKDBEVERY=0 on a nontrivially
sized setup. This panics reliably before this patch, but just causes a
disconnect/reconnect now.
We incorrectly gave a too small buffer to lz4.Compress, causing it to
allocate in some cases (when the data actually becomes larger when
compressed). This then panicked when passed to the buffer pool.
This ensures a buffer that is large enough, and adds tripwires closer to
the source in case this ever pops up again. There is a test that
exercises the issue.
* lib/protocol: Wait for reader/writer loops on close (fixes#4170)
* waitgroup
* lib/model: Don't hold lock while closing connection
* fix comments
* review (lock once, func argument) and naming
* lib/model: Send cluster config before releasing pmut
* reshuffle
* add model.connReady to track cluster-config status
* Corrected comments/strings
* do it in protocol
This constructs the map of hashes of zero blocks from constants instead
of calculating it at startup time. A new test verifies that the map is
correct.
This avoids waiting until next ping and timeout until the connection is actually
closed both by notifying the peer of the disconnect and by immediately closing
the local end of the connection after that. As a nice side effect, info level
logging about dropped connections now have the actual reason in it, not a generic
timeout error which looks like a real problem with the connection.
Adds a receive only folder type that does not send changes, and where the user can optionally revert local changes. Also changes some of the icons to make the three folder types distinguishable.
We have the invalid bit to indicate that a file isn't good. That's enough for remote devices. For ourselves, it would be good to know sometimes why the file isn't good - because it's an unsupported type, because it matches an ignore pattern, or because we detected the data is bad and we need to rescan it.
Or, and this is the main future reason for the PR, because it's a change detected on a receive only device. We will want something like the invalid flag for those changes, but marking them as invalid today means the scanner will rehash them. Hence something more fine grained is required.
This introduces a LocalFlags fields to the FileInfo where we can stash things that we care about locally. For example,
FlagLocalUnsupported = 1 << 0 // The kind is unsupported, e.g. symlinks on Windows
FlagLocalIgnored = 1 << 1 // Matches local ignore patterns
FlagLocalMustRescan = 1 << 2 // Doesn't match content on disk, must be rechecked fully
The LocalFlags fields isn't sent over the wire; instead the Invalid attribute is calculated based on the flags at index sending time. It's on the FileInfo anyway because that's what we serialize to database etc.
The actual Invalid flag should after this just be considered when building the global state and figuring out availability for remote devices. It is not used for local file index entries.