Even though the checkTreeWorker skips already processed chunks,
filterTrees did queue the same tree blob on every occurence. This
becomes a serious performance bottleneck for larger number of snapshots
that cover mostly the same directories. Therefore decode a tree blob
exactly once.
The backup command used to return a zero exit code as long as a snapshot
could be created successfully, even if some of the source files could not
be read (in which case the snapshot would contain the rest of the files).
This made it hard for automation/scripts to detect failures/incomplete
backups by looking at the exit code. Restic now returns the following exit
codes for the backup command:
- 0 when the command was successful
- 1 when there was a fatal error (no snapshot created)
- 3 when some source data could not be read (incomplete snapshot created)
Changes proposed in #2763:
- Adding `RESTIC_CACHE_DIR` environment variables (introduced in #2425 for Unix and #2607 for Mac, Win).
- Adding used system-wide environment variables with links to the corresponding section.
The benchmark was actually testing the speed of index lookups.
name old time/op new time/op delta
SaveAndEncrypt-8 101ns ± 2% 31505824ns ± 1% +31311591.31% (p=0.000 n=10+10)
name old speed new speed delta
SaveAndEncrypt-8 41.7TB/s ± 2% 0.0TB/s ± 1% -100.00% (p=0.000 n=10+10)
name old alloc/op new alloc/op delta
SaveAndEncrypt-8 1.00B ± 0% 20989508.40B ± 0% +2098950740.00% (p=0.000 n=10+10)
name old allocs/op new allocs/op delta
SaveAndEncrypt-8 0.00 123.00 ± 0% +Inf% (p=0.000 n=10+9)
(The actual speed is ca. 131MiB/s.)
That site might not have supported https:// when those links were
originally added. It does now.
Also dropping the _spec.html_ ending of the url, there being a `<link
rel="canonical" ...>` tag suggesting that that no longer being the
preferred address.
cmd/restic/globals.go already provides Printf, Println and Warnf wrapper
which get their output streams from the globalOptions object. This
allows for stream replacements when testing.
A side remark to the definition of Index.blob:
Another possibility would have been to use:
blob map[restic.BlobHandle]*indexEntry
This would have led to the following sizes:
key: 32 + 1 = 33 bytes
value: 8 bytes
indexEntry: 8 + 4 + 4 = 16 bytes
each packID: 32 bytes
To save N index entries, we would therefore have needed:
N * OF * (33 + 8) bytes + N * 16 + N * 32 bytes / BP = N * 82 bytes
More precicely, using a pointer instead of a direct entry is the better memory choice if:
OF * 8 bytes + entrysize < OF * entrysize <=> entrysize > 8 bytes * OF/(OF-1)
Under the assumption of OF=1.5, this means using pointers would have been the better choice
if sizeof(indexEntry) > 24 bytes.
- The SaveBlob method now checks for duplicates.
- Moves handling of pending blobs to MasterIndex.
-> also cleans up pending index entries when they are saved in the index
-> when using SaveBlob no need to care about index any longer
- Always check for full index and save it when storing packs.
-> removes the need of an index uploader
-> also removes the verbose "uploaded intermediate index" messages
- The Flush method now also saves the index
- Fix race condition when checking and saving full/non-finalized indexes
errors.Fatalf wraps a error and just keeps an error message as a string.
This prevents the `restic.IsAlreadyLocked(err)` check from working as
the error is no longer an ErrAlreadyLocked.
Just add an additional remark to the error using `errors.WithMessage`.