### Purpose
This PR contains the set of changes needed to make Syncthing work on iOS
for [my iOS app for
Syncthing](https://github.com/pixelspark/sushitrain).
Most changes originate from [the Mobius Sync
fork](http://github.com/MobiusSync/syncthing/tree/ios). I have removed
the changes from their fork that are not strictly needed for my app
(i.e. their changes to the GUI and command line utilities, for instance)
and squashed it all in a single commit.
In summary, the changes are:
* Resolve non-absolute paths to the 'Documents' folder (basically the
only one an app can/should write user data to by default on iOS)
* Tweaking of build flags/conditions for iOS (i.e. determine which
basicfs_watch, ignoreresult variant to build for iOS)
* Disable upgrade mechanism on iOS
* Make `RequestGlobal` and `PullerProgress` public symbols
* Expose syncthing.app's Model instance (app.M)
* Add no-op stub for SetLowPriority on iOS
I would very much appreciate these changes to be (eventually) merged to
mainline syncthing, as this would allow my iOS app to track the mainline
source code directly and removes the need (for me at least) for
maintaining a separate fork. Perhaps the Mobius folks can also benefit
from this (although as noted this branch does not contain their changes
to e.g. the GUI).
### Testing
This branch has been tested with the iOS app and appears to work fine.
The full set of MobiusSync changes has been used before with success.
### Screenshots
n/a
### Documentation
There should be no visible changes for users due to this set of changes.
---------
Co-authored-by: Simon Pickup <simon@pickupinfinity.com>
Makes the logic a bit clearer and safer. This also sneakily redefines
the 0 interval to also mean disabled, whereas it previously meant ...
sometimes default to 1s, sometimes just spin.
This changes the BEP protocol to use protocol buffer serialization
instead of XDR, and therefore also the database format. The local
discovery protocol is also updated to be protocol buffer format.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3276
LGTM: AudriusButkevicius
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.
This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".
The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.
Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.
Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.
The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.
The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.