There’s a problem with the tree view where it’ll still recurse through `.` and `..`. But if you were using tree view, would you even need to see them? They’d be in the tree already!
There was a problem when displaying . and .. in directory listings: their names would normalise to actual names! So instead of literally seeing `.`, you’d see the current directory’s name, inserted in sort order into the list of results. Obviously this is not what we want.
In unrelated news, putting `.` and `..` into the list of paths read from a directory just takes up more heap space for something that’s basically constant.
We can solve both these problems at once by moving the DotFilter to the files iterator in Dir, rather than at the Dir’s creation. Having the iterator know whether it should display `.` and `..` means it can emit those files first, and because it knows what those files really represent, it can override their file names to actually be those sequences of dots.
This is not a perfect solution: the main casualty is that a File can now be constructed with a name, some metadata, both, or neither. This is currently handled with a bunch of Options, and returns IOResult even without doing any IO operations.
But at least all the tests pass!
I originally thought that the entries . and .. were in *every* directory entry, and exa was already doing something to filter it out. And then... I could find no such code! Turns out, if we want those entries present, we have to insert them ourselves.
This was harder than expected. Because the file filter doesn’t have access to the parent directory path, it can’t “filter” the files vector by inserting the files at the beginning.
Instead, we do it at the iterator level. A directory can be scanned in three different ways depending on what sort of dotfiles, if any, are wanted. At this point, we already have access to the parent directory’s path, so we can just insert them manually. The enum got moved to the dir module because it’s used most there.
If a function returns one of several enum variants, but we’re only interested in one, then just return its contents and have it apply the Mode “wrapper” later.
These two fields were originally needed to determine how to recurse when using tree view.
However, as there was no distinction between the “options parsed from the command-line” Details and the “values needed to render a table” Details, these had to be threaded through the options parser as a special-case to end up in the right struct.
No more! Because there are separate structs for options and rendering, we can just add them in later.
Instead of having render methods on the types that are now called Options, create new Render structs (one per view) and execute them. This means that it’s easier to extract methods from them — some of them are pretty long.
Also, remove the GridDetails struct, which got consumed by Mode (mostly)
By introducing another indirection between the structs that command-line options get parsed into and the structs that get rendered, it should be easier to refactor that horrible function in view.rs.
Now that colours don’t depend on a previously-calculated “should we be using colours” boolean anymore, their entire deduce function can be done separately to the mode’s one.
exa assumed that the COLUMNS environment variable being present always meant that the output was to a terminal, so it should use colours. But because this variable can be overridden, colours were being incorrectly set!
The ‘fix’ is to stop trying to be clever while only calculating the terminal width once, and instead just stick it in a lazy_static so it’s usable everywhere.
All four view types — lines, grid, details, and grid-details — held their own colours and classify flags.
This didn’t make any sense for the grid-details view, which had to pick which one to use: the values were in there twice.
It also gave the Table in the details view access to more information than it really should have had.
Now, those two flags are returned separately from the view “mode”, which is the new term for one of those four things.
This adds support for the setuid, setgid, and sticky bits like how ls does it: by replacing the user/group/execute bits with different flags depending on their presence. At least we do it with flair, and by flair, I mean purple.
Fixes#142
Finally, re-do the permissions extended tests to include the setuid, setgid, and sticky bits, and rename the last two existing ones to match the others (files with the same names as their permissions).
Unlike the others, setuid/setgid/sticky get merged with user/group/other execute in the rendered Permissions cell. So there had to be a bit of code change done to make sure that none of the bits clashed.
The problem here was that we were using `metadata.permissions().mode()`, which is capped at 0o777, rather than `metadata.mode()`, which exposes every bit. With this change, we can access the higher-order permission bits, and put them in the Permissions struct.
On the plus side, this removes some imports from details, and makes the file shorter. On the minus side, the ‘render timestamp’ function has a hell of a signature.
The three pieces of information for the leftmost details view column (file type, permissions, and whether xattrs are present) used to be gathered from separate sources and passed around separately before being displayed at the end. Now, file type and permissions are put into a struct, along with the xattrs boolean that’s still getting passed around all over the place but not quite as much.
This was all done because I wanted to be able to test permissions rendering, without having file type and xattrs dragged into the same function.