Instead, trust (and test) that the temp file has appropriate permissions
from the start. The only place where this changes our behavior is for
ignores which go from 0644 to 0600. I'm OK with that.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3756
This changes the "seen" map that we're anyway keeping around to track
the modtimes of loaded files instead. When doing a Load() we check that
1) the file we are loading is in the modtime set, and 2) that none of
the files in the modtime set have changed modtimes. If that's the case
we do a quick return without parsing anything or clearing the cache.
This required adding two one seconds sleeps in the tests to make sure
the modtimes were updated when we expect cache reloads, because I'm on a
crappy filesystem with one second timestamp granularity. That also
proves it works...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3754
Fsyncing the file has a small performance penalty and seems unnecessary. The
file will be fsynced anyway, when the changes are commited to the database.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3749
This makes the device ID a real type that can be used in the protobuf
schema. That avoids the juggling back and forth from []byte in a bunch
of places and simplifies the code.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3695
This adds autodetection of the fastest hashing library on startup, thus
handling the performance regression. It also adds an environment
variable to control the selection, STHASHING=standard (Go standard
library version, avoids SIGILL crash when the minio library has bugs on
odd CPUs), STHASHING=minio (to force using the minio version) or unset
for the default autodetection.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3617
When the GUI/API is bound to localhost, we enforce that the Host header
looks like localhost. This can be disabled by setting
insecureSkipHostCheck in the GUI config.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3558
When files that were previously marked as deleted became ignored, we
used to do nothing at all. This changes that behavior to set the Invalid
bit (that we should rename to Ignored). This then becomes an update to
other devices that they should not trust our knowledge about the file in
question.
Read this diff without whitespace...
Tested by
- creating a bunch of files on s1
- letting them sync to s2
- shutting down s2
- deleting the files on s1 and rescanning
- adding the files to .stignore on s1 and rescanning
- starting up s2 and letting it sync
- observing the files are not deleted on s2, and it considers itself up
to date.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3557
We used to consider deleted files & directories 128 bytes large. After
the delta indexes change a bug slipped in where deleted files would be
weighted according to their old non-deleted size. Both ways are
incorrect (but the latest change made it worse), as if there are more
files deleted than remaining data in the repo the needSize can be
greater than the globalSize, resulting in a negative completion
percentage.
This change makes it so that deleted items are zero bytes large, which
makes more sense. Instead we expose the number of files that we need to
delete as a separate field in the Completion() result, and hack the
percentage down to 95% complete if it was 100% complete but we need to
delete files. This latter part is sort of ugly, but necessary to give
the user some sort of feedback.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3556
We previously set the mtime on the temp file, and then renamed it to the
real path. Unfortunately that means we'd save the real timestamp under
the under the temp name ".syncthing.foo.tmp" when the actual file that
we will look up on the next scan is "foo". This moves the Chtimes later,
ensuring that it gets recorded correctly under the right name.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3519
These are no longer required with Go 1.7. Change made by removing the
functions, doing a global s/osutil.Remove/os.Remove/.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3514
So there were some issues here. The main problem was that
model.Close(deviceID) was overloaded to mean "the connection was closed
by the protocol layer" and "i want to close this connection". That meant
it could get called twice - once *to* close the connection and then once
more when the connection *was* closed.
After this refactor there is instead a Closed(conn) method that is the
callback. I didn't need to change the parameter in the end, but I think
it's clearer what it means when it takes the connection that was closed
instead of a device ID. To close a connection, the new close(deviceID)
method is used instead, which only closes the underlying connection and
leaves the cleanup to the Closed() callback.
I also changed how we do connection switching. Instead of the connection
service calling close and then adding the connection, it just adds the
new connection. The model knows that it already has a connection and
makes sure to close and clean out that one before adding the new
connection.
To make sure to sequence this properly I added a new map of channels
that get created on connection add and closed by Closed(), so that
AddConnection() can do the close and wait for the cleanup to happen
before proceeding.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3490
Furthermore:
1. Cleans configs received, migrates them as we receive them.
2. Clears indexes of devices we no longer share the folder with
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3478
It seems that it would be impossible to drop down to relay after establishing a direct connection
Also, we should not drop the existing connection until after we've passed the validation steps,
and it seems it's being dropped in two places unnecesserily at the moment.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3480
This adds a new nanoseconds field to the FileInfo, populates it during
scans and sets the non-truncated time in Chtimes calls.
The actual file modification time is defined as modified_s seconds +
modified_ns nanoseconds. It's expected that the modified_ns field is <=
1e9 (that is, all whole seconds should go in the modified_s field) but
not really enforced. Given that it's an int32 the timestamp can be
adjusted += ~2.9 seconds by the modified_ns field...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3431
This adds a config to enable debug functions on the API server, which is
by default disabled. When enabled, the /rest/debug things become
available and become available without requiring a CSRF token (although
authentication is required if configured).
We also add a new endpoint /rest/debug/cpuprof?duration=15s (with the
duration being configurable, defaulting to 30s). This runs a CPU profile
for the duration and returns it as a file. It sets headers so that a
browser will save the file with an informative name.
The same is done for heap profiles, /rest/debug/heapprof, which does not
take any parameters.
The purpose of this is that any user can enable debugging under
advanced, then point their browser to the endpoint above and get a file
that contains a CPU or heap profile we can use, with the filename
telling us what version and architecture the profile is from.
On the command line, this becomes
curl -O -J http://localhost:8082/rest/debug/cpuprof?duration=5s
curl: Saved to filename
'syncthing-cpu-darwin-amd64-v0.14.3+4-g935bcc0-110307.pprof'
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3467
Otherwise if the file grows during scanning the block list will be out
of sync with the stated size and things get confused. We could fixup the
size afterwards based on the block list, but then we might see other
inconsistencies as the mtime should have changed to reflect the new size
etc. Better stick to the original state and let the next scan pick up
the change.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3442
We could have a file to sync with permissions rw------- but we'd create
the temp file with rw-rw-rw- minus umask, usually rw-r--r--. This
potentially exposes private data while the file is being synced.
Similarly, when ignorePerms was set and we were reusing a temp files we
would set the permissions to rw-r--r-- explicitly, potentially
overriding a strict umask that would otherwise have had the file be
rw-------.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3437
The previous commit loosened the locking around database updates.
Apparently that was not fine - what happens is that parallell updates
to the same file for different devices stomp on each others updates to
the global index, leaving it missing one of the two devices.
This lets us add message types in the future, for authentication or
other purposes, without completely breaking old clients. I see this as
similar behavior to adding fields to messages - newer clients must
simple be aware that older ones may ignore the message and act
accordingly.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3390
This slightly changes the interface used for committing configuration
changes. The two parts are now:
- VerifyConfiguration, which runs synchronously and locked, and can
abort the config change. These callbacks shouldn't *do* anything
apart from looking at the config changes and saying yes or no. No
change from previously.
- CommitConfiguration, which runs asynchronously (one goroutine per
call) *after* replacing the config and releasing any locks. Returning
false from these methods sets the "requires restart" flag, which now
lives in the config.Wrapper.
This should be deadlock free as the CommitConfiguration calls can take
as long as they like and can wait for locks to be released when they
need to tweak things. I think this should be safe compared to before as
the CommitConfiguration calls were always made from a random background
goroutine (typically one from the HTTP server), so it was always
concurrent with everything else anyway.
Hence the CommitResponse type is gone, instead you get an error back on
verification failure only, and need to explicitly check
w.RequiresRestart() afterwards if you care.
As an added bonus this fixes a bug where we would reset the "requires
restart" indicator if a config that did not require restart was saved,
even if we already were in the requires-restart state.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3386
A random "instance ID" is generated on each start of the local discovery
service. The instance ID is included in the announcement. When we see a
new instance ID we treat is a new device and respond with an
announcement of our own. Hence devices get to know each other quickly on
restart.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3385
This changes the BEP protocol to use protocol buffer serialization
instead of XDR, and therefore also the database format. The local
discovery protocol is also updated to be protocol buffer format.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3276
LGTM: AudriusButkevicius
This is a supplement patch to commit a58f69b which only fixed global
discovery. This patch adds the missing parts for the local discovery.
If the listen address scheme is set to tcp4:// or tcp6:// and no
explicit host is specified, an address should not be considered if the
source address does not match this scheme.
This prevents invalid URIs like tcp4://<IPv6 address>:<port> or tcp6://<IPv4
address>:<port> for local discovery.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3380
This contains the following behavioral changes:
- Duplicate folder IDs is now fatal during startup
- Invalid folder flags in the ClusterConfig is fatal for the connection
(this will go away soon with the proto changes, as we won't have any
unknown flags any more then)
- Empty path is a folder error reported at runtime
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3370
Events API consumers rely on being able to detect that events were skipped
by the fact that the event ID has increased by more than 1. This is
documented, and is absolutely necessary when trying to maintain a local
model of Syncthing's state.
With the introduction of LocalChangeDetected, which is not exposed to the
Events API, this contract was broken.
This commit introduces separate concepts of a "Global ID" and a
"Subscription ID". The Global ID of an event is unique across all
subscriptions. The Subscription ID is local to a particular subscription,
and always increments by 1. They are both exposed over the Events API, but
the Subscription ID uses the key "id" for backwards compatibility, and
the "?since=xx" parameter refers to the Subscription ID (making the Global
ID for information only).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3351
LGTM: calmh
Also fixes an issue where the discovery cache call would only return the
newest cache entry for a given device instead of the merged addresses
from all cache entries (which is more useful).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3344
The various path cleaning operations done in in cleanedPath() removes
it, so we make sure it's added again at the end. This makes adding the
slash in prepare() unnecessary, but keep it anyway for display purposes
(people looking at the config).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3342
While attempting to fix#2782 I thought the problem was the
CheckFolderHealth method, so I cleaned it up. That turned out not to be
the case, but I think this is better anyhow.
It also moves the "create folder and marker if the folder was empty in
the index" code to StartFolder where I think it makes better sense.
This is covered by a number of existing tests.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3343
This adds a metric for "committed items" to the database instance that I
use in the test code, and a couple of tests that ensure that scans that
don't change anything also don't commit anything.
There was a case in the scanner where we set the invalid bit on files
that are ignored, even though they were already ignored and had the
invalid bit set. I had assumed this would result in an extra database
commit, but it was in fact filtered out by the Set... Anyway, I think we
can save some work on not pushing that change to the Set at all.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3298
This is in preparation for future changes, but also improves the
handling when talking to pre-v0.13 clients. It breaks out the Hello
message and magic from the rest of the protocol implementation, with the
intention that this small part of the protocol will survive future
changes.
To enable this, and future testing, the new ExchangeHello function takes
an interface that can be implemented by future Hello versions and
returns a version indendent result type. It correctly detects pre-v0.13
protocols and returns a "too old" error message which gets logged to the
user at warning level:
[I6KAH] 09:21:36 WARNING: Connecting to [...]:
the remote device speaks an older version of the protocol (v0.12) not
compatible with this version
Conversely, something entirely unknown will generate:
[I6KAH] 09:40:27 WARNING: Connecting to [...]:
the remote device speaks an unknown (newer?) version of the protocol
The intention is that in future iterations the Hello exchange will
succeed on at least one side and ExchangeHello will return the actual
data from the Hello together with ErrTooOld and an even more precise
message can be generated.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3289
1. For the same internal port we ask for the same external port on all devices. This can be a problem if one device speaks over two protocols.
2. Always add a nil address even if we managed to get external address of the gateway, just because the gateway might be in DMZ behind another gateway.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3196
The intention for this package is to provide a combination of the
security of crypto/rand and the convenience of math/rand. It should be
the first choice of random data unless ultimate performance is required
and the usage is provably irrelevant from a security standpoint.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3186
The math/rand package contains lots of convenient functions, for example
to get an integer in a specified range without running into issues
caused by just truncating a number from a different distribution and so
on. But it's insecure, and we use if for things that benefit from being
more secure like session IDs, CSRF tokens and API keys.
This implements a math/rand.Source that reads from crypto/rand.Reader,
this bridging the gap between them. It also updates our RandomString to
use the new source, thus giving us secure session IDs and CSRF tokens.
Some future work remains:
- Fix API keys by making the generation in the UI use this code as well
- Refactor out these things into an actual random package, and audit
our use of randomness everywhere
I'll leave both of those for the future in order to not muddy the waters
on this diff...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3180
Switch to my forked version which contains a fix for this issue. I'll
track upstream in the future if things update there, and attempt to
contribute back fixes...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3149
Without this the summary service doesn't know to recalculate completion
percentage for remote devices when DownloadProgress messages come in.
That means that completion percentage isn't updated in the GUI while
transfers of large files are ongoing. With this change, it updates
correctly.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3144
I think this better reflects what it means. Also tweaks the verbose
format to be more like our other things and lightly refactors the code
to not have the boolean and include the folder in the event.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3121
This was fixed upstream due to our ticket, so we no longer need the
manual handling of commas. Keep the tests and better debug output around
though.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3081
The old usage pattern was to create a Walker with a bunch of attributes,
then call Walk() on it and nothing else. This extracts the attributes
into a Config struct and exposes a Walk(cfg Config) method instead, as
there was no reason to expose the state-holding walker type.
Also creates a few no-op implementations of the necessary interfaces
so that we can skip nil checks and simiplify things here and there.
Definitely look at this diff without whitespace.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3060
Just an optimization. Required exposing the priority from the factory,
so made that an interface with an extra method instead of just a func
type.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3071
This fixes the deadlock by reducing where we hold the various locks. To
start with it splits up the existing "mut" into a "listenersMut" and a
"curConMut" as these are the two things being protected and I can see no
relation between them that requires a shared lock. It also moves all
model calls outside of the lock, as I see no reason to hold the lock
while calling the model (and it's risky, as proven).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3069
When doing prefix scans in the database, "foo" should not be considered
a prefix of "foo2". Instead, it should match "foo" exactly and also
strings with the prefix "foo/". This is more restrictive than what the
standard leveldb prefix scan does so we add some code to enforce it.
Also exposes the initialScanCompleted on the rwfolder for testing, and
change it to be a channel (so we can wait for it from another
goroutine). Otherwise we can't be sure when the initial scan has
completed, and we need to wait for that or it might pick up changes
we're doing at an unexpected time.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3067
The VersioningConfig change is because it defaults to nil but gets
deserialized to map[string]string{}. Now prepare() enforces a single
representation of the empty map.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3065
Because json.NewDecoder(r).Decode(&v) doesn't necessarily consume all
data on the reader, that means an HTTP connection can't be reused. We
don't do a lot of HTTP traffic where we read JSON responses, but the
discovery is one such place. The other two are for POSTs from the GUI,
where it's not exactly critical but still nice if the connection still
can be keep-alive'd after the request as well.
Also ensure that we call req.Body.Close() for clarity, even though this
should by all accounts not really be necessary.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3050
New signature is the HMAC of archive name (which includes the release
version and architecture) plus the contents of the binary. This is
expected in a new file "release.sig" which may be present in a
subdirectory. The new release tools put this in [.]metadata/release.sig.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3043
1. Removes separate relay lists and relay clients/services, just makes it a listen address
2. Easier plugging-in of other transports
3. Allows "hot" disabling and enabling NAT services
4. Allows "hot" listen address changes
5. Changes listen address list with a preferable "default" value just like for discovery
6. Debounces global discovery announcements as external addresses change (which it might alot upon starting)
7. Stops this whole "pick other peers relay by latency". This information is no longer available,
but I don't think it matters as most of the time other peer only has one relay.
8. Rename ListenAddress to ListenAddresses, as well as in javascript land.
9. Stop serializing deprecated values to JSON
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982
This happens automatically in the background anyway, and it can take a
long time on low powered devices at an inconvenient time. We just want
to get up and running as quickly as possible.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3000
Previously the code failed in that it would return top-level plus a sub,
i.e. ["", "foo"], and it would consider "usr/lib" a prefix of
"usr/libexec" which it is not.
More prominent positions are given to authors with more commits, in
steps of magnitude. Authors with 100-999 commits are listed before
authors with 10-99 commits. Yes, this puts me at the head of the list
and is a slight ego trip, but I still think it's the right thing to do.
Fixes#2151.
Since Walk.walkAndHashFiles ignores .stfolder and .stignore, they will
never be found by fs.Get(protocol.LocalDeviceID, sub) in
Model.internalScanFolder. As a result, when asked to scan those subs
we end up scanning the whole folder.
This reverts the change introduced in 9b9fe0d Reduce scanning effort.
That commit caused us to automatically ignore the basename of the
specified subs and instead scan closest known root folder. For
example, in a folder that looks like:
Sync/
├── 00
│ ├── one
│ ├── three
│ └── two
├── 01
│ ├── one
│ ├── three
│ └── two
├── 02
│ ├── one
│ ├── three
│ └── two
└── one
calling '/rest/db/scan?folder=default&sub=01' called filepath.Walk on
the whole Sync/ folder instead of just the desired subfolder. This
contradicts the scan behavior promised by the documentation.
This is related to #2151.
We only need to protect the integrity of the "finders" and "caches"
slices, and for that we only need an RLock except while actually
appending to them. The actual finders and caches are concurrency safe on
their own.
After the first media break (under 1200px), the footer is too long to
fit in a single line, taking up too much space in small screen devices.
This makes it so that it will stop being fixed at the bottom, freeing up
valuable screen real estate.
Safari has its own standard for handling icons for pinned tabs,
which requires a black-and-white .svg and a special tag.
Without using this, pinning a tab to localhost will show just
a blank square, instead of a pre-generated letter.
Checks the existing blocks that can be reused when downloading a file so
that it only requires the space corresponding to the missing blocks.
This will prevent syncthing from claiming the folder doesn't have enough
space when resuming download of large files after they have been
partially downloaded.
This will open the "edit device" dialogue after accepting a new device
connection. This will allow the user to specify the name of the device
or leave it blank in case they want to accept whatever the device
advertises once it connects.
When upgrade info is not available and the "Automatic Upgrades" options
is hidden, then "Global Discovery Server" wraps around and gets
misaligned. This fixes all that.
Previously, when unmarshing the SOAP error code data we would overwrite
the original err, typically with null since the parsing of the error
code information succeeds. If we don't have a upnp 725 error, we would fall
back to returning null or no error. This broke our upnp error handling
logic for AddPortMappings as it would think it succeeds if it gets a 718
permission error.
Also fixes what I think migh thave been a bug where we did not use the
proxy for usage reports. And removes the BuildEnv field that we don't
need any more.
This is the same issue as #2014/#2062. Bootstrap doesn't like having two dialogs
open at once: it marks the body has having no dialogs open when the first dialog
is closed, regardless of whether the second dialog is still open.
This means that scrolling doesn't happen properly, and the user cannot
scroll to the dialog's 'close' button.
Work around this by making sure the first dialog (the settings page) is fully closed
before the second dialog (usage preview) is opened.
This replaces the current 3072 bit RSA certificates with 384 bit ECDSA
certificates. The advantage is these certificates are smaller and
essentially instantaneous to generate. According to RFC4492 (ECC Cipher
Suites for TLS), Table 1: Comparable Key Sizes, ECC has comparable
strength to 3072 bit RSA at 283 bits - so we exceed that.
There is no compatibility issue with existing Syncthing code - this is
verified by the integration test ("h2" instance has the new
certificate).
There are browsers out there that don't understand ECC certificates yet,
although I think they're dying out. In the meantime, I've retained the
RSA code for the HTTPS certificate, but pulled it down to 2048 bits. I
don't think a higher security level there is motivated, is this matches
current industry standard for HTTPS certificates.
We're going to need the db.Instance to keep some state, and for that to
work we need the same one passed around everywhere. Hence this moves the
leveldb-specific file opening stuff into the db package and exports the
dbInstance type.
By using copyBuffer we avoid a buffer allocation for each block we hash,
and by allocating space for the hashes up front we get one large backing
array instead of a small one for each block. For a 17 MiB file this
makes quite a difference in the amount of memory allocated:
benchmark old ns/op new ns/op delta
BenchmarkHashFile-8 102045110 100459158 -1.55%
benchmark old allocs new allocs delta
BenchmarkHashFile-8 415 144 -65.30%
benchmark old bytes new bytes delta
BenchmarkHashFile-8 4504296 48104 -98.93%
Did some manual tests in the playground, such as kicking off two clients in parallel, first connecting,
second one getting a message about already being connected, falling back to the second address.
Overwriting configuration files is likely to happen if a
user syncs their home directories across computers. In this
case, the biggest risk is that all nodes will end up with
the same certificate and thus Device ID.
When the model prepares a folder for syncing, it checks to
see if the configuration files this instance is using are
getting synced. If the are getting synced, and they aren't
getting ignored, a warning is emitted. The model is used
so that when a new folder is added dynamically, a warning
is also emitted.
This will not prevent a user from shooting themselves in
the foot, and will not cover all cases (e.g. symlinks).
It should provide _something_ for many users in this
situation to go on, though.
Just incase we want to show some stats in the future, such as a Geo-IP based map of where relays are, their dot size being proportional to global rate limits,
together with potentially how much data in total has been transferred, and how many sessions there by crawling relay status pages etc ;)
This implements a new debug/trace infrastructure based on a slightly
hacked up logger. Instead of the traditional "if debug { ... }" I've
rewritten the logger to have no-op Debugln and Debugf, unless debugging
has been enabled for a given "facility". The "facility" is just a
string, typically a package name.
This will be slightly slower than before; but not that much as it's
mostly a function call that returns immediately. For the cases where it
matters (the Debugln takes a hex.Dump() of something for example, and
it's not in a very occasional "if err != nil" branch) there is an
l.ShouldDebug(facility) that is fast enough to be used like the old "if
debug".
The point of all this is that we can now toggle debugging for the
various packages on and off at runtime. There's a new method
/rest/system/debug that can be POSTed a set of facilities to enable and
disable debug for, or GET from to get a list of facilities with
descriptions and their current debug status.
Similarly a /rest/system/log?since=... can grab the latest log entries,
up to 250 of them (hardcoded constant in main.go) plus the initial few.
Not implemented in this commit (but planned) is a simple debug GUI
available on /debug that shows the current log in an easily pasteable
format and has checkboxes to enable the various debug facilities.
The debug instructions to a user then becomes "visit this URL, check
these boxes, reproduce your problem, copy and paste the log". The actual
log viewer on the hypothetical /debug URL can poll regularly for new log
entries and this bypass the 250 line limit.
The existing STTRACE=foo variable is still obeyed and just sets the
start state of the system.
An error on opening .stignore will satisfy os.IsNotExist() and not be
reported. Other errors will be reported and stop the folder, including
is-not-exist errors from #include as these are passed through fmt.Errorf.
Also fixes minor issue where we would not print cause of folder stopping
to the log.
Also fixes minor issue with capitalization of errors.
The connections service no longer depends directly on the
syncthing model object, but on an interface instead. This
makes it drastically easier to write clients that handle
the model differently, but still want to benefit from
existing and future connections changes in the core.
This was motivated by burkemw3's interest in creating a
FUSE client that can present a view of the global model,
but not have all of the file data locally.
The actual decoupling was done by adding a connections.Model
interface. This interface is effectively an extension of the
protocol.Model interface that also handles connections
alongside the modified service.
The XDR encoder doesn't understart slices of strings very well. It can
encode and decode them, but there's no way to set limits on the length
of the strings themselves (only on the length of the slice), and the
generated diagrams are incorrect. This trivially works around this,
while also documenting what the string actually is (a URL).
This makes it so we can initialize the relay management and then give
that to the connection management, instead of the other way around.
This is important to me in the discovery revamp I'm doing, as otherwise
I get a circular dependency when constructing stuff, with relaying
depending on connection, connection depending on discovery, and
discovery depending on relaying.
With this fixed, discovery will depend on relaying, and connection will
depend on both discovery and relaying.
Instead, make sure we do the check as part of CheckFolderHealth before
pulling, and individually per file to try to not run out of space at
that stage.
(The latter is far from fool proof as we may pull lots of stuff in
parallell, but it's worth a try.)
This makes it possible to run multiple instances on the same box, all
receiving local discovery packets. Tested on Mac, Windows, supposed to
work on at least Linux too. For Windows, there may be issues with XP and
earlier, but meh...
Either Angular or the browser sometimes returns cached repsonse header,
causing a flap between requests that return the new version and requests
that return the old one. Here, instead, we trust the actual data
returned by the uncached /rest/system/version call.
Resetting the timeout doesn't fully cut it, as it may timeout after we
got an event and be delivered later. This should fix it well enough for
the moment. https://github.com/golang/go/issues/11513