exa/src/output/details.rs

646 lines
23 KiB
Rust
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use std::iter::repeat;
use std::string::ToString;
use colours::Colours;
use column::{Alignment, Column, Cell};
use dir::Dir;
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use feature::Attribute;
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use file::fields as f;
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use file::File;
use options::{Columns, FileFilter, RecurseOptions, SizeFormat};
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use ansi_term::{ANSIString, ANSIStrings, Style};
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use datetime::local::{LocalDateTime, DatePiece};
use datetime::format::{DateFormat};
use datetime::zoned::{VariableOffset, TimeZone};
use locale;
use number_prefix::{binary_prefix, decimal_prefix, Prefixed, Standalone, PrefixNames};
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use users::{OSUsers, Users};
use users::mock::MockUsers;
use super::filename;
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/// With the **Details** view, the output gets formatted into columns, with
/// each `Column` object showing some piece of information about the file,
/// such as its size, or its permissions.
///
/// To do this, the results have to be written to a table, instead of
/// displaying each file immediately. Then, the width of each column can be
/// calculated based on the individual results, and the fields are padded
/// during output.
///
/// Almost all the heavy lifting is done in a Table object, which handles the
/// columns for each row.
#[derive(PartialEq, Debug, Copy, Clone, Default)]
pub struct Details {
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/// A Columns object that says which columns should be included in the
/// output in the general case. Directories themselves can pick which
/// columns are *added* to this list, such as the Git column.
pub columns: Columns,
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/// Whether to recurse through directories with a tree view, and if so,
/// which options to use. This field is only relevant here if the `tree`
/// field of the RecurseOptions is `true`.
pub recurse: Option<(RecurseOptions, FileFilter)>,
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/// Whether to show a header line or not.
pub header: bool,
/// Whether to show each file's extended attributes.
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pub xattr: bool,
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/// The colours to use to display information in the table, including the
/// colour of the tree view symbols.
pub colours: Colours,
}
impl Details {
pub fn view(&self, dir: Option<&Dir>, files: &[File]) {
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// First, transform the Columns object into a vector of columns for
// the current directory.
let mut table = Table::with_options(self.colours, self.columns.for_dir(dir));
if self.header { table.add_header() }
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// Then add files to the table and print it out.
self.add_files_to_table(&mut table, files, 0);
for cell in table.print_table(self.xattr, self.recurse.is_some()) {
println!("{}", cell.text);
}
}
/// Adds files to the table - recursively, if the `recurse` option
/// is present.
fn add_files_to_table<U: Users>(&self, table: &mut Table<U>, src: &[File], depth: usize) {
for (index, file) in src.iter().enumerate() {
table.add_file(file, depth, index == src.len() - 1, true);
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// There are two types of recursion that exa supports: a tree
// view, which is dealt with here, and multiple listings, which is
// dealt with in the main module. So only actually recurse if we
// are in tree mode - the other case will be dealt with elsewhere.
if let Some((r, filter)) = self.recurse {
if r.tree == false || r.is_too_deep(depth) {
continue;
}
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// Use the filter to remove unwanted files *before* expanding
// them, so we don't examine any directories that wouldn't
// have their contents listed anyway.
if let Some(ref dir) = file.this {
let mut files = dir.files(true);
filter.transform_files(&mut files);
self.add_files_to_table(table, &files, depth + 1);
}
}
}
}
}
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struct Row {
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/// Vector of cells to display.
cells: Vec<Cell>,
/// This file's name, in coloured output. The name is treated separately
/// from the other cells, as it never requires padding.
name: Cell,
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/// How many directories deep into the tree structure this is. Directories
/// on top have depth 0.
depth: usize,
/// Vector of this file's extended attributes, if that feature is active.
attrs: Vec<Attribute>,
/// Whether this is the last entry in the directory. This flag is used
/// when calculating the tree view.
last: bool,
/// Whether this file is a directory and has any children. Also used when
/// calculating the tree view.
children: bool,
}
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/// A **Table** object gets built up by the view as it lists files and
/// directories.
pub struct Table<U> {
columns: Vec<Column>,
rows: Vec<Row>,
time: locale::Time,
numeric: locale::Numeric,
tz: VariableOffset,
users: U,
colours: Colours,
current_year: i64,
}
impl Default for Table<MockUsers> {
fn default() -> Table<MockUsers> {
Table {
columns: Columns::default().for_dir(None),
rows: Vec::new(),
time: locale::Time::english(),
numeric: locale::Numeric::english(),
tz: VariableOffset::localtime().unwrap(),
users: MockUsers::with_current_uid(0),
colours: Colours::default(),
current_year: 1234,
}
}
}
impl Table<OSUsers> {
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/// Create a new, empty Table object, setting the caching fields to their
/// empty states.
pub fn with_options(colours: Colours, columns: Vec<Column>) -> Table<OSUsers> {
Table {
columns: columns,
rows: Vec::new(),
time: locale::Time::load_user_locale().unwrap_or_else(|_| locale::Time::english()),
numeric: locale::Numeric::load_user_locale().unwrap_or_else(|_| locale::Numeric::english()),
tz: VariableOffset::localtime().unwrap(),
users: OSUsers::empty_cache(),
colours: colours,
current_year: LocalDateTime::now().year(),
}
}
}
impl<U> Table<U> where U: Users {
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/// Add a dummy "header" row to the table, which contains the names of all
/// the columns, underlined. This has dummy data for the cases that aren't
/// actually used, such as the depth or list of attributes.
pub fn add_header(&mut self) {
let row = Row {
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depth: 0,
cells: self.columns.iter().map(|c| Cell::paint(self.colours.header, c.header())).collect(),
name: Cell::paint(self.colours.header, "Name"),
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last: false,
attrs: Vec::new(),
children: false,
};
self.rows.push(row);
}
/// Get the cells for the given file, and add the result to the table.
pub fn add_file(&mut self, file: &File, depth: usize, last: bool, links: bool) {
let row = Row {
depth: depth,
cells: self.cells_for_file(file),
name: Cell { text: filename(file, &self.colours, links), length: file.file_name_width() },
last: last,
attrs: file.xattrs.clone(),
children: file.this.is_some(),
};
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self.rows.push(row);
}
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/// Use the list of columns to find which cells should be produced for
/// this file, per-column.
pub fn cells_for_file(&mut self, file: &File) -> Vec<Cell> {
self.columns.clone().iter()
.map(|c| self.display(file, c))
.collect()
}
fn display(&mut self, file: &File, column: &Column) -> Cell {
match *column {
Column::Permissions => self.render_permissions(file.permissions()),
Column::FileSize(fmt) => self.render_size(file.size(), fmt),
Column::Timestamp(t) => self.render_time(file.timestamp(t)),
Column::HardLinks => self.render_links(file.links()),
Column::Inode => self.render_inode(file.inode()),
Column::Blocks => self.render_blocks(file.blocks()),
Column::User => self.render_user(file.user()),
Column::Group => self.render_group(file.group()),
Column::GitStatus => self.render_git_status(file.git_status()),
}
}
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fn render_permissions(&self, permissions: f::Permissions) -> Cell {
let c = self.colours.perms;
let bit = |bit, chr: &'static str, style: Style| {
if bit { style.paint(chr) } else { self.colours.punctuation.paint("-") }
};
let file_type = match permissions.file_type {
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f::Type::File => self.colours.filetypes.normal.paint("."),
f::Type::Directory => self.colours.filetypes.directory.paint("d"),
f::Type::Pipe => self.colours.filetypes.special.paint("|"),
f::Type::Link => self.colours.filetypes.symlink.paint("l"),
f::Type::Special => self.colours.filetypes.special.paint("?"),
};
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let x_colour = if let f::Type::File = permissions.file_type { c.user_execute_file }
else { c.user_execute_other };
let mut columns = vec![
file_type,
bit(permissions.user_read, "r", c.user_read),
bit(permissions.user_write, "w", c.user_write),
bit(permissions.user_execute, "x", x_colour),
bit(permissions.group_read, "r", c.group_read),
bit(permissions.group_write, "w", c.group_write),
bit(permissions.group_execute, "x", c.group_execute),
bit(permissions.other_read, "r", c.other_read),
bit(permissions.other_write, "w", c.other_write),
bit(permissions.other_execute, "x", c.other_execute),
];
if permissions.attribute {
columns.push(c.attribute.paint("@"));
}
Cell {
text: ANSIStrings(&columns).to_string(),
length: columns.len(),
}
}
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fn render_links(&self, links: f::Links) -> Cell {
let style = if links.multiple { self.colours.links.multi_link_file }
else { self.colours.links.normal };
Cell::paint(style, &self.numeric.format_int(links.count))
}
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fn render_blocks(&self, blocks: f::Blocks) -> Cell {
match blocks {
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f::Blocks::Some(blocks) => Cell::paint(self.colours.blocks, &blocks.to_string()),
f::Blocks::None => Cell::paint(self.colours.punctuation, "-"),
}
}
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fn render_inode(&self, inode: f::Inode) -> Cell {
Cell::paint(self.colours.inode, &inode.0.to_string())
}
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fn render_size(&self, size: f::Size, size_format: SizeFormat) -> Cell {
if let f::Size::Some(offset) = size {
let result = match size_format {
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SizeFormat::DecimalBytes => decimal_prefix(offset as f64),
SizeFormat::BinaryBytes => binary_prefix(offset as f64),
SizeFormat::JustBytes => return Cell::paint(self.colours.size.numbers, &self.numeric.format_int(offset)),
};
match result {
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Standalone(bytes) => Cell::paint(self.colours.size.numbers, &*bytes.to_string()),
Prefixed(prefix, n) => {
let number = if n < 10f64 { self.numeric.format_float(n, 1) } else { self.numeric.format_int(n as isize) };
let symbol = prefix.symbol();
Cell {
text: ANSIStrings( &[ self.colours.size.numbers.paint(&number[..]), self.colours.size.unit.paint(symbol) ]).to_string(),
length: number.len() + symbol.len(),
}
}
}
}
else {
Cell::paint(self.colours.punctuation, "-")
}
}
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fn render_time(&self, timestamp: f::Time) -> Cell {
let date = self.tz.at(LocalDateTime::at(timestamp.0));
let format = if date.year() == self.current_year {
DateFormat::parse("{2>:D} {:M} {2>:h}:{02>:m}").unwrap()
}
else {
DateFormat::parse("{2>:D} {:M} {5>:Y}").unwrap()
};
Cell::paint(self.colours.date, &format.format(&date, &self.time))
}
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fn render_git_status(&self, git: f::Git) -> Cell {
Cell {
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text: ANSIStrings(&[ self.render_git_char(git.staged),
self.render_git_char(git.unstaged) ]).to_string(),
length: 2,
}
}
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fn render_git_char(&self, status: f::GitStatus) -> ANSIString {
match status {
f::GitStatus::NotModified => self.colours.punctuation.paint("-"),
f::GitStatus::New => self.colours.git.new.paint("N"),
f::GitStatus::Modified => self.colours.git.modified.paint("M"),
f::GitStatus::Deleted => self.colours.git.deleted.paint("D"),
f::GitStatus::Renamed => self.colours.git.renamed.paint("R"),
f::GitStatus::TypeChange => self.colours.git.typechange.paint("T"),
}
}
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fn render_user(&mut self, user: f::User) -> Cell {
let user_name = match self.users.get_user_by_uid(user.0) {
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Some(user) => user.name,
None => user.0.to_string(),
};
let style = if self.users.get_current_uid() == user.0 { self.colours.users.user_you }
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else { self.colours.users.user_someone_else };
Cell::paint(style, &*user_name)
}
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fn render_group(&mut self, group: f::Group) -> Cell {
let mut style = self.colours.users.group_not_yours;
let group_name = match self.users.get_group_by_gid(group.0) {
Some(group) => {
let current_uid = self.users.get_current_uid();
if let Some(current_user) = self.users.get_user_by_uid(current_uid) {
if current_user.primary_group == group.gid || group.members.contains(&current_user.name) {
style = self.colours.users.group_yours;
}
}
group.name
},
None => group.0.to_string(),
};
Cell::paint(style, &*group_name)
}
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/// Print the table to standard output, consuming it in the process.
pub fn print_table(&self, xattr: bool, show_children: bool) -> Vec<Cell> {
let mut stack = Vec::new();
let mut cells = Vec::new();
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// Work out the list of column widths by finding the longest cell for
// each column, then formatting each cell in that column to be the
// width of that one.
let column_widths: Vec<usize> = (0 .. self.columns.len())
.map(|n| self.rows.iter().map(|row| row.cells[n].length).max().unwrap_or(0))
.collect();
for row in self.rows.iter() {
let mut cell = Cell::empty();
for (n, width) in column_widths.iter().enumerate() {
match self.columns[n].alignment() {
Alignment::Left => { cell.append(&row.cells[n]); cell.add_spaces(width - row.cells[n].length); }
Alignment::Right => { cell.add_spaces(width - row.cells[n].length); cell.append(&row.cells[n]); }
}
cell.add_spaces(1);
}
let mut filename = String::new();
let mut filename_length = 0;
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// A stack tracks which tree characters should be printed. It's
// necessary to maintain information about the previously-printed
// lines, as the output will change based on whether the
// *previous* entry was the last in its directory.
if show_children {
stack.resize(row.depth + 1, TreePart::Edge);
stack[row.depth] = if row.last { TreePart::Corner } else { TreePart::Edge };
for i in 1 .. row.depth + 1 {
filename.push_str(&*self.colours.punctuation.paint(stack[i].ascii_art()).to_string());
filename_length += 4;
}
if row.children {
stack[row.depth] = if row.last { TreePart::Blank } else { TreePart::Line };
}
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// If any tree characters have been printed, then add an extra
// space, which makes the output look much better.
if row.depth != 0 {
filename.push(' ');
filename_length += 1;
}
}
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// Print the name without worrying about padding.
filename.push_str(&*row.name.text);
filename_length += row.name.length;
if xattr {
let width = row.attrs.iter().map(|a| a.name().len()).max().unwrap_or(0);
for attr in row.attrs.iter() {
let name = attr.name();
let spaces: String = repeat(" ").take(width - name.len()).collect();
filename.push_str(&*format!("\n{}{} {}", name, spaces, attr.size()))
}
}
cell.append(&Cell { text: filename, length: filename_length });
cells.push(cell);
}
cells
}
}
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#[derive(PartialEq, Debug, Clone)]
enum TreePart {
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/// Rightmost column, *not* the last in the directory.
Edge,
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/// Not the rightmost column, and the directory has not finished yet.
Line,
/// Rightmost column, and the last in the directory.
Corner,
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/// Not the rightmost column, and the directory *has* finished.
Blank,
}
impl TreePart {
fn ascii_art(&self) -> &'static str {
match *self {
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TreePart::Edge => "├──",
TreePart::Line => "",
TreePart::Corner => "└──",
TreePart::Blank => " ",
}
}
}
#[cfg(test)]
pub mod test {
pub use super::Table;
pub use file::File;
pub use file::fields as f;
pub use column::{Cell, Column};
pub use users::{User, Group, uid_t, gid_t};
pub use users::mock::MockUsers;
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pub use ansi_term::Style;
pub use ansi_term::Colour::*;
pub fn newser(uid: uid_t, name: &str, group: gid_t) -> User {
User {
uid: uid,
name: name.to_string(),
primary_group: group,
home_dir: String::new(),
shell: String::new(),
}
}
// These tests create a new, default Table object, then fill in the
// expected style in a certain way. This means we can check that the
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// right style is being used, as otherwise, it would just be plain.
//
// Doing things with fields is way easier than having to fake the entire
// Metadata struct, which is what I was doing before!
mod users {
use super::*;
#[test]
fn named() {
let mut table = Table::default();
table.colours.users.user_you = Red.bold();
let mut users = MockUsers::with_current_uid(1000);
users.add_user(newser(1000, "enoch", 100));
table.users = users;
let user = f::User(1000);
let expected = Cell::paint(Red.bold(), "enoch");
assert_eq!(expected, table.render_user(user))
}
#[test]
fn unnamed() {
let mut table = Table::default();
table.colours.users.user_you = Cyan.bold();
let users = MockUsers::with_current_uid(1000);
table.users = users;
let user = f::User(1000);
let expected = Cell::paint(Cyan.bold(), "1000");
assert_eq!(expected, table.render_user(user));
}
#[test]
fn different_named() {
let mut table = Table::default();
table.colours.users.user_someone_else = Green.bold();
table.users.add_user(newser(1000, "enoch", 100));
let user = f::User(1000);
let expected = Cell::paint(Green.bold(), "enoch");
assert_eq!(expected, table.render_user(user));
}
#[test]
fn different_unnamed() {
let mut table = Table::default();
table.colours.users.user_someone_else = Red.normal();
let user = f::User(1000);
let expected = Cell::paint(Red.normal(), "1000");
assert_eq!(expected, table.render_user(user));
}
#[test]
fn overflow() {
let mut table = Table::default();
table.colours.users.user_someone_else = Blue.underline();
let user = f::User(2_147_483_648);
let expected = Cell::paint(Blue.underline(), "2147483648");
assert_eq!(expected, table.render_user(user));
}
}
mod groups {
use super::*;
#[test]
fn named() {
let mut table = Table::default();
table.colours.users.group_not_yours = Fixed(101).normal();
let mut users = MockUsers::with_current_uid(1000);
users.add_group(Group { gid: 100, name: "folk".to_string(), members: vec![] });
table.users = users;
let group = f::Group(100);
let expected = Cell::paint(Fixed(101).normal(), "folk");
assert_eq!(expected, table.render_group(group))
}
#[test]
fn unnamed() {
let mut table = Table::default();
table.colours.users.group_not_yours = Fixed(87).normal();
let users = MockUsers::with_current_uid(1000);
table.users = users;
let group = f::Group(100);
let expected = Cell::paint(Fixed(87).normal(), "100");
assert_eq!(expected, table.render_group(group));
}
#[test]
fn primary() {
let mut table = Table::default();
table.colours.users.group_yours = Fixed(64).normal();
let mut users = MockUsers::with_current_uid(2);
users.add_user(newser(2, "eve", 100));
users.add_group(Group { gid: 100, name: "folk".to_string(), members: vec![] });
table.users = users;
let group = f::Group(100);
let expected = Cell::paint(Fixed(64).normal(), "folk");
assert_eq!(expected, table.render_group(group))
}
#[test]
fn secondary() {
let mut table = Table::default();
table.colours.users.group_yours = Fixed(31).normal();
let mut users = MockUsers::with_current_uid(2);
users.add_user(newser(2, "eve", 666));
users.add_group(Group { gid: 100, name: "folk".to_string(), members: vec![ "eve".to_string() ] });
table.users = users;
let group = f::Group(100);
let expected = Cell::paint(Fixed(31).normal(), "folk");
assert_eq!(expected, table.render_group(group))
}
#[test]
fn overflow() {
let mut table = Table::default();
table.colours.users.group_not_yours = Blue.underline();
let group = f::Group(2_147_483_648);
let expected = Cell::paint(Blue.underline(), "2147483648");
assert_eq!(expected, table.render_group(group));
}
}
}