Currently we log on every single one of 10 retries deep in the upnp
stack. However we also return the failure as an error, which is bubbled
up a while until it's logged at debug level. Switch that around, such
that the repeat logging happens at debug level but the top-level happens
at info. There's some chance that this will newly log errors from
nat-pmp that were previously hidden in debug level - I hope those are
useful and not too numerous.
Also potentially this can even close#9324, my (very limited)
understanding of the reports/discussion there is that there's likely no
problem with syncthing beyond the excessive logging, it's some weird
router behaviour.
This pull request allows syncthing to request an IPv6
[pinhole](https://en.wikipedia.org/wiki/Firewall_pinhole), addressing
issue #7406. This helps users who prefer to use IPv6 for hosting their
services or are forced to do so because of
[CGNAT](https://en.wikipedia.org/wiki/Carrier-grade_NAT). Otherwise,
such users would have to configure their firewall manually to allow
syncthing traffic to pass through while IPv4 users can use UPnP to take
care of network configuration already.
### Testing
I have tested this in a virtual machine setup with miniupnpd running on
the virtualized router. It successfully added an IPv6 pinhole when used
with IPv6 only, an IPv4 port mapping when used with IPv4 only and both
when dual-stack (IPv4 and IPv6) is used.
Automated tests could be added for SOAP responses from the router but
automatically testing this with a real network is likely infeasible.
### Documentation
https://docs.syncthing.net/users/firewall.html could be updated to
mention the fact that UPnP now works with IPv6, although this change is
more "behind the scenes".
---------
Co-authored-by: Simon Frei <freisim93@gmail.com>
Co-authored-by: bt90 <btom1990@googlemail.com>
Co-authored-by: André Colomb <github.com@andre.colomb.de>
The locking protocol in nat.Mapping was racy:
* Mapping.addressMap RLock'd, but then returned a map shared between
caller and Mapping, so the lock didn't do anything.
* Operations inside Service.{verifyExistingMappings,acquireNewMappings}
would lock the map for every update, but that means callers to
Mapping.ExternalAddresses can be looping over the map while the
Service methods are concurrently modifying it. When the Go runtime
detects that happening, it panics.
* Mapping.expires was read and updated without locking.
The Service methods now lock the map once and release the lock only when
done.
Also, subscribers no longer get the added and removed addresses, because
none of them were using the information. This was changed for a previous
attempt to retain the fine-grained locking and not reverted because it
simplifies the code.
I'm working through linter complaints, these are some fixes. Broad
categories:
1) Ignore errors where we can ignore errors: add "_ = ..." construct.
you can argue that this is annoying noise, but apart from silencing the
linter it *does* serve the purpose of highlighting that an error is
being ignored. I think this is OK, because the linter highlighted some
error cases I wasn't aware of (starting CPU profiles, for example).
2) Untyped constants where we though we had set the type.
3) A real bug where we ineffectually assigned to a shadowed err.
4) Some dead code removed.
There'll be more of these, because not all packages are fixed, but the
diff was already large enough.
clearAddresses write locks the struct and then calls notify. notify in turn tries to obtain a read lock on the same mutex. The result was a deadlock. This change unlocks the struct before calling notify.
1. For the same internal port we ask for the same external port on all devices. This can be a problem if one device speaks over two protocols.
2. Always add a nil address even if we managed to get external address of the gateway, just because the gateway might be in DMZ behind another gateway.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3196
1. Removes separate relay lists and relay clients/services, just makes it a listen address
2. Easier plugging-in of other transports
3. Allows "hot" disabling and enabling NAT services
4. Allows "hot" listen address changes
5. Changes listen address list with a preferable "default" value just like for discovery
6. Debounces global discovery announcements as external addresses change (which it might alot upon starting)
7. Stops this whole "pick other peers relay by latency". This information is no longer available,
but I don't think it matters as most of the time other peer only has one relay.
8. Rename ListenAddress to ListenAddresses, as well as in javascript land.
9. Stop serializing deprecated values to JSON
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982